Abstract:The data storage system is designed to keep data neatly and safely stored and conveniently accessible when needed. Teachers were not used to utilizing Google Drive and instead saved material on cellphones, which clogged…
storage and made it difficult to access files when they were needed. Data was frequently left behind since it was saved on a separate flash drive or laptop. Pengabdian kepada Masyarakat (PkM) is an activity that intends to deliver knowledge training on Google Drive cloud storage technology as an alternative to the online storage medium. Tanjung Balai 4 SMKN was involved as a PkM partner in the activity, which focused on introducing and training in using Google Drive. Among the tactics employed is teaching instructors about the characteristics and benefits of Google Drive as an online storage medium. Tanjung Balai SMKN4 instructors in the 20-teacher group improved their understanding of Google Drive features and functionalities, as well as their capacity to handle files efficiently, after attending the session. Because cooperation partners and instructors at SMKN 4 Tanjung Balai may utilize the information learned to maximize the usage of Google Drive in school activities, using Google Drive has a beneficial influence on PkM activities.
Keywords: cloud_storage; google_drive; smkn4_tanjung_balai; PkM
Abstrak: Sistem penyimpanan data tidak hanya bertujuan agar tersimpan secara rapi dan aman namun dapat juga diakses dengan mudah saat data dibutuhkan. Sebelumnya para guru belum terbiasa menggunakan google drive dan lebih sering menyimpan data dismartphone sehingga membebani penyimpanan serta kesulitan dalam menemukan file saat akan digunakan dan data yang sering tertinggal karena disimpan dimedia flashdisk atau dilaptop yg berbeda. Kegiatan pengabdian kepada masyarakat (PkM) ini bertujuan memberikan pelatihan kepada guru-guru tentang pengetahuan teknologi cloud storage google drive sebagai alternatif media penyimpanan online. Kegiatan dilakukan dengan melibatkan SMKN4 Tanjung Balai sebagai mitra dalam PkM yang fokus pada pengenalan dan pelatihan penggunaan google drive. Metode yang digunakan meliputi pelatihan kepada guru-guru mengenai fitur dan manfaat google drive sebagai media penyimpanan online. Setelah mengikuti pelatihan, guru SMKN4 Tanjung Balai yang mengikuti 20 guru mengalami peningkatan pengetahuan tentang fitur dan fungsi google drive, serta kemampuan mereka dalam mengelola file secara efektif. Pemanfaatan google drive juga memberikan dampak positif dalam kegiatan PkM sebagai kolaborasi mitra dan guru SMKN 4 Tanjung Balai dapat menerapkan pengetahuan yang diperoleh untuk mengoptimalkan penggunaan google drive dalam kegiatan sekolah.
Kata kunci: cloud_storage; google_drive; smkn4_tanjung_balai; PkM
Abstract:Abstract: Computational thinking (CT) basically defines the abstract accurately and covers various kinds of skills in understanding problems and determining appropriate solutions according to the rules of computing in computer…
mputer science. Understanding the terminology of accuracy is used in computer science fundamentally to understand problems and find solutions that are built from these problems in a logical, structured, and systematic manner. Junior high school 1 Kalimanah is a school with a good ranking in the district because almost every year it always ranks in the top ten on the achievement index of its graduates. The condition of the students of Junior high school 1 Kalimanah is very diverse in economic background, some come from families of employees, farmers, laborers, or others. With a variety of existing economic backgrounds, the issue of ownership of computer equipment is also very limited, not all have computers/or mobile devices/smartphones. The method of application in service activities is carried out by exploration by asking questions, then elaborating and confirming by asking questions. The activity plan is carried out by providing programming learning at the intermediate level to provide motivation to learn logically and systematically so that computational computer-based learning is expected to provide a learning experience for students, especially computer programming experience, bridging the school in selecting outstanding students in the programming field. computer.
Keywords: computational thinking; functionality; Computer science; logical; systematic
Abstrak: Kajian ilmu dalam ilmu komputer adalah mengindentifikasi dengan akurat definisi, prosedure dan fungsionalitas. Pemahaman terminologi keakuratan digunakan dalam ilmu komputer secara mendasar untuk memahami masalah dan menemukan solusi yang dibangun dari masalah tersebut secara logis, terstruktus dan sistematis. Computational thinking (CT) pada dasarnya mendefinisikan abstrak secara tepat dan mengkover berbagai macam ketrampilan-ketrampilan dalam memahami masalah dan menentukan solusi yang tepat sesuai dengan kaidah komputasi dalam ilmu komputer. SMPN 1 Kalimanah merupakan sekolah dengan peringkat baik di wilayah kabupaten karena hampir setiap tahun selalu menempati rangking sepuluh besar pada indeks prestasi lulusannya. Kondisi siswa SMP N 1 Kalimanah sangat beragam latar belakang ekonomi, ada yang berasal dari keluarga pegawai, petani, buruh atau yang lainnya. Dengan beragam latar ekonomi yang ada, maka dalam masalah kepemilikan perangkat komputer juga sangat terbatas tidak semua memiliki komputer/atau perangkat mobile/smartphone. Metode penerapan dalam kegiatan pengabdian dilakukan dengan eksplorasi dengan memberikan pertanyaaan kemudian elaborasi dan konfirmasi yakni memberi pertanyaan-pertanyaan. Kegiatan dilakukan dengan memberikan pembelajaran pemrograman pada level tingkat menengah untuk memberi motivasi belajar secara logis dan sistematis, sehingga dengan pembelajaran berbasis komputer secara komputasi diharapkan memberi pengalaman belajar bagi siswa khususnya pengalaman pemrograman komputer, menjembatani pihak sekolah dalam menyeleksi siswa-siswa berprestasi dalam bidang pemrograman komputer.
Kata kunci: computational thinking; fungsionalitas; ilmu komputer; logis; sistematis
Abstract:Abstract: Amazing attractions are still less widely known to the public, both from the surrounding area and from outside the area, when it has a good tourism potential if it can be promoted properly. Promotions do not necessarily…
cessarily use costly and difficult fees. Promotion can be completed with social media by applying the right technique. People are still a lot less aware and less understand how to optimize social media into promotional media. The purpose of this devotion is to improve the understanding and knowledge of the community, especially in Desa Pematang Serai in optimizing the use of social media as a promotional technique Geol tourism object in the village of Lemongrass. The use of social media can introduce Geol tourism objects that have Dipematang Serai to be known by both domestic and local tourists. Social media is the most appropriate promotional technique in the popularization of Geol tourism objects. With social media promotion to be safe and efficient. The tools used also use a Smartphone and the Internet. Promotion through social media can increase the number of tourists visiting Geol tourist attraction in Pematangserai. The goal of the PKM is to its young teenagers to BUMDES Mozaik who manages the Geol tourism object. Results obtained from PKM activities of the lemongrass Pemtang community experienced an increase in optimizing social media into promotional media.
Keywords: social media; promotions; Geol attractions.
Abstrak: Objek wisata Geol masih kurang dikenal masyarakat secara luas, baik dari daerah sekitar maupun dari luar daerah, padahal memiliki potensi pariwisata yang bagus jika dapat dipromosikan secara baik. Promosi tidak mesti menggunakan biaya yang mahal dan sulit. Promosi dapat dilakuakn dengan media sosial dengan menerapkan Teknik yang tepat. Masyarakat masih banyak yang kurang menyadari dan kurang memahami bagaimana mengoptimalkan media sosial menjadi media promosi. Tujuan yang ingin dicapai dari pengabdian ini adalah meningkatkan pemahaman dan pengetahuan masyarakat khususnya di Desa Pematang Serai dalam mengoptimalkan penggunaan Media sosial sebagai Teknik promosi Objek Wisata Geol yang ada di Desa pematang Serai. Penggunaan media sosial dapat memperkenalkan objek wisata Geol yang ada Dipematang Serai agar dikenal oleh wisatawan domestik maupun lokal. Media Sosial adalah Teknik promosi yang paling tepat dalam mempopulerkan objek pariwisata Geol. Dengan Media Sosial promosi menjadi hemat dan efisien. Alat yang digunakan juga menggunakan Smatrphone dan internet. Promosi yang dilakukan melalui media sosial dapat meningkatkan jumlah wisatawan yang berkunjung ke Objek wisata Geol yang ada di Pematang Serai. Sasaran dari PKM ini adalah kepada para remaja khussunya kepada BUMDES Mozaik yang mengelola objek Pariwisata Geol. Hasil yang diperoleh dari kegiatan PKM ini masyarakat pemtang serai mengalami peningkatan dalam mengoptimalakan media sosial menjadi media promosi.
Kata Kunci : media sosial; promosi; objek wisata Geol.
Abstract:ABSTRACT The decline in interest in reading among the younger generation is caused by, among other things, being distracted from the attention and leisure time of young people in social media activities. In addition, to…
get the information they need, they can get it only by using their smartphone. Seeing the situation that concerns this, the effort to stimulate literacy education must be instilled from the beginning of time. This PPM aims to increase reading interest of Bunda Hajar Dusun Sukanegla PAUD students, Desa Hegarmanah, Jatinangor, Sumedang. In order to be interesting, the delivery of counseling and educational activities is carried out using the storytelling method. The results obtained, children are more interested in listening, able to survive listening and can answer questions about fairy tales delivered.
Keywords: literacy education, fairy tales, early childhood education
ABSTRAK
Menurunnya minat membaca di kalangan generasi milenial disebabkan oleh antara lain teralihnya perhatian dan luang waktu anak muda pada kegiatan media sosial. Selain itu, untuk memperoleh informasi yang mereka butuhkan, mereka bisa mendapatkan secara instan hanya dengan melalui telepon genggam. Melihat keadaan yang memprihatikan ini, maka upaya menstimulasi edukasi literasi harus ditanamkan sejak usia dini. Pengabdian Pada Masyarakat (PPM) ini bertujuan meningkatkan minat baca dengan sasaran siswa PAUD Bunda Hajar Dusun Sukanegla Desa Hegarmanah Jatinangor Kabupaten Sumedang. Agar menarik, penyampaian penyuluhan dan kegiatan edukasi dilaksanakan dengan menggunakan metode mendongeng. Hasil yang diperoleh, anak-anak lebih tertarik mendengarkan, mampu bertahan menyimak dan dapat menjawab pertanyaan seputar dongeng yang disampaikan.
Kata kunci: edukasi literasi, dongeng, pendidikan anak usia dini
Abstract:Abstract: The increasing use of the Maxim ride-hailing application in Manokwari highlights the need to understand the factors influencing user acceptance and satisfaction. However, the growing number of users does not necessarily…
cessarily reflect a high level of technology acceptance and user satisfaction. This study aims to examine the effects of performance expectancy, effort expectancy, facilitating conditions, and habit on behavioral intention, as well as the effect of behavioral intention on user satisfaction among Maxim users in Manokwari. A quantitative approach based on the Unified Theory of Acceptance and Use of Technology 2 (UTAUT2) was employed. Data were collected through questionnaires using a purposive sampling technique from 156 valid respondents and analyzed using Partial Least Squares Structural Equation Modeling (PLS-SEM) with SmartPLS 4.0. The results show that performance expectancy (β = 0.343, p < 0.001), effort expectancy (β = 0.191, p = 0.002), facilitating conditions (β = 0.142, p = 0.029), and habit (β = 0.359, p < 0.001) positively and significantly influence behavioral intention. Furthermore, behavioral intention positively and significantly affects user satisfaction (β = 0.771, p < 0.001). These findings confirm the applicability of the UTAUT2 model and provide practical insights for Maxim management and application developers to improve service quality and user satisfaction.
Keywords: behavioral intention; effort expectancy; facilitating conditions; habit; performance expectancy; user satisfaction.
Abstrak: Meningkatnya penggunaan aplikasi transportasi daring Maxim di Manokwari mendorong perlunya memahami faktor-faktor yang memengaruhi penerimaan teknologi dan kepuasan pengguna. Namun, peningkatan jumlah pengguna belum tentu mencerminkan tingginya tingkat penerimaan teknologi dan kepuasan pengguna. Penelitian ini bertujuan menganalisis pengaruh performance expectancy, effort expectancy, facilitating conditions, dan habit terhadap behavioral intention, serta pengaruh behavioral intention terhadap user satisfaction pada pengguna aplikasi Maxim di Manokwari. Penelitian ini menggunakan pendekatan kuantitatif berdasarkan model Unified Theory of Acceptance and Use of Technology 2 (UTAUT2). Data dikumpulkan melalui kuesioner menggunakan teknik purposive sampling terhadap 156 responden dan dianalisis menggunakan Partial Least Squares Structural Equation Modeling (PLS-SEM) dengan SmartPLS 4.0. Hasil penelitian menunjukkan bahwa performance expectancy (β = 0,343; p < 0,001), effort expectancy (β = 0,191; p = 0,002), facilitating conditions (β = 0,142; p = 0,029), dan habit (β = 0,359; p < 0,001) berpengaruh positif dan signifikan terhadap behavioral intention. Selanjutnya, behavioral intention berpengaruh positif dan signifikan terhadap user satisfaction (β = 0,771; p < 0,001). Temuan ini menegaskan penerapan model UTAUT2 serta memberikan masukan bagi manajemen Maxim dan pengembang aplikasi untuk meningkatkan kualitas layanan dan kepuasan pengguna.
Kata kunci: behavioral intention; effort expectancy; facilitating conditions; habit; performance expectancy; user satisfaction.
Abstract:Abstract: The advancement of smart agriculture has become a promising solution to increase food productivity and land use efficiency in urban environments. This research aims to develop an Artificial Intelligence (AI)-based…
sed vertical hydroponic farming system integrated with LED grow light technology and catfish aquaponics. The proposed system combines vertical hydroponics and aquaponics to optimize plant growth and water utilization. Internet of Things technology enables real-time environmental monitoring through an Arduino Uno microcontroller integrated with LDR, soil moisture, pH, and NPK sensors. The obtained sensor data is processed using the Mamdani Fuzzy Logic algorithm, which performs fuzzification, rule inference, aggregation, and defuzzification to generate adaptive control decisions for irrigation, nutrient circulation, and LED grow light intensity. This research uses the Research and Development (R&D) method through prototype development and performance evaluation for 30 days using spinach (Amaranthus spp.) and mustard greens (Brassica juncea) as test plants. Experimental results showed that the developed system successfully maintained stable environmental conditions, with soil moisture ranging between 69–72%, a pH value between 6.4 and 6.6, and optimal nutrient availability. Plant growth increased significantly. The integration of IoT, AI and aquaponics improves cultivation efficiency, enabling environmental control as a smart and sustainable solution for urban agriculture.
Keywords: artificial intelligence; aquaponic; hydroponic; LED grow light; vertical farming
Abstract: Kemajuan pertanian cerdas telah menjadi solusi yang menjanjikan untuk meningkatkan produktivitas pangan dan efisiensi penggunaan lahan di lingkungan perkotaan. Penelitian ini bertujuan untuk mengembangkan sistem pertanian hidroponik vertikal berbasis Kecerdasan Buatan (AI) yang terintegrasi dengan teknologi lampu tumbuh LED dan aquaponik ikan lele. Sistem yang diusulkan menggabungkan hidroponik vertikal dan aquaponik untuk mengoptimalkan pertumbuhan tanaman dan pemanfaatan air. Teknologi Internet of Things memungkinkan pemantauan lingkungan secara real-time melalui mikrokontroler arduino uno yang terintegrasi dengan sensor LDR, kelembaban tanah, pH, dan NPK. Data sensor yang diperoleh diproses menggunakan algoritma Logika Fuzzy Mamdani, yang melakukan fuzzifikasi, inferensi aturan, agregasi, dan defuzzifikasi untuk menghasilkan keputusan kontrol adaptif untuk irigasi, sirkulasi nutrisi, dan intensitas lampu tumbuh LED. Penelitian ini menggunakan metode Pengembangan (R&D) melalui pengembangan prototipe dan evaluasi kinerja selama 30 hari menggunakan bayam (Amaranthus spp.) dan sawi hijau (Brassica juncea) sebagai tanaman uji. Hasil eksperimen menunjukkan bahwa sistem yang dikembangkan berhasil mempertahankan kondisi lingkungan yang stabil, dengan kelembaban tanah berkisar antara 69–72%, nilai pH antara 6,4 dan 6,6, dan ketersediaan nutrisi yang optimal. Pertumbuhan tanaman meningkat secara signifikan. Integrasi IoT, AI dan aquaponik meningkatkan efisiensi budidaya, untuk pengendalian lingkungan sebagai solusi cerdas dan berkelanjutan untuk pertanian perkotaan.
Keywords: aquaponik; kecerdasan buatan; hidroponik; lampu tumbuh LED; pertanian vertikal
Abstract:Abstract: Digital technology has expanded the usage of mobile apps like M-Tix for movie ticket booking. The success of an app depends on its features, user experience, and technical acceptability. The User Experience Questionnaire…
stionnaire (UEQ) and Technology acceptability Model (TAM) will be used to examine how user experience affects technology acceptability and M-Tix application usage in Manokwari Regency. Quantitative methods were used with 149 respondents. SmartPLS 4 was used to analyse data using PLS-SEM. Researchers found that Hedonic Quality positively impacts Perceived Usefulness (β=0.288; p=0.005). Pragmatic Quality significantly impacts Perceived Ease of Use (β=0.651; p<0.001) and Usefulness (β=0.372; p=0.002). Additionally, Perceived Ease of Use (β=0.180; p=0.043) and Usefulness (β=0.453; p<0.001) favourably impact Behavioural Intention. However, Perceived Ease of Use does not substantially impact Perceived Usefulness (β=0.105; p=0.265). These data show that user experience is crucial to technological adoption and M-Tix application usage.
Keywords: m-tix; PLS-SEM; technology acceptance model (TAM); user experience; user experience questionnaire (UEQ).
Abstrak: Teknologi digital telah memperluas penggunaan aplikasi seluler seperti M-Tix untuk pemesanan tiket film. Keberhasilan suatu aplikasi bergantung pada fitur-fiturnya, pengalaman pengguna, dan penerimaan teknis. Kuesioner Pengalaman Pengguna (UEQ) dan Model Penerimaan Teknologi (TAM) akan digunakan untuk meneliti bagaimana pengalaman pengguna memengaruhi penerimaan teknologi dan penggunaan aplikasi M-Tix di Kabupaten Manokwari. Metode kuantitatif digunakan dengan 149 responden. SmartPLS 4 digunakan untuk menganalisis data menggunakan PLS-SEM. Peneliti menemukan bahwa Kualitas Hedonik berdampak positif pada Kegunaan yang Dirasakan (β=0,288; p=0,005). Kualitas Pragmatis berdampak signifikan pada Kemudahan Penggunaan yang Dirasakan (β=0,651; p<0,001) dan Kegunaan (β=0,372; p=0,002). Selain itu, Kemudahan Penggunaan yang Dirasakan (β=0,180; p=0,043) dan Kegunaan (β=0,453; p<0,001) berdampak positif terhadap Niat Perilaku. Namun, Kemudahan Penggunaan yang Dirasakan tidak berdampak signifikan terhadap Kegunaan yang Dirasakan (β=0,105; p=0,265). Data ini menunjukkan bahwa pengalaman pengguna sangat penting untuk adopsi teknologi dan penggunaan aplikasi M-Tix.
Kata kunci: m-tix; PLS-SEM; technology acceptance model (TAM); user experience; user experience questionnaire (UEQ).
Abstract:Abstract: Choosing the right elementary school is a crucial milestone for a child's future. However, the large number of school options in Asahan Regency with diverse criteria such as accreditation, facilities, fees, curriculum,…
riculum, and accessibility often makes it difficult for parents. Decision-making tends to be based on subjective word-of-mouth recommendations, which risks triggering bias. This research aims to develop an adaptive and objective web-based elementary school selection Decision Support System (DSS) framework to minimize such bias. The system is designed using a hybrid model that combines the Simple Multi-Attribute Rating Technique (SMART) method as a dynamic criteria weighting engine based on parents' preferences, and the Technique for Order of Preference by Similarity to Ideal Solution (TOPSIS) method to rank ten alternative schools. System testing was conducted through black-box testing functionality and empirical accuracy testing using Spearman Rank Correlation involving 40 respondents. The black-box testing results confirmed that all main system operations ran perfectly with a 100% success rate. Validity testing demonstrated very high accuracy, with a Spearman correlation coefficient of 0.89, demonstrating significant alignment between the system's recommendations and actual choices on the ground. Thus, the SMART-TOPSIS framework has proven reliable as a data-driven approach to helping parents choose the best elementary school.
Keywords: decision support system; elementary school; SMART; TOPSIS
Abstrak: Memilih sekolah dasar yang tepat merupakan tonggak awal krusial bagi masa depan anak. Namun, banyaknya pilihan sekolah di Kabupaten Asahan dengan keberagaman kriteria seperti akreditasi, fasilitas, biaya, kurikulum, dan aksesibilitas sering kali menyulitkan orang tua. Pengambilan keputusan pun cenderung didasarkan pada rekomendasi subjektif dari mulut ke mulut, yang berisiko memicu bias. Penelitian ini bertujuan mengembangkan kerangka kerja Sistem Pendukung Keputusan (SPK) pemilihan sekolah dasar berbasis web yang adaptif dan objektif guna meminimalkan bias tersebut. Sistem dirancang menggunakan model hibrida yang mengombinasikan metode *Simple Multi-Attribute Rating Technique* (SMART) sebagai mesin pembobotan kriteria dinamis sesuai preferensi orang tua, serta metode *Technique for Order of Preference by Similarity to Ideal Solution* (TOPSIS) untuk memeringkat sepuluh sekolah alternatif. Pengujian sistem dilakukan melalui uji fungsionalitas *black-box testing* dan uji akurasi empiris menggunakan Korelasi Peringkat Spearman dengan melibatkan 40 responden. Hasil *black-box testing* mengonfirmasi seluruh operasi utama sistem berjalan sempurna dengan tingkat keberhasilan 100%. Uji validitas menunjukkan akurasi sangat tinggi dengan koefisien korelasi Spearman sebesar 0,89, membuktikan keselarasan signifikan antara rekomendasi sistem dan pilihan nyata di lapangan. Dengan demikian, kerangka SMART-TOPSIS ini terbukti andal sebagai pendekatan berbasis data untuk membantu orang tua memilih sekolah dasar terbaik.
Kata kunci: sekolah dasar; sistem pendukung keputusan; SMART; TOPSIS
Abstract:Abstract: The rice plant, Oryza sativa, is a major food source in Indonesia. This plant is processed into rice, a staple food for the Indonesian people. Rice growth is crucial to ensure the rice produced is of good quality.…
ty. One part of the rice plant that is susceptible to disease is the leaves, which can inhibit growth and reduce rice quality. Therefore, early detection and accurate classification of rice diseases are crucial to minimize these negative impacts. This has driven the development of a Deep Learning model capable of high-performance automatic classification. This study aims to create a rice leaf classification model using the CNN algorithm and several transfer learning architectures such as ResNet101, VGG16, and Xception. A dataset of 859 rice leaf images collected from the Kaggle website was then processed using augmentation techniques to a total of 2,439 images, plus 215 smartphone photos for external data validation. Thus, the total dataset increased to 2,656 images, covering four categories: leafblast, brownspot, healthy, and hispa. The model was processed in two stages: on the initial dataset (Non-Augmented Dataset) and the Augmented Dataset. The best experimental results were obtained using the ResNet architecture, with a training accuracy of 96.17% and a validation accuracy of 95.22%. Based on the research results, the rice plant disease classification model using deep learning demonstrated good performance.
Keywords: convolutional neural network; deep learning; fine-tuning; image classification; resnet; rice plant
Abstract:Abstract: Land registration in Indonesia often encounters challenges in transparency, data integrity, and centralized bureaucracy. Manual and semi-digital systems remain vulnerable to manipulation and delays. The National…
l Land Agency has initiated digitalization, but several challenges remain, particularly in ensuring transparency, efficiency, and security of land ownership data. Blockchain technology offers a potential solution through its decentralized and immutable characteristics. This study adopted a design and development method consisting of system analysis, requirements identification, architecture design, implementation, and black-box testing. The developed decentralized application (DApp) integrates smart contracts, NFTs, and IPFS to manage land certificates. Core functions such as minting, transfer, splitting, and self-custody were implemented and successfully tested, with all scenarios producing expected results. The findings demonstrate that blockchain integration can enhance security, reduce duplication, and streamline land administration. The study contributes a functional prototype with practical implications for modernizing land registration in Indonesia while identifying scalability and regulatory adaptation as areas for further research.
Keywords: blockchain; decentralized application; land registration; NFT; smart contract.