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Showing 314 articles found for "Perang"

INTUITIVE UI DESIGN FOR MANGROVE TREE DETECTION APP

Asnur, Paranita, Agushinta R, Dewi, Fitrianingsih, Fitrianingsih, Ngakasah, Siti Aliyah
Abstract: Abstract: The rapid degradation of mangrove ecosystems threatens coastal biodiversity, shoreline stability, and carbon sequestration capacity, particularly in areas experiencing intense human activity. However, community-based… -based participatory mangrove monitoring remains limited due to the lack of accessible and user-friendly digital tools. This study aims to design an intuitive mobile application for mangrove tree detection and participatory ecological monitoring using a User-Centered Design (UCD) approach. The research was conducted iteratively through user needs analysis, prototype development, and usability evaluation involving local governments, conservation practitioners, and non-expert users. The proposed application integrates machine learning for automated mangrove recognition with geospatial visualization and real-time feedback to support field-based monitoring. Usability evaluation using the System Usability Scale (SUS) yielded an overall score of 82.3, categorized as excellent usability, indicating high user satisfaction and intuitive interaction. The results demonstrate that integrating UCD and machine learning enhances usability, user engagement, and the accuracy of mangrove documentation under real field conditions. Overall, this study presents a field-ready, user-centered mobile solution that bridges usability engineering and participatory mangrove monitoring as a replicable model for inclusive ecological application development.   Keywords: Carbon sequestration; mangrove monitoring; mobile application; user-centered design; usability evaluation   Abstrak: Degradasi ekosistem mangrove yang semakin cepat mengancam keanekaragaman hayati pesisir, stabilitas garis pantai, dan kapasitas sekuestrasi karbon, terutama di wilayah dengan aktivitas manusia yang intens. Namun, pemantauan mangrove secara partisipatif berbasis komunitas masih terbatas akibat kurangnya perangkat digital yang mudah diakses dan ramah pengguna. Penelitian ini bertujuan merancang aplikasi mobile yang intuitif untuk deteksi pohon mangrove dan pemantauan ekologi partisipatif dengan menggunakan pendekatan User-Centered Design (UCD). Penelitian dilakukan secara iteratif melalui analisis kebutuhan pengguna, pengembangan prototipe, dan evaluasi kegunaan dengan melibatkan pemerintah daerah, praktisi konservasi, serta pengguna non-ahli. Aplikasi yang diusulkan mengintegrasikan pembelajaran mesin untuk pengenalan mangrove secara otomatis dengan visualisasi geospasial dan umpan balik waktu nyata guna mendukung pemantauan di lapangan. Evaluasi kegunaan menggunakan System Usability Scale (SUS) menghasilkan skor keseluruhan sebesar 82,3 yang termasuk dalam kategori kegunaan sangat baik, menunjukkan tingkat kepuasan pengguna yang tinggi dan interaksi yang intuitif. Hasil penelitian menunjukkan bahwa integrasi UCD dan pembelajaran mesin meningkatkan kegunaan, keterlibatan pengguna, serta akurasi dokumentasi mangrove dalam kondisi lapangan. Secara keseluruhan, penelitian ini menyajikan solusi mobile berbasis UCD yang siap digunakan di lapangan dan menjembatani rekayasa kegunaan dengan pemantauan mangrove partisipatif sebagai model replikatif bagi pengembangan aplikasi ekologi yang inklusif.   Kata kunci: Carbon sequestration; mangrove monitoring; mobile application; user-centered design; usability evaluation

SELECTION OF POSYANDU CADRES IN LUBUK KILANGAN DISTRICT USING THE OPTIMAL HYBRID AHP–TOPSIS METHOD

Christy, Tika, Safaria, Sayendra
Abstract: Abstract: Posyandu cadres play an important role in supporting community health services at the village and sub-district levels. However, the selection process for the best cadres is often carried out subjectively without… t clear and standardized criteria. This condition can lead to a decline in service quality and reduced cadre motivation. Therefore, a decision support system is needed to provide assessments that are objective, measurable, and accountable. This study aims to optimize the Posyandu cadre selection process in Lubuk Kilangan District through the development of a decision support system based on a hybrid method: Analytical Hierarchy Process (AHP) and Technique for Order Preference by Similarity to Ideal Solution (TOPSIS). The AHP method is applied to determine the weight of each selection criterion based on its level of importance through pairwise comparisons. Subsequently, TOPSIS is used to rank candidates according to their proximity to the ideal solution. The methodology includes a literature review, primary data collection through interviews and questionnaires with stakeholders (community health centers, cadres, and village officials), as well as the implementation and testing of the AHP–TOPSIS–based system.             Keywords: Posyandu, Cadre, AHP, TOPSIS, Decision Support System     Abstrak: Kader Posyandu memiliki peran penting dalam mendukung layanan kesehatan masyarakat di tingkat desa dan kelurahan. Namun, proses pemilihan kader terbaik masih sering dilakukan secara subjektif tanpa acuan kriteria yang jelas dan terstandarisasi. Kondisi ini dapat mengakibatkan penurunan kualitas pelayanan serta rendahnya motivasi kader. Oleh karena itu, dibutuhkan suatu sistem penunjang keputusan yang mampu memberikan hasil penilaian yang objektif, terukur, dan dapat dipertanggungjawabkan. Penelitian ini bertujuan untuk mengoptimalkan proses pemilihan kader Posyandu di Kecamatan Lubuk Kilangan melalui pengembangan sistem penunjang keputusan berbasis metode hybrid Analytical Hierarchy Process (AHP) dan Technique for Order Preference by Similarity to Ideal Solution (TOPSIS). Metode AHP digunakan untuk menetapkan bobot masing-masing kriteria pemilihan kader berdasarkan tingkat kepentingan melalui perbandingan berpasangan. Selanjutnya, metode TOPSIS digunakan untuk melakukan pemeringkatan calon kader berdasarkan kedekatannya terhadap solusi ideal. Metode yang digunakan dalam penelitian ini mencakup studi literatur, pengumpulan data primer melalui wawancara dan kuesioner kepada stakeholder terkait (puskesmas, kader, dan perangkat desa), serta implementasi dan pengujian sistem berbasis AHP-TOPSIS.   Kata kunci: Posyandu, Kader, AHP, TOPSIS, Sistem Pendukung Keputusan

CNN-BASED ADAPTIVE IDS WITH FEDERATED LEARNING FOR IOT NETWORK SECURITY

Sahren, Sahren, Dalimunthe, Ruri Ashari, Maulana, Cecep, Permana, Yogi Abimanyu
Abstract: Abstract: In the era of the Internet of Things (IoT), cyber threats are increasingly complex and dynamic, thus demanding an adaptive and intelligent network security system. This study proposes a Convolutional Neural Network… work (CNN)-based Intrusion Detection System (IDS) implemented through a Federated Learning (FL) approach in a Non-Independent and Identically Distributed (Non-IID) data environment. This approach allows the model to be trained in a distributed manner across multiple IoT devices without having to collect sensitive data to a central server, thereby maintaining data privacy while increasing the efficiency of the training process. The experiment used the CIC IoT 2023 dataset, which represents various modern IoT network traffic patterns. The results show that the proposed CNN–FL model achieves an overall accuracy of 0.99, with excellent performance in detecting various types of network traffic. The model obtains a perfect recall value (1.00) for normal traffic (Benign), as well as a very high F1-score for DDoS (0.99) and DoS (0.99) attacks. Stable and consistent performance across all five federation rounds demonstrates that this approach is a reliable, efficient, and accurate solution for detecting threats in distributed and privacy-preserving IoT networks.  Keywords: cnn; federated_learning; ids; non-iid; ciciot2023   Abstrak: Dalam era Internet of Things (IoT), ancaman siber semakin kompleks dan dinamis, sehingga menuntut sistem keamanan jaringan yang adaptif dan cerdas. Penelitian ini mengusulkan Intrusion Detection System (IDS) berbasis Convolutional Neural Network (CNN) yang diterapkan melalui pendekatan Federated Learning (FL) pada lingkungan data yang bersifat Non-Independent and Identically Distributed (Non-IID). Pendekatan ini memungkinkan model dilatih secara terdistribusi di berbagai perangkat IoT tanpa harus mengumpulkan data sensitif ke server pusat, sehingga mampu menjaga privasi data sekaligus meningkatkan efisiensi proses pelatihan. Eksperimen menggunakan dataset CIC IoT 2023, yang merepresentasikan berbagai pola lalu lintas jaringan IoT modern. Hasil penelitian menunjukkan bahwa model CNN–FL yang diusulkan mencapai akurasi keseluruhan sebesar 0.99, dengan performa yang sangat baik dalam mendeteksi berbagai jenis lalu lintas jaringan. Model memperoleh nilai recall sempurna (1.00) untuk lalu lintas normal (Benign), serta nilai F1-score yang sangat tinggi untuk serangan DDoS (0.99) dan DoS (0.99). Kinerja yang stabil dan konsisten di seluruh lima putaran federasi membuktikan bahwa pendekatan ini merupakan solusi yang andal, efisien, dan akurat untuk mendeteksi ancaman pada jaringan IoT yang bersifat terdistribusi dan menjaga privasi (privacy-preserving). Kata kunci: cnn; federated_learning; ids; non-iid; ciciot2023

EVALUATION OF HYBRID MOVIE RECOMMENDATION SYSTEM BASED ON NEURAL NETWORKS

Widjaja, William, Robert, Johanes Terang Kita Perangin - Angin
Abstract: Abstract: Recommendation systems are becoming increasingly important with the growth of streaming platforms. The purpose of this study is to compare the performance of Content-Based Filtering, Neural Collaborative Filtering,… ing, and a combination of both in a movie recommendation system. The method used in this study involves retrieving movie details from the TMDB API and ratings from the MovieLens 32M Dataset (2010-2023). Each model's performance is evaluated using evaluation metrics such as RMSE and MAE. The results of this study indicate that Neural Collaborative Filtering achieves the best prediction performance (RMSE = 0.785423, MAE = 0.581262), followed by the hybrid model (RMSE = 0.800863, MAE = 0.660872), while Content-Based Filtering produces low performance and limits the capabilities of the hybrid model. In conclusion, these findings highlight the superiority of latent feature-based models such as NCF that learn directly from user interaction patterns over content-based approaches in the context of modern recommendation systems. Keywords: content-based filtering; hybrid filtering; movie recommendation; neural collaborative filtering.   Abstrak: Sistem rekomendasi menjadi semakin penting seiring berkembangnya platform streaming. Tujuan dari penelitian ini adalah membandingkan kinerja Content-Based Filtering, Neural Collaborative Filtering dan kombinasi keduanya dalam sistem rekomendasi film. Metode yang digunakan dalam penelitian ini melibatkan pengambilan detail film dari TMDB API dan rating dari dataset MovieLens 32M Dataset (2010-2023). Setiap peforma model dievaluasi dengan menggunakan metrik evaluasi seperti RMSE dan MAE. Hasil dari penelitian ini menunjukkan bahwa Neural Collaborative Filtering mencapai kinerja prediksi terbaik (RMSE = 0.785423, MAE = 0.581262), diikuti oleh model hybrid (RMSE = 0.800863, MAE = 0.660872), sementara Content-Based Filtering menghasilkankan peforma yang rendah dan membatasi kemampuan model hybrid. Kesimpulannya, penelitian ini menyoroti superiotas model berbasis latent feature seperti NCF yang belajar langsung dari pola interaksi pengguna dibandingkan pendekatan berbasis konten dalam konteks sistem rekomendasi modern. Kata kunci: content-based filtering; hybrid filtering; neural collaborative filtering; rekomendasi film.

DATA STRUCTURE MODELING IN THE BEST TEACHER RATING SYSTEM USING TOPSIS ALGORITHM

Parini, Parini, Febby Madonna Yuma
Abstract: Abstract: Teacher performance appraisal is a very important aspect in improving the quality of education today, but often occurs during the assessment process of subjectivity constraints and lack of a structured system,… in this study aims to build a data structure modeling and facilitate the school MAS Islamiyah Hessa Air Genting in the assessment to determine the best teacher transparently and measurably by using the Technique for Order Preference by Similarity to Ideal Solution (TOPSIS) algorithm. The TOPSIS method was chosen because it is able to provide ranking results based on the closeness of alternatives to the ideal solution. In this modeling, assessment criteria data such as pedagogical, professional, personality, social competencies, as well as other indicators such as teacher discipline and achievement are modeled structurally in a relational database. The results show that the designed data structure is able to support the decision-making process efficiently and objectively. Keywords: data structure; decision support system; teacher assessment; topsis; ranking.   Abstrak: Penilaian kinerja guru merupakan aspek yang sangat penting dalam peningkatan mutu pendidikan saat ini, namun sering terjadi saat proses penilaian kendala subjektivitas dan kurangnya sistem yang terstruktur, dalam penelitian ini bertujuan untuk membangun pemodelan struktur data serta mempermudah pihak sekolah MAS Islamiyah Hessa Air Genting dalam penilaian untuk menentukan guru terbaik secara transparan dan terukur dengan menggunakan algoritma Technique for Order Preference by Similarity to Ideal Solution (TOPSIS). Metode TOPSIS dipilih karena mampu memberikan hasil perankingan berdasarkan kedekatan alternatif terhadap solusi ideal. Dalam pemodelan ini, data kriteria penilaian seperti kompetensi pedagogik, profesional, kepribadian, sosial, serta indikator lain seperti kedisiplinan dan prestasi guru dimodelkan secara terstruktur dalam basis data relasional. Hasil penelitian menunjukkan bahwa struktur data yang dirancang mampu mendukung proses pengambilan keputusan secara efisien dan objektif. Kata kunci: struktur data; topsis; penilaian guru; sistem pendukung keputusan; perangkingan

DEVELOPMENT OF A WEB-BASED POINT OF SALE APPLICATION US-ING THE LARAVEL FRAMEWORK

Apriani, Rika, Haerani, Reni, Nugroho, Praditya Adi, Farisi, Imam
Abstract: Abstract: The development of information technology encourages businesses to take over digital systems in business operations, even in the sales process. The Point of Sales (POS) system is the leading solution for recording… ing transactions, managing stock, and creating sales reports efficiently. This study aims to develop a POS application based on a website and make it easier for administrators to manage sales transactions, making them faster and more efficient. This system is made with a structured Agile Development method, requirements, design, development, testing, deployment, and implementation. The framework used is the Laravel framework, with system testing conducted using BlackBox. The test results show that the system is on track and that the efficiency of the transaction and reporting process can be increased. A web-based basis allows users to manage their business more easily in real time because this application is flexible and can be used on various devices.             Keywords: agile model;laravel;point of sales; websites     Abstrak: Pengembangan teknologi informasi mendorong bisnis untuk mengambil alih sistem digital dalam operasi bisnis, bahkan dalam proses penjualan. Sistem Point of Sales (POS) adalah solusi utama untuk merekam transaksi, mengelola stok dan membuat laporan penjualan secara efisien. Tujuan dari penelitian ini adalah untuk mengembangan aplikasi POS berdasarkan situs web dan memudahkan administrator dalam mengelola transaksi penjualan, membuatnya lebih cepat dan lebih efisien. Sistem ini dibuat dengan metode Agile Development yang terstruktur, requirement, design, development, testing, deployment, dan implementation serta kerangka kerja yang digunakan yaitu framework Laravel dengan pengujian sistem menggunakan Blackbox. Hasil pengujian menunjukkan bahwa sistem berada di jalur dan bahwa efisiensi proses transaksi dan pelaporan dapat meningkat. Dengan berbasis web memungkinkan pengguna untuk lebih mudah mengelola bisnisnya secara real time, karena aplikasi ini fleksibel melalui berbagai perangkat.   Kata kunci: model agile;laravel;point of sales;website

TRAFFIC FLOW DETECTION USING YOLOV4 AND DEEPSORT ON NVIDIA JETSON NANO

Taufiq, Reny Medikawati, Syahril, Syahril, Rafdi, Faris Abi, Firdaus, Rahmad, Sunanto, Sunanto, Muarif, Putri Fadhilla
Abstract: Abstract: This study aims to develop a Deep Learning-based Traffic Flow Detector to automatically and accurately observe traffic flow. Conventional traffic observation is often conducted manually or via CCTV, but it is prone… rone to human error and difficult to use for real-time trend analysis. In this study, the YOLOv4 method is used to detect four types of vehicles (cars, motorcycles, buses, trucks). To continuously track vehicle movement and address occlusion issues, the Deep SORT algorithm is implemented. The YOLOv4 model used is a pre-trained model and was tested on seven CCTV video recordings obtained from the official website of the Pekanbaru City Transportation Department. The system was implemented on a limited device, the Nvidia Jetson Nano, as a simulation of direct CCTV integration. Test results showed a highest precision of 98%, but the maximum accuracy achieved was only 26%. This low accuracy is influenced by several factors, including video resolution, detection model quality, and lighting conditions. Nevertheless, the system demonstrates potential to support future traffic management and engineering decisions but still requires further optimization, including improving video resolution and quality, retraining the model with a more representative local dataset, using lighter and more accurate detection models, and optimizing the tracking algorithm. Keywords: deep learning; deepsort; NVIDIA Jetson NANO; traffic flow; YOLOv4     Abstrak: Penelitian ini bertujuan mengembangkan Traffic Flow Detector berbasis Deep Learning untuk mengobservasi arus lalu lintas secara otomatis dan akurat. Observasi lalu lintas konvensional sering dilakukan secara manual atau melalui CCTV, namun rentan terhadap human error dan sulit digunakan untuk menganalisis tren secara real-time. Pada penelitian ini digunakan metode YOLOv4 untuk mendeteksi empat jenis kendaraan (mobil, motor, bus, truk). Untuk melacak pergerakan kendaraan secara berkelanjutan dan mengatasi masalah occlusion, digunakan algoritma Deep SORT. Model YOLOv4 yang digunakan merupakan pre-trained model dan diujikan pada tujuh rekaman video CCTV yang diambil dari situs resmi Dinas Perhubungan Kota Pekanbaru. Sistem ini diimplementasikan pada perangkat terbatas Nvidia Jetson Nano sebagai simulasi penerapan langsung pada CCTV. Hasil pengujian menunjukkan presisi tertinggi mencapai 98%, namun akurasi tertingginya hanya sebesar 26%. Rendahnya akurasi dipengaruhi oleh beberapa faktor seperti resolusi video, kualitas model deteksi, serta kondisi pencahayaan. Meski demikian, sistem ini menunjukkan potensi untuk membantu pengambilan keputusan dalam manajemen dan rekayasa lalu lintas di masa depan, namun masih membutuhkan optimasi lebih lanjut, seperti  peningkatan kualitas video input, pelatihan ulang model dengan dataset lokal, penggunaan model deteksi yang lebih ringan dan akurat serta pengoptimalan algoritma pelacakan.   Kata kunci: deep learning deepsort; Nvidia Jetson Nano; traffic flow; YOLOv4

SIMULATION OF RUSUNAWA UHAMKA INTERNET NETWORK USING CISCO PACKET TRACER WITH PPDIOO METHOD

Marpandi, Pajar, Hanif, Isa Faqihuddin
Abstract: Abstract: Computer networks are not just additional facilities in the campus environment, but computer networks help the overall academic activities and social relations of students. This research aims to overcome the problem… oblem of uneven wifi internet networks and less than optimal SSID management in UHAMKA flats, which has an impact on student access to information and communication. The method used is PPDIOO with simulation using Cisco Packet Tracer and the chosen star topology to provide a stable connection and easy network management. The results of the simulation show that all devices are well connected to each other, as indicated by the successful IP ping test between devices. The research concluded that the PPDIOO method was successful in designing an effective and structured internet network in the students' living environment. So that it can improve access to academic activities and good communication.             Keywords: cisco packet tracer; computer networks; PPDIOO     Abstrak: Jaringan komputer bukan hanya sekedar fasilitas tambahan dalam lingkungan kampus, tetapi jaringan komputer membantu keseluruan aktivitas akademik dan hubungan sosial mahasiswa. Penelitian ini bertujuan mengatasi permasalahan jaringan internet wifi yang belum merata dan pengelolaan SSID yang kurang optimal di rusunawa UHAMKA, sehingga berdampak pada akses informasi dan komunikasi mahasiswa. Metode yang digunakan adalah PPDIOO dengan simulasi menggunakan cisco packet tracer dan topologi star yang dipilih untuk memberikan koneksi stabil dan pengelolaan jaringan yang mudah. Hasil dari simulasi menunjukan seluruh perangkat saling terhubung dengan baik, ditandai dengan berhasilnya pengujian ping IP antar perangkat. Penelitian menyimpulkan metode PPDIOO berhasil dalam merancang jaringan internet yang efektif dan terstruktur di lingkungan tempat tinggal mahasiswa. Sehingga dapat meningkatkan akses aktivitas akademik dan komunikasi secara baik.   Kata kunci: cisco packet tracer; jaringan komputer; PPDIOO  

AHP-TOPSIS AND ANOVA METHOD APPROACH IN SOFTWARE DEVELOPMENT CRITERIA SELECTION ACCORDING TO ISO 12207:2017

Fadilla, Rizqi Mirza, Ariatmanto, Dhani
Abstract: Abstract: The rapid development of information technology has increased the demand for high-quality software, necessitating a structured development process. ISO/IEC/IEEE 12207:2017 serves as an international standard encompassing… compassing organizational, technical, and project support processes, differing from ISO 9001, which focuses more generally on quality management. This study employs a Multi-Criteria Decision Making (MCDM) approach by integrating the Analytic Hierarchy Process (AHP) and the Technique for Order of Preference by Similarity to Ideal Solution (TOPSIS). AHP determines the weight of ISO 12207:2017 criteria through pairwise comparisons, while TOPSIS ranks software development activities based on these weights. To validate the results, Analysis of Variance (ANOVA) is applied. The findings indicate that the Software Requirements Definition Process has the highest priority weight (0.169), followed by Implementation (0.101) and Operation (0.095). Software Configuration Management is identified as the most critical activity with the highest TOPSIS score (0.221). ANOVA confirms the reliability of expert evaluations, showing no significant differences. This study provides a structured decision-making framework based on ISO 12207:2017, helping optimize software project management while ensuring alignment with international standards and industry best practices.             Keywords: AHP; TOPSIS; ANOVA; ISO 12207:2017     Abstrak: Perkembangan teknologi informasi meningkatkan permintaan perangkat lunak berkualitas tinggi, sehingga diperlukan proses terstruktur dalam pengembangannya. ISO/IEC/IEEE 12207:2017 menjadi standar internasional yang mencakup proses organisasi, teknis, dan pendukung proyek, berbeda dengan ISO 9001 yang lebih umum pada manajemen kualitas. Penelitian ini menggunakan Multi-Criteria Decision Making (MCDM) dengan mengintegrasikan Analytic Hierarchy Process (AHP) dan Technique for Order of Preference by Similarity to Ideal Solution (TOPSIS). AHP menentukan bobot kriteria ISO 12207:2017 melalui perbandingan berpasangan, sementara TOPSIS memeringkat aktivitas pengembangan berdasarkan bobot tersebut. Untuk validasi, Analysis of Variance (ANOVA) diterapkan. Hasil penelitian menunjukkan bahwa Proses Definisi Kebutuhan Perangkat Lunak memiliki bobot tertinggi (0,169), diikuti Implementasi (0,101), dan Operasi (0,095). Manajemen Konfigurasi Perangkat Lunak menjadi aktivitas paling kritis dengan skor TOPSIS tertinggi (0,221). ANOVA mengonfirmasi keandalan penilaian para ahli tanpa perbedaan signifikan. Penelitian ini memberikan kerangka kerja pengambilan keputusan berbasis ISO 12207:2017, membantu optimalisasi manajemen proyek perangkat lunak, serta memastikan keselarasan dengan standar internasional dan praktek terbaik industri.   Kata kunci: AHP; TOPSIS; ANOVA; ISO 12207:2017

DEVELOPMENT OF VIRTUAL REALITY APPLICATION FOR DESKTOP COMPUTER ASSEMBLY

Sapta, Andy, Mansur, Hamsi, Hakim, Abdul, Agung, Muhammad, Dalu, Zaudah Cyly Arrum
Abstract: Abstract: Both hardware and software technologies offer their advantages in helping to facili- tate student learning activities. Virtual reality technology allows users to interact directly with  the virtual reality environment,… ironment, giving the effect of a pleasant learning sensation because it pro- vides direct experience for students to actively do desktop computer assembly practicum inde- pendently and guided. This research is R & D (Research and Development), which aims to pro- duce a product as a desktop computer assembly virtual reality learning application. This re- search procedure adapts the Lee & Owens development model. The subjects of this research  were students at the Open University, Makassar State University, and Lambung Mangkurat  University. The results showed that using Virtual Reality in desktop computer assembly can  provide extraordinary experiences to users, bridging the gap between the real and virtual worlds.  This is achieved through specially designed hardware to create a virtual environment that re- sembles the actual reality or even creates an entirely new reality.  Keywords: desktop computer; assembly; virtual reality       Abstrak: Teknologi perangkat keras (hardware) maupun lunak (software) menawarkan  keunggulannya dalam membantu memfasilitasi aktivitas belajar dan pembelajaran ma- hasiswa. Teknologi virtual reality memiliki kemampuan bagi penggunanya untuk dapat  melakukan interaksi langsung dengan lingkungan realitas maya, memberi efek sensasi  pembelajaran yang menyenangkan karena memberikan pengalaman langsung bagi ma- hasiswa untuk aktif melakukan pratikum perakitan computer desktop secara mandiri  maupun terbimbing. Penelitian ini adalah R & D (Research and Development) yang ber- tujuan untuk menghasilkan suatu produk yaitu berupa aplikasi pembelajaran virtual real- ity perakitan computer desktop. Prosedur penelitian ini mengadaptasi model pengem- bangan Lee & Owens. Subjek penelitian ini adalah mahasiswa pada Universitas Ter- buka,  Universitas  Negeri  Makassar,  dan  Unibversitas  Lambung  Mangkurat.  Hasil  penelitian diperoleh bahwa penggunaan Virtual Reality dalam perakitan computer desk- top mampu memberikan pengalaman luar biasa kepada pengguna, menjembatani jurang  antara dunia nyata dan dunia maya. Hal ini dicapai melalui penggunaan perangkat keras  yang dirancang khusus untuk menciptakan lingkungan virtual yang menyerupai realitas  sebenarnya atau bahkan menciptakan realitas yang sama sekali baru.  Kata kunci: computer desktop; perakitan; virtual reality