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A COMPARATIVE ANALYSIS OF OPTIMIZED NEURAL NETWORK AND LARGE-SCALE LANGUAGE MODELS FOR MUSIC GENRE CLASSIFICATION

Marzuqi, Ahmad Naufal Luthfan, Nastiti , Vinna Rahmayanti Setyaning
Abstract: Abstract: The rapid growth of the digital music industry requires accurate music genre classification systems to enhance user experience in streaming services. This study compares a domain-specific Long Short-Term Memory… (LSTM) network with three Large Language Models (LLMs)—HuBERT, WavLM, and WAV2Vec 2.0—for Music Genre Classification (MGC). The LSTM model was trained using Mel-spectrograms transformed from the GTZAN dataset, while the LLMs were fine-tuned using a smaller set of raw audio samples due to computational constraints. All models were tested on datasets with identical genre labels to ensure a fair evaluation. Results show that the LSTM model achieved the highest accuracy of 97.10%, outperforming HuBERT (86.00%), WavLM (83.00%), and WAV2Vec 2.0 (80.00%). The LSTM demonstrated superior generalization and stability without overfitting, while the LLMs struggled to differentiate between genres with similar acoustic characteristics. These findings indicate that general-purpose pre-trained models, although powerful, are less effective in music-specific tasks due to domain mismatch. Therefore, incorporating music-specific features and architectures remains essential for achieving higher accuracy and reliability in automatic genre classification systems. Keywords: audio large language models; comparative deep learning; music genre classification.   Abstrak: Pertumbuhan industri musik digital yang pesat menuntut sistem klasifikasi genre musik yang akurat untuk meningkatkan pengalaman pengguna dalam layanan streaming. Penelitian ini dilatarbelakangi oleh perkembangan pesat model pembelajaran mendalam, khususnya jaringan LSTM dan model bahasa berskala besar LLM seperti HuBERT, WavLM, dan WAV2Vec 2.0, yang telah menunjukkan kemampuan representasi audio yang kuat. Tujuan penelitian ini ini membandingkan jaringan Long Short-Term Memory (LSTM) khusus domain dengan tiga model Large Language Models (LLM)—HuBERT, WavLM, dan WAV2Vec 2.0—untuk tugas Klasifikasi Genre Musik (MGC). Metode penelitian melibatkan pelatihan LSTM menggunakan data Mel-spectrogram hasil transformasi dari dataset GTZAN, sementara LLM disesuaikan (fine-tuning) menggunakan data audio mentah dalam jumlah lebih kecil karena keterbatasan komputasi. Seluruh model diuji pada dataset dengan label genre yang sama untuk memastikan evaluasi yang adil. Hasil penelitian menunjukkan bahwa model LSTM mencapai akurasi tertinggi sebesar 97,10%, sedangkan model HuBERT, WavLM, dan WAV2Vec 2.0 masing-masing memperoleh 86,00%, 83,00%, dan 80,00%. Model LSTM menunjukkan kemampuan generalisasi yang lebih baik tanpa overfitting, sedangkan model LLM cenderung kesulitan membedakan genre dengan karakteristik akustik yang mirip. Kesimpulan penelitian ini adalah ketidaksesuaian domain secara signifikan membatasi performa model umum saat diterapkan pada tugas berbasis musik. Oleh karena itu, penggunaan fitur dan arsitektur khusus musik sangat penting dalam membangun sistem klasifikasi genre yang lebih akurat. Kata kunci: klasifikasi genre musik; model bahasa besar; perbandingan pembelajaran mendalam.

COMPARISON OF DECISION TREE AND RANDOM FOREST ALGORITHMS FOR ASTHMA

Lase, Wisriani, Robet, Robet, Hendri, Hendri
Abstract: Abstract: Asthma is a chronic respiratory disease that affects millions of people worldwide, making early detection crucial to prevent complications. This study aims to compare the performance of the Decision Tree and Random… ndom Forest algorithms in classifying asthma based on clinical symptom data. The data were processed through feature selection and model training stages, then evaluated using accuracy, precision, recall, and F1-score.The experimental analysis revealed that the Random Forest algorithm surpassed the Decision Tree in all metrics, achieving 95.19% accuracy, 90.43% precision, 95.00% recall, and 93.00% F1-score. In contrast, the Decision Tree obtained 89.14% accuracy, 90.60% precision, 88.70% recall, and 89.70% F1-score. These results suggest that Random Forest is more robust and dependable, especially in managing complex and imbalanced medical datasets.   Keywords: asthma detection; decision tree; random forest; machine learning.     Abstrak: Asma merupakan penyakit pernapasan kronis yang memengaruhi jutaan orang di seluruh dunia sehingga deteksi dini sangat penting untuk mencegah komplikasi. Penelitian ini bertujuan membandingkan kinerja algoritma Decision Tree dan Random Forest dalam mengklasifikasikan asma berdasarkan data gejala klinis. Data diproses melalui tahapan seleksi fitur dan pelatihan model, kemudian dievaluasi menggunakan akurasi, presisi, recall, dan F1-score. Hasil penelitian menunjukkan bahwa Random Forest memberikan performa terbaik dengan akurasi 90.43%, presisi 95.00%, recall 95.00%, dan F1-score 93.00%. Sebaliknya, Decision Tree memperoleh akurasi 89.14%, presisi 90.60%, recall 88.70%, dan F1-score 89.70%. Hasil ini menunjukkan bahwa Random Forest lebih kuat dan dapat diandalkan, terutama dalam mengelola kumpulan data medis yang kompleks dan tidak seimbang.   Kata kunci: deteksi asma; decision tree; random forest; pembelajaran mesin.

COMPARISON OF NAÏVE BAYES, SVM, K-NN, DECISION TREE, AND RANDOM FOREST IN SENTIMENT ANALYSIS BASED ON SEABANK APPLICATION ASPECTS

Fachrozi, Muhammad Al, Tania, Ken Ditha
Abstract: Abstract: The increasing use of digital banking applications has led to the need for a deeper understanding of user perceptions, especially through aspect-based sentiment analysis. This study aims to classify the sentiment… nt of SeaBank app users by focusing on four main aspects: learnability, efficiency, technical issues or errors, and satisfaction. Review data totaling 1,971 comments were collected from the Google Play Store and labeled with sentiments based on the scores (ratings) given by users. The CRISP-DM approach serves as the methodological framework for this study, which includes five classification algorithms: Naïve Bayes, Support Vector Machine (SVM), k-Nearest Neighbor (k-NN), Decision Tree, and Random Forest. The evaluation results show that the SVM algorithm provides the best performance with the highest average value of the four aspects achieving accuracy of 93.91%, Precision of 91.16%, recall of 97.96% and F1-Measure of 94.33%. According to the research findings, the Support Vector Machine (SVM) algorithm provides the best performance when performing aspect-based sentiment analysis on text data from digital banking application reviews. The findings are expected to serve as a reference for the development of automated evaluation systems that rely on user opinions as the basis for decision making.             Keywords: aspects; CRISP-DM; digital Banking; seabank; sentiment analysis     Abstrak: Peningkatan pemakaian aplikasi perbankan digital mendorong perlunya pemahaman yang lebih dalam mengenai persepsi pengguna, terutama melalui analisis sentimen berbasis aspek. Penelitian ini bertujuan untuk mengklasifikasikan sentimen pengguna aplikasi SeaBank dengan berfokus pada empat aspek utama: kemudahan dipelajari (learnability), efisiensi penggunaan (efficiency), kendala atau kesalahan teknis (error), serta tingkat kepuasan (satisfaction). Data ulasan berjumlah 1.971 komentar dikumpulkan dari Google Play Store dan diberi label sentimen berdasarkan skor (rating) yang diberikan oleh pengguna. Pendekatan CRISP-DM berfungsi sebagai kerangka metodologis untuk penelitian ini, yang mencakup lima algoritma klasifikasi: Naïve Bayes, Support Vector Machine (SVM), k-Nearest Neighbor (k-NN), Decision Tree, dan Random Forest. Hasil evaluasi menunjukkan bahwa algoritma SVM memberikan performa terbaik dengan nilai rata-rata dari ke empat aspek tertinggi yang mencapai accuracy sebesar 93.91%, Precision sebesar 91.16%, recall sebesar 97.96% dan F1-Measure sebesar 94.33%. Menurut temuan penelitian, algoritma Support Vector Machine (SVM) memberikan kinerja terbaik saat melakukan analisis sentimen berbasis aspek pada data teks dari ulasan aplikasi Seabank. Temuan ini diharapkan dapat menjadi referensi bagi pengembangan sistem evaluasi otomatis yang mengandalkan opini pengguna sebagai dasar pengambilan keputusan.   Kata kunci: Analisis Sentimen, Aspek, Bank Digital, SeaBank, CRISP-DM

COMPARATIVE ANALYSIS OF MACHINE LEARNING ALGORITHMS FOR COSMETIC SALES PREDICTION ON TOKOPEDIA

Sahira, Mutia, Tania, Ken Ditha, Afrina, Mira
Abstract: Abstract: The rapid growth of the cosmetics industry on e-commerce platforms has intensified competition, creating a critical need for effective, data-driven marketing strategies. This study aims to conduct a comparative… analysis of machine learning algorithms to predict the sales categories (High, Medium, Low) of cosmetic products on the Tokopedia marketplace. Four classification models; Random Forest, XGBoost, Logistic Regression, and Naive Bayes were trained and evaluated on data collected via web scraping. The methodology incorporates the Synthetic Minority Over-sampling Technique (SMOTE) to address significant class imbalance and GridSearchCV for hyperparameter optimization to ensure a fair and robust comparison. The experimental results conclusively show that the Random Forest model achieved the best performance, yielding the highest F1-Score Macro Average of 0.75 and an accuracy of 85.3%. The superior model was subsequently implemented in a simple recommendation system to simulate optimal discount strategies, demonstrating its practical utility in providing actionable insights for business decisions. Keywords: classification; comparative analysis; machine learning; sales prediction; SMOTE   Abstrak: Pertumbuhan pesat industri kosmetik pada platform e-commerce telah membuat persaingan ketat, sehingga menciptakan kebutuhan krusial akan strategi pemasaran yang efektif dan berbasis data. Penelitian ini bertujuan untuk melakukan analisis komparatif terhadap algoritma machine learning untuk memprediksi kategori penjualan (Tinggi, Sedang, Rendah) produk kosmetik di marketplace Tokopedia. Empat model klasifikasi, yaitu Random Forest, XGBoost, Regresi Logistik, dan Naive Bayes, dilatih dan dievaluasi menggunakan data yang dikumpulkan melalui web scraping. Metodologi penelitian ini menerapkan Synthetic Minority Over-sampling Technique (SMOTE) untuk mengatasi ketidakseimbangan kelas yang signifikan dan GridSearchCV untuk optimisasi hyperparameter guna memastikan perbandingan yang adil. Hasil eksperimen menunjukkan bahwa model Random Forest mencapai performa terbaik, dengan menghasilkan F1-Score Macro Average tertinggi sebesar 0,75 dan akurasi 85,3%. Model unggul ini kemudian diimplementasikan dalam sebuah sistem rekomendasi sederhana untuk menyimulasikan strategi diskon yang optimal, yang menunjukkan kegunaan praktisnya dalam memberikan wawasan yang dapat ditindaklanjuti untuk pengambilan keputusan bisnis. Kata kunci: analisis komparatif; klasifikasi; machine learning; prediksi penjualan; SMOTE

DEVELOPMENT OF A QR CODE-BASED WEBAR TO DIGITIZE LOCAL WISDOM AS AN EFFORT TO INCREASE TOURIST ATTRACTION IN BORDER AREAS

P, Noviyanti, Mira, Alexander Jerry
Abstract: Abstract: Current technological developments play a crucial role in driving the tourism industry, one of which is the utilization of technology. However, tourist attractions in border areas face challenges such as limited&#8230; d access to digital information and a lack of interactive media to present local wisdom such as history, customs, and culture. This study aims to develop and implement a QR Code-based Web-based Augmented Reality (WebAR) to digitize local wisdom at tourist attractions, making information more engaging and accessible to tourists. The research methodology adopted three approaches: UCD (User-Centered Design), Agile methods, and TAM (Technology Acceptance Model). This platform contains the local wisdom of two tourist villages in the border area, namely Sebujit Village and Jagoi Babang Village. The results of testing and evaluation using multiple linear regression and SEM-PLS methods on 45 respondents showed that the WebAR technology acceptance model was significant (F = 6.583; p < 0.001). User Attitude (ATU) is a key variable that significantly influences Intention to Use (BI) (β=0.429; p=0.001), while Ease of Use (PEOU) and Benefit (PU) indirectly influence BI through ATU. As additional validation, the classification test yielded an accuracy of 88.90% and an F1-score of 0.941, confirming that QR Code-based WebAR is effective and well-received as a digital information and promotion medium for local wisdom in border areas. Keywords: border areas; local wisdom; qr code; tourist attractions; web augmented reality.   Abstrak: Perkembangan teknologi saat ini memiliki peran penting dalam mendorong industri pariwisata, salah satunya dengan pemanfaatan teknologi. Namun, objek wisata di daerah perbatasan menghadapi tantangan seperti keterbatasan akses informasi digital dan kurangnya media interaktif untuk menyajikan kearifan lokal seperti sejarah, adat istiadat, dan budaya. Penelitian ini bertujuan untuk mengembangkan dan mengimplementasikan Web-based Augmented Reality (WebAR) berbasis QR Code untuk digitalisasi kearifan lokal objek wisata, menjadikan informasi lebih menarik dan mudah diakses bagi wisatawan. Metodologi penelitian mengadopsi tiga pendekatan, UCD (User-Centered Design), metode Agile, dan TAM (Technology Acceptance Model). Platform ini memuat kearifan lokal dua desa wisata di daerah perbatasan, yaitu Desa Sebujit dan Desa Jagoi Babang. Hasil pengujian dan evaluasi dengan metode regresi linier berganda dan SEM-PLS pada 45 responden menunjukkan bahwa model penerimaan teknologi WebAR ini signifikan (F = 6.583; p < 0.001). Sikap Pengguna (ATU) menjadi variabel kunci yang berpengaruh signifikan terhadap Niat Penggunaan (BI) (β=0.429; p=0.001), sementara Kemudahan Penggunaan (PEOU) dan Manfaat (PU) memengaruhi BI secara tidak langsung melalui ATU. Sebagai validasi tambahan, uji klasifikasi menghasilkan akurasi 88,90% dan F1-score 0,941, yang menegaskan bahwa WebAR berbasis Kode QR efektif dan dapat diterima dengan baik sebagai media informasi dan promosi digital kearifan lokal di wilayah perbatasan. Kata Kunci: daerah perbatasan; kearifan lokal; qr code; web augmented reality.

WEBGIS-BASED GEOGRAPHICAL INFORMATION SYSTEM FOR MAPPING BAKERY SHOPS IN KISARAN CITY

Apridonal M, Yori, Mardalius, Bela Astuti
Abstract: Abstract: Bakery MSMEs in Kisaran City play a significant role in the local economy, but their distribution data is still managed manually, making it difficult to access and analyze. This study aims to develop a WebGIS-based&#8230; ased Geographic Information System to map and manage bakery MSME data digitally and in an integrated manner. The research methods include field surveys, spatial and non-spatial data collection, system design using UML, development with Leaflet.js and MySQL, and testing using the blackbox method. The results show that the resulting system is capable of displaying interactive maps with location details, business information, and an easy-to-use search feature. This system makes it easier for the government, business actors, and the public to access MSME information and supports data-based economic development planning. With the output in the form of publications in accredited journals, this research is expected to be an effective solution for MSME data management in other regions. Keyword: bakery; mapping; MSME; WebGIS   Abstrak: UMKM toko roti di Kota Kisaran memiliki peran penting dalam perekonomian lokal, namun data persebarannya masih dikelola secara manual sehingga sulit diakses dan dianalisis. Penelitian ini bertujuan mengembangkan Sistem Informasi Geografis berbasis WebGIS untuk memetakan dan mengelola data UMKM toko roti secara digital dan terintegrasi. Metode penelitian meliputi survei lapangan, pengumpulan data spasial dan non-spasial, perancangan sistem menggunakan UML, pengembangan dengan Leaflet.js dan MySQL, serta pengujian menggunakan metode blackbox. Hasil penelitian menunjukkan sistem yang dihasilkan mampu menampilkan peta interaktif dengan detail lokasi, informasi usaha, dan fitur pencarian yang mudah digunakan. Sistem ini mempermudah pemerintah, pelaku usaha, dan masyarakat dalam mengakses informasi UMKM, serta mendukung perencanaan pembangunan ekonomi berbasis data. Dengan luaran berupa publikasi pada jurnal terakreditasi, penelitian ini diharapkan menjadi solusi efektif untuk pengelolaan data UMKM di daerah lain. Kata kunci; pemetaan; toko roti; UMKM; WebGIS

COMPARISON SVM, RF, BERT PUBLIC SENTIMENT DATA MBG IN X

Gustri Efendi, Yandi, Rus, Aprilia, Rani, Amaroh Bit Taqwa, Irvan
Abstract: Abstract: MBG is a strategic program of the Prabowo-Gibran administration. This program has become a widely discussed issue in the public. To better understand public perception of this program, sentiment analysis is necessary.&#8230; essary. This study aims to compare the performance of algorithms machine learning SVM, RF, And BERT with preprocessing data analyzing public sentiment of the MBG program in media X. The total dataset for this study was 39,858 out of 42,465 successfully crawled tweets. The research methods included data collection, preprocessing data (cleaning, case folding, word normalization, stopword removal and stemming), feature extraction, model training (fine-tuning), handling class imbalance with SMOTE, and evaluation using accuracy, precision, recall, and f1-score. The research results show that without SMOTE, the best performing models are BERT with 89% accuracy, SVM 87%, and RF 78.4%. After SMOTE, the best algorithms were SVM with 92.94%, BERT with 88.3%, and RF with 86.59%. The results confirmed that SVM is the best algorithm if at leastclass imbalance. BERT is the best algorithm before and after SMOTE, because BERT is more effective in capturing the nuances of language on social media, so BERT is the most recommended in MBG sentiment analysis.             Keywords: sentiment analysis; machine learning; SVM, RF, and BERT   Abstrak: MBG merupakan program strategis pemerintahan Prabowo - Gibran. Program ini menjadi isu yang banyak diperbincangkan publik. Untuk mengetahui lebih dalam persepsi masyrakat tentang program ini, perlu dilakukan analisis sentiment. Penelitian ini bertujuan membandingkan kinerja algoritma machine learning SVM, RF, dan BERT dengan preprocessing data menganalisis sentiment public program MBG di media X. Total dataset penelitian ini adalah 39.858 dari 42.465 tweet yang berhasil di crawling. Metode penelitian mencakup pengumpulan data, preprocessing data (cleaning, case folding, normalisasi kata, stopword removal dan stemming), ekstraksi fitur, pelatihan model (fine-tuning), penanganan class imbalance dengan SMOTE, dan evaluasi menggunakan akurasi, presisi, recall, dan f1-score. Hasil peneltian menunjukkan, tanpa SMOTE model dengan kinerja terbaik adalah BERT dengan akurasi 89%, SVM 87%, dan RF 78,4%. Setelah SMOTE algoritma terbaik adalah SVM 92,94%, BERT 88,3% dan RF 86,59%. Hasil penelitian menegaskan bahwa SVM adalah algoritma terbaik jika minimal class imbalance. BERT adalah algoritma terbaik sebelum dan sesudah SMOTE, karena BERT lebih efektif dalam menangkap nuansa bahasa pada media sosial, sehingga BERT paling di rekomendasikan dalam analisis sentimen MBG.   Kata kunci: analisis sentimen; machine learning; SVM, RF, dan BERT

DATABASE OPTIMIZATION FOR THE ROYAL MENGAJAR APPLICATION SUPPORTING CROWDSOURCED ACADEMIC CONTENT

Iqbal, Muhammad, Junaidi
Abstract: Abstract: The development of digital learning systems requires not only effective content delivery but also database consistency and performance, particularly when used at scale by lecturers and students. Weaknesses in database&#8230; atabase design can lead to data duplication, relational violations, and transaction failures that compromise system reliability. This study designed the Royal Mengajar application using PHP and MySQL, supported by JavaScript, HTML, and Bootstrap 5. The Crowdsourced Academic Content model enables lecturers to contribute learning materials openly, while students evaluate them through a user rating system. The objective of this research is to design and optimize the database architecture of the Royal Mengajar application by implementing multiple control mechanisms—namely views, triggers, transactions, and constraints—to enhance data efficiency, consistency, and integrity in digital learning environments. Database optimization focuses on the use of views to improve query efficiency, triggers to maintain automatic consistency, transactions to ensure atomicity in multi-table operations, and constraints to preserve data integrity. The results show that views reduced the average query execution time to 0.12 seconds, triggers maintained consistency without manual intervention, and constraints achieved 100% referential integrity. The application of these mechanisms significantly improved system speed, reduced data redundancy, and enhanced information reliability, thus reinforcing the sustainability of Royal Mengajar as a community-driven learning platform Keywords: crowdsourced academic content; constraint; database optimization; trigger.   Abstrak: Pengembangan sistem pembelajaran digital tidak hanya menuntut penyajian materi, tetapi juga konsistensi serta kinerja basis data ketika sistem digunakan secara masif oleh dosen dan mahasiswa. Kelemahan rancangan database dapat menimbulkan duplikasi data, pelanggaran relasi, dan kegagalan transaksi yang memengaruhi keandalan sistem. Penelitian ini merancang aplikasi Royal Mengajar berbasis PHP dan MySQL dengan dukungan JavaScript, HTML, dan Bootstrap 5. Model Crowdsourced Academic Content memungkinkan dosen berkontribusi secara terbuka, sedangkan mahasiswa melakukan evaluasi melalui user rating system. Tujuan penelitian ini adalah untuk merancang dan mengoptimalkan basis data aplikasi Royal Mengajar melalui penerapan berbagai mekanisme pengendali, seperti view, trigger, transaction, dan constraint, guna meningkatkan efisiensi, konsistensi, dan integritas data dalam sistem pembelajaran digital. Optimalisasi database difokuskan pada penerapan view untuk efisiensi query, trigger untuk menjaga konsistensi otomatis, transaction untuk memastikan atomicity pada operasi multi-tabel, serta constraint guna menjamin integritas data. Hasil pengujian menunjukkan view menurunkan rata-rata waktu eksekusi query menjadi 0,12 detik, trigger menjaga konsistensi tanpa intervensi manual, dan constraint memastikan integritas referensial tercapai 100%. Penerapan mekanisme ini berdampak pada peningkatan kecepatan sistem, berkurangnya redundansi, serta keandalan informasi yang lebih tinggi, sehingga mendukung keberlanjutan Royal Mengajar sebagai platform pembelajaran berbasis kontribusi komunitas. Kata kunci: basis data; optimasi; trigger; constraint; crowdsourced academic content.

PREDICTION OF STROKE USING LOGISTIC REGRESSION WITH A MACHINE LEARNING APPROACH

Rana Aphrodita, Ishiqa, Nur Fajri, Ika, Nugroho, Agung
Abstract: Abstract: Stroke is one of the leading causes of death and disability in various parts of the world, including in Indonesia. Along with the development of digital technology, the use of Machine Learning in the health sector&#8230; tor is growing, one of which is in an effort to predict the occurrence of stroke. This study aims to implement the Logistic Regression algorithm in predicting the likelihood of a person having a stroke based on data from the Brain Stroke dataset. The research process includes data preprocessing (missing value handling, normalization, and label encoding), dividing the data into 80% training data and 20% test data, as well as model training. The model was then evaluated using several measures such as accuracy, precision, recall, F1-score, and ROC-AUC, as well as a confusion matrix. The results of the study showed that Logistic Regression was able to provide stroke classification results with an accuracy of 82.4%, precision of 80.1%, recall of 78.6%, F1-score of 79.3%, and a ROC-AUC value of 0.87. Then, the model is integrated into applications that use Streamlit, so it can be used interactively to predict stroke risk in new data. The results of this study show that the combination of Machine Learning and web-based applications has the potential to support efforts to detect early stroke risk.             Keywords: logistic regression; machine learning; prediction; streamlit; stroke.     Abstrak: Stroke adalah salah satu penyebab utama kematian dan kecacatan di berbagai belahan dunia, termasuk di Indonesia. Seiring perkembangan teknologi digital, penggunaan Machine Learning dalam bidang kesehatan semakin berkembang, salah satunya dalam upaya memprediksi terjadinya penyakit stroke. Penelitian ini bertujuan untuk mengimplementasikan algoritma Logistic Regression dalam memprediksi kemungkinan seseorang mengalami stroke berdasarkan data dari dataset Brain Stroke. Proses penelitian meliputi preprocessing data (penanganan missing value, normalisasi, dan label encoding), membagi data menjadi 80% data latih dan 20% data uji, serta pelatihan model. Model kemudian dievaluasi menggunakan beberapa ukuran seperti akurasi, precision, recall, F1-score, dan ROC-AUC, serta confusion matrix. Hasil penelitian menunjukkan bahwa Logistic Regression mampu memberikan hasil klasifikasi penyakit stroke dengan akurasi sebesar 82,4%, precision 80,1%, recall 78,6%, F1-score 79,3%, dan nilai ROC-AUC sebesar 0,87. Kemudian, model tersebut diintegrasikan ke dalam aplikasi yang menggunakan Streamlit, sehingga dapat digunakan secara interaktif untuk memprediksi risiko stroke pada data baru. Hasil penelitian ini menunjukkan bahwa kombinasi Machine Learning dan aplikasi berbasis web berpotensi mendukung upaya deteksi dini risiko stroke.   Kata kunci: logistic regression; machine learning; prediksi; streamlit; stroke.

IMPLEMENTATION OF RANDOM FOREST CLASSIFIER FOR STUDENT GRADUATION CLASSIFICATION

Zaidan Putra, Bazil, Nur Fajri, Ika, Nugroho, Agung
Abstract: Abstract: Higher education plays an essential role in improving human resource quality, one of which is through the institution’s ability to monitor and predict student graduation outcomes. This study does not focus on a&#8230; a specific university but utilizes the publicly available Students Performance in Exams dataset from Kaggle, consisting of 1,000 student records containing mathematics, reading, and writing scores, along with demographic attributes such as gender, parental education level, lunch type, and test preparation participation. The data were processed through a feature engineering stage by adding an average score variable as an early indicator of graduation status. A predictive model was developed using the Random Forest Classifier, achieving an accuracy of 94.5%. The final model was integrated into a Streamlit-based web application to provide an accessible tool for academic stakeholders. The results indicate that the proposed model can serve as an effective decision-support tool for early evaluation of students’ likelihood of graduation. Keywords: prediction; random forest classifier, streamlit, student graduation.     Abstrak: Pendidikan tinggi memegang peran penting dalam peningkatan kualitas sumber daya manusia, salah satunya melalui kemampuan institusi dalam memantau dan memprediksi tingkat kelulusan mahasiswa. Penelitian ini tidak berfokus pada perguruan tinggi tertentu, melainkan menggunakan dataset publik Students Performance in Exams dari Kaggle yang berisi 1.000 data mahasiswa, terdiri atas nilai matematika, membaca, menulis, serta atribut demografis seperti gender, tingkat pendidikan orang tua, jenis makan siang, dan partisipasi kursus persiapan. Data diolah melalui tahap feature engineering dengan menambahkan variabel average score sebagai indikator awal kelulusan. Model prediksi dibangun menggunakan algoritma Random Forest Classifier, yang menghasilkan tingkat akurasi sebesar 94,5%. Model ini kemudian diimplementasikan ke dalam aplikasi web berbasis Streamlit untuk memberikan layanan prediksi yang mudah diakses oleh pihak akademik. Hasil penelitian menunjukkan bahwa model mampu digunakan sebagai alat pendukung keputusan untuk melakukan evaluasi dini terhadap potensi kelulusan mahasiswa.   Kata kunci: kelulusan mahasiswa; prediksi; random forest classifier; streamlit.