Abstract:In an information system organization it is urgently needed to get information that is fast, precise in its presentation, the data displayed can be real and accurate. In a voting is generally done manually, both in the smallest…
mallest and largest scope. Based on these conditions, with the use of technology that has developed rapidly at this time, the process of selecting the Student Council Chairperson which is usually done manually can now be done online using electronic voting, with e-voting it is hoped that students can access and elect candidates for Student Council President anywhere without having to come. directly to the polling place where students are usually gathered in a place like before. In developing a website-based e-voting system using the waterfall method with a needs analysis process, system design, design and testing of the e-voting system will simplify the voting process and e-voting can maintain data security from manipulation by other parties. The method in counseling is in the form of science and technology diffusion, with the stages of socialization and training in the use of the e-voting application. The purpose of this activity is to implement a more effective and transparent system for selecting the student council president.
Keywords: application; electronic voting; election of chairman
Abstrak: Dalam sebuah organisasi sistem informasi sangat dibutuhkan untuk mendapatkan informasi yang cepat, tepat dalam penyajiannya, data yang ditampilkan dapat real dan akurat. Dalam sebuah pemungutan suara umumnya dilakukan secara manual, baik dalam ruang lingkup terkecil maupun terbesar. Berdasarkan kondisi tersebut dengan pemanfaatan teknologi yang sudah berkembang pesat saat ini, proses pemilihan Ketua OSIS yang biasanya dilakukan secara manual kini bisa dilakukan secara daring dengan menggunakan electronic voting, dengan adanya e-voting diharapkan siswa dapat mengakses dan memilih calon ketua OSIS dimanapun tanpa harus datang langsung ke tempat pemungutan suara yang biasanya para siswa dikumpulkan dalam suatu tempat seperti sebelumnya. Dalam pemgembangan sistem e-voting berbasis website dengan menggunakan metode waterfall dengan proses analisa kebutuhan, perancangan sistem, design dan testing sistem e-voting akan mempermudah proses pemungutan suara dan e-voting dapat menjaga keamanan data dari manipulasi pihak lain. Metode dalam penyuluhan berupa dipusi iptek, dengan tahapan sisialisasi dan pelatihan penggunaan aplikasi e-voting. Tujuan dari kegiatan ini, menerapkan sistem pemilihan ketua osis yang lebih efektif dan transfaran.
Kata kunci: aplikasi; electronic voting; pemilihan ketua osis
Abstract:Abstract: The pandemic has caused the economy to decline drastically, even many residents have lost their sources of livelihoods. The government directly disbursed funds in the form of Direct Cash Assistance. The problem…
that arose was the suspicion of injustice for the villagers who received BLT. There is a need for a transparent system to inform the criteria for BLT recipients. The more criteria for poor and vulnerable families that were met, the priority for BLT village fund recipients. BLT priority assessment based on the aspect of the criteria that apply by law is implemented using PhpMyadmin. The development of a web-based information system made it easier to inform villagers of the names of BLT priority recipients based on the reasons that had been collected and then ranked. The resulting system helps employees of the Pagar Jati Village office to inform BLT recipients in a technological system built with the water fall method including data collection, problem analysis, design, testing and system evaluation.
Keywords: devotion; information systems; priority setting; web based
Abstrak: Pendemi mengakibatkan perekonomian menurun drastis, bahkan banyak warga yang kehilangan sumber mata pencaharian. Pemerintah secara langsung mengucurkan dana dalam bentuk Bantuan Langsung Tunai (BLT). Permasalahan yang timbul yaitu kecurigaan adanya ketidakadilan bagi warga desa penerima BLT. Perlu adanya sistem yang transparan menginformasikan kriteria penerima BLT. Semakin banyak kriteria keluarga miskin dan rentan yang dipenuhi, menjadi prioritas penerima BLT dana desa. Penilaian prioritas BLT berdasarkan aspek kriteria yang berlaku secara undang-undang diimplementasikan menggunakan PhpMyadmin. Pengembangan sistem informasi berbasis web mempermudah menginformasikan pada warga desa nama-nama penerima prioritas BLT berdasarkan alasan-alasan yang sudah dikumpulkan lalu diranking. Sistem yang dihasilkan membantu pegawai kantor Desa Pagar Jati menginformasikan penerima BLT secara sistem teknologi yang dibangun dengan metode water fall meliputi pengumpulan data, analisa permasalahan, perancangan, pengujian dan evaluasi sistem.
Kata kunci:berbasis web; penentuan prioritas; pengabdian; sistem informasi
Abstract:Abstract: Lembaga Kursus Pendidikan (LKP) is an educational institution engaged in office application training. They has good modules. But the modules dont consit the real aplication. Exspecially, the module of the power…
point has not include the real world practice yet. The method are used in this activity in the form of description of the material and practice. The speaker made explanations about the application of Microsoft Power Point 2010, then utilizing the results of Microsoft Power Point 2010 applications, so that they are interesting as well as examples of their application in business applications. after that practice directly using the application. Some important points are explained and practiced in this activity, namely the design of interactive learning media, how to arrange the display to be interesting, and the addition of tools integrated in power points, conversion to videos. Community service activities at the Lembaga Kursus Pendidikan (LKP) completed on 5-6 October 2018 and attended by twenty students, two tutors and three administrative staff. The material delivered to participants reached 90% of all multimedian concepts and learning media. Based on the results of the discussion and testing of the participants through questions and discussion, that ± 95% had mastered and understood the material presented.
Keywords: Interactive Learning Media, Microsoft Power Point, Video Tutorial
Abstrak: Lembaga Kursus Pendidikan (LKP) Mandiri merupakan lembaga pendidikan yang bergerak dalam pelatihan aplikasi perkantoran. Lembaga Kursus Pendidikan memiliki sudah modul yang bagus. Namun dalam penerapan aplikasi perkantoran di dunia nyata belum dibahas khususnya untuk Microsoft Power. Metode yang digunakan dalam kegiatan ini adalah deskripsi materi dan praktek. Pemateri melakukan penjelasan-penjelasan tentang aplikasi Microsoft Power Point 2010, pemanfaatan hasil aplikasi Microsoft Power Point 2010 sehingga menarik serta contoh-contoh penerapannya dalam aplikasi bisnis, setelah itu praktek langsung menggunakan aplikasi tersebut. Beberapa point penting yang dijelaskan serta dipraktekkan dalam kegiatan ini, yaitu perancangan media pembelajaran interaktif, cara merangkai tampilan agar menarik, dan penambahan tool terintegrasi pada power poin, konversi ke vidio. Kegiatan pengabdian kepada masyarakat pada Lembaga Kursus Pendidikan (LKP) Mandiri Computer Telah selesai dilaksanakan tanggal 5-6 Oktober 2018 dan dihadiri oleh peserta didik sebanyak dua puluh orang, tutor sebanyak dua orang serta bagian administrasi sebanyak tiga orang. Materi yang disampaikan kepada peserta mencapai 90% dari semua konsep multimedian dan media pembelajaran. Berdasarkan hasil pembahasan dan dilakukannya pengujian terhadap peserta dengan melalui pertanyaan-pertanyaan dan diskusi, bahwa ±95% telah menguasai dan memahami materi yang disampaikan.
Kata kunci: Media Pembelajaran Interaktif, Microsoft Power Point, Vidio Tutorial
Abstract:Abstract: The design of the 12 V amplifier module which was held at SMK Negeri 5 in the city of Tanjungbalai, received from 80 students whose dedication was conducted, more than 75 students successfully completed the 12…
V amplifier assembly project and the category was successful, and 3 students were only able to reinforce the transfer project. but it can not be lit and 2 more students can not finish to the end. The 12 V amplifier module design training aims to increase the capacity to increase the skills in the practicum field, especially in the field of audio video engineering which is pursued according to the existing majors. The subject matter in service at SMK 5 Tanjungblai, discussing the 12 volt amplifier work system, schematic designer to PCB board, testing electronic components using digital multitester and testing amplifiers using input from the mobile jack and oscilloscope.Keywords: 12 Volt Amplifier, Service, SMK 5 Tanjungbalai
Abstrak: Perancangan modul amplifier 12 Volt yang diadakan di SMK Negeri 5 kota tanjungbalai, mendapatai dari 80 siswa yang mengikuti pengabdian yang dilakukan, lebih dari 75 siswa berhasil menyelesikan project perakitan amplifier 12 V dan tergologn kategori berhasil, dan 3 siswa hanya mampu menyelesaikan project amplifier, tetapi tidak bisa menyala dan 2 siswa lagi tidak bisa menyelesaikan sampai akhir. Pelatihan perancangan modul amplifier 12 V, ini bertujuan untuk menambah kompetensi siswa untuk meningkatkan hardskill dibidang praktikum, khususnya dibidang produktif jurusan teknik audio video yang ditekuni sesuai jurusan yang diambil. Pokok bahasan dalam pengabdian di SMK Negeri 5 Tanjungblai, membahas tentang sistem kerja amplifier 12 volt, perancangan scematik ke board PCB , pengujian komponen elektronik dengan menggunakan multitester digital dan pengujian amplifier dengan menggunakan input dari jack handphone dan oscilloscope.
Kata Kunci: Amplifier 12 Volt, Pengabdian, SMK Negeri 5 Tanjungbalai
Abstract:Abstract: Choosing the right elementary school is a crucial milestone for a child's future. However, the large number of school options in Asahan Regency with diverse criteria such as accreditation, facilities, fees, curriculum,…
riculum, and accessibility often makes it difficult for parents. Decision-making tends to be based on subjective word-of-mouth recommendations, which risks triggering bias. This research aims to develop an adaptive and objective web-based elementary school selection Decision Support System (DSS) framework to minimize such bias. The system is designed using a hybrid model that combines the Simple Multi-Attribute Rating Technique (SMART) method as a dynamic criteria weighting engine based on parents' preferences, and the Technique for Order of Preference by Similarity to Ideal Solution (TOPSIS) method to rank ten alternative schools. System testing was conducted through black-box testing functionality and empirical accuracy testing using Spearman Rank Correlation involving 40 respondents. The black-box testing results confirmed that all main system operations ran perfectly with a 100% success rate. Validity testing demonstrated very high accuracy, with a Spearman correlation coefficient of 0.89, demonstrating significant alignment between the system's recommendations and actual choices on the ground. Thus, the SMART-TOPSIS framework has proven reliable as a data-driven approach to helping parents choose the best elementary school.
Keywords: decision support system; elementary school; SMART; TOPSIS
Abstrak: Memilih sekolah dasar yang tepat merupakan tonggak awal krusial bagi masa depan anak. Namun, banyaknya pilihan sekolah di Kabupaten Asahan dengan keberagaman kriteria seperti akreditasi, fasilitas, biaya, kurikulum, dan aksesibilitas sering kali menyulitkan orang tua. Pengambilan keputusan pun cenderung didasarkan pada rekomendasi subjektif dari mulut ke mulut, yang berisiko memicu bias. Penelitian ini bertujuan mengembangkan kerangka kerja Sistem Pendukung Keputusan (SPK) pemilihan sekolah dasar berbasis web yang adaptif dan objektif guna meminimalkan bias tersebut. Sistem dirancang menggunakan model hibrida yang mengombinasikan metode *Simple Multi-Attribute Rating Technique* (SMART) sebagai mesin pembobotan kriteria dinamis sesuai preferensi orang tua, serta metode *Technique for Order of Preference by Similarity to Ideal Solution* (TOPSIS) untuk memeringkat sepuluh sekolah alternatif. Pengujian sistem dilakukan melalui uji fungsionalitas *black-box testing* dan uji akurasi empiris menggunakan Korelasi Peringkat Spearman dengan melibatkan 40 responden. Hasil *black-box testing* mengonfirmasi seluruh operasi utama sistem berjalan sempurna dengan tingkat keberhasilan 100%. Uji validitas menunjukkan akurasi sangat tinggi dengan koefisien korelasi Spearman sebesar 0,89, membuktikan keselarasan signifikan antara rekomendasi sistem dan pilihan nyata di lapangan. Dengan demikian, kerangka SMART-TOPSIS ini terbukti andal sebagai pendekatan berbasis data untuk membantu orang tua memilih sekolah dasar terbaik.
Kata kunci: sekolah dasar; sistem pendukung keputusan; SMART; TOPSIS
Abstract:This study focuses on the development of an Augmented Reality (AR)–based learning application designed to assist students in understanding the mathematical concepts of volume and surface area of three-dimensional geometric…
tric shapes. The development process adopted the Multimedia Development Life Cycle (MDLC) model, which consists of six systematic stages: concept, design, material collecting, assembly, testing, and distribution. The research concentrated on the development and expert validation stages. Validation results from content and media experts indicate that the application meets pedagogical and technical feasibility standards. The content expert confirmed that the materials align with the national mathematics curriculum and are presented in a clear, contextual, and accurate manner, while the media expert highlighted the user-friendly interface, interactive features, and visual appeal of
the application. Theoretically, this AR-based medium bridges the gap between abstract mathematical concepts and concrete visualization by enabling students to interact directly with
virtual 3D objects. Practically, the application enhances learning motivation and engagement by providing dynamic, interactive experiences. Overall, this research contributes to the
advancement of educational technology by offering a systematic model for developing AR-based learning media that support active and meaningful learning in the digital
era.
Abstract:Abstract: Toko Zuma faces challenges in optimizing customer relationship management and transaction recording due to conventional manual systems, which hinder real-time loyalty monitoring and sales analysis. This research…
h aims to design a digital Electronic Customer Relationship Management (E-CRM) system as an integrative solution for systematic and centralized management. The design method employs Unified Modeling Language (UML) for requirements analysis, user interface design, and Black-box Testing for validation. Results demonstrate a 100% success rate across all primary modules. The platform features Point Reward, automated transaction management, and live chat for direct interaction. Implementation enables personalized promotional strategies based on accurate data to increase customer retention. In conclusion, the Digital E-CRM system effectively automates business processes, serving as a strategic instrument for transparent and measurable customer relationship management.
Keywords: digital e-crm; relationship management; toko zuma; transaction activities.
Abstrak: Toko Zuma menghadapi kendala dalam optimalisasi manajemen hubungan pelanggan dan pencatatan transaksi karena masih menggunakan sistem manual konvensional. Penelitian ini bertujuan merancang sistem Electronic Customer Relationship Management (E-CRM) digital sebagai solusi integratif untuk pengelolaan basis data dan transaksi secara terpusat. Metode perancangan meliputi analisis kebutuhan menggunakan Unified Modeling Language (UML), desain antarmuka, dan validasi fungsional melalui Black-box Testing. Hasil pengujian menunjukkan tingkat keberhasilan 100% pada seluruh modul utama. Platform ini dilengkapi fitur Point Reward, manajemen transaksi otomatis, dan media interaksi live chat. Implementasi sistem ini memungkinkan strategi promosi personal berdasarkan data akurat untuk meningkatkan retensi pelanggan. Simpulannya, sistem E-CRM digital berhasil mengotomatisasi proses bisnis dan menjadi instrumen strategis dalam manajemen hubungan pelanggan yang transparan dan terukur.
Kata kunci: aktivitas transaksi; digital e-crm; pengelolaan relasi; toko zuma.
Abstract:Abstract: Manual meeting documentation risks losing important information due to cognitive fatigue. Although automated summarization models have evolved, integrated end-to-end systems for Indonesian spoken language remain…
n highly limited. This study aims to design and evaluate an end-to-end automated meeting summarization architecture that directly integrates Automatic Speech Recognition (ASR) via OpenAI Whisper for transcription and the IndoT5 language model for abstractive summarization. IndoT5 was fine-tuned using a dataset of 486 Indonesian spoken language transcript pairs. Testing was conducted on a CPU infrastructure using MP4, MP3, and WAV formats. Results show the optimal fine-tuning configuration significantly improved accuracy, achieving ROUGE-1 (0.4167), ROUGE-2 (0.1973), and ROUGE-L (0.2701) scores. Computationally, the system achieved a Real-Time Factor below 1, processing data faster than the actual recording duration. Conclusively, integrating Whisper and IndoT5 shows potential in producing coherent meeting summaries with lightweight computational overhead, making it viable for local infrastructure implementation to ensure data privacy.
Keywords: abstractive summarization; ASR; end-to-end pipeline; IndoT5; real-time factor
Abstrak: Dokumentasi rapat manual rentan menghilangkan informasi penting akibat keterbatasan kognitif. Meskipun model peringkas otomatis telah berkembang, implementasi sistem terintegrasi (end-to-end) khusus percakapan lisan berbahasa Indonesia masih sangat terbatas. Penelitian ini bertujuan merancang dan mengevaluasi arsitektur peringkas rapat otomatis end-to-end yang mengintegrasikan langsung Automatic Speech Recognition (ASR) melalui OpenAI Whisper untuk transkripsi dan model bahasa IndoT5 untuk peringkasan abstraktif. Adaptasi domain dilakukan melalui fine-tuning IndoT5 menggunakan 486 pasang dataset transkrip lisan berbahasa Indonesia. Pengujian pada infrastruktur CPU menggunakan format MP4, MP3, dan WAV. Hasil pengujian menunjukkan konfigurasi fine-tuning optimal berhasil meningkatkan akurasi, dengan skor ROUGE-1 (0,4167), ROUGE-2 (0,1973), dan ROUGE-L (0,2701). Sistem mendemonstrasikan efisiensi komputasi dengan nilai Real-Time Factor di bawah 1, mengindikasikan waktu pemrosesan lebih cepat dari durasi rekaman asli. Kesimpulannya, integrasi Whisper dan IndoT5 menunjukkan potensi dalam menghasilkan ringkasan yang koheren dengan beban komputasi ringan, sehingga layak diimplementasikan pada infrastruktur lokal organisasi untuk menjaga privasi data.
Kata kunci: ASR; end-to-end pipeline; IndoT5; peringkasan abstraktif; real-time factor
Abstract:Abstract: Accurate forecasts of tea harvest production are important for workforce planning, factory operations, and marketing decisions, yet conventional estimation in plantations often relies on field experience and can…
n be biased and less adaptive to changing conditions. This study aims to develop a Random Forest Regression model to predict tea harvest production at the Bah Butong tea plantation using historical operational and climate-related data. The dataset consists of 60 monthly records (2020–2024) with six predictor variables: rainfall (mm), number of rainy days, pest level, weed level, number of harvested trees and land area. Data were split into 80% training (48 samples) and 20% testing (12 samples). Model hyperparameters were optimized using RandomizedSearchCV with RepeatedKFold cross-validation (5 folds, 3 repeats). The tuned model achieved MSE of 668,980,524.45, RMSE of 25,864.66 kg, MAE of 19,838.69 kg, and MAPE of 7.59% on the test set. The results indicate that the model can provide practical production estimates, with errors averaging about 7–8% of the actual production. Feature importance analysis shows that the number of harvested tea bushes and cultivated area contribute most to predictions. Future work should extend the historical period and incorporate time-based features (seasonality/lag) for improved forecasting.
Keywords: hyperparameter tuning; production prediction; random forest; regression; tea harvest
Abstrak: Perkiraan akurat produksi panen teh sangat penting untuk perencanaan tenaga kerja, operasional pabrik, dan keputusan pemasaran, namun estimasi konvensional di perkebunan seringkali bergantung pada pengalaman lapangan dan dapat bias serta kurang adaptif terhadap perubahan kondisi. Studi ini bertujuan untuk mengembangkan model Regresi Random Forest untuk memprediksi produksi panen teh di perkebunan teh Bah Butong menggunakan data operasional dan data terkait iklim historis. Dataset terdiri dari 60 catatan bulanan (2020–2024) dengan enam variabel prediktor: curah hujan (mm), jumlah hari hujan, tingkat hama, tingkat gulma, jumlah pokok panen, dan luas lahan. Data dibagi menjadi 80% data pelatihan (48 sampel) dan 20% data pengujian (12 sampel). Parameter model dioptimalkan menggunakan RandomizedSearchCV dengan validasi silang RepeatedKFold (5 lipatan, 3 pengulangan). Model yang telah disempurnakan mencapai MSE sebesar 668.980.524,45, RMSE sebesar 25.864,66 kg, MAE sebesar 19.838,69 kg, dan MAPE sebesar 7,59% pada set data uji. Hasil tersebut menunjukkan bahwa model dapat memberikan estimasi produksi yang praktis, dengan kesalahan rata-rata sekitar 7–8% dari produksi aktual. Analisis kepentingan fitur menunjukkan bahwa jumlah semak teh yang dipanen dan luas lahan budidaya paling berkontribusi pada prediksi. Pekerjaan selanjutnya harus memperpanjang periode historis dan menggabungkan fitur berbasis waktu (musiman/lag) untuk peramalan yang lebih baik.
Kata kunci: panen teh; prediksi produksi; random forest; regresi; tuning parameter
Abstract:Abstract: Automated batik motif classification is challenged by high inter-class similarity and texture complexity. This study proposes a hybrid model integrating MobileNetV2 as a feature extractor and Support Vector Machine…
hine (SVM) as the classifier to optimize accuracy and efficiency. Utilizing a Kaggle dataset of 8,640 images across 20 batik categories, the data was partitioned into 420 training images per class (Dayak: 360) and 15 testing images per class. The results demonstrate superior performance with 96.00% accuracy, exceeding the 90% target. The system showed high computational efficiency with a total execution time of 359.92 seconds and feature extraction taking only 22.63 seconds. This hybrid approach provides an ideal performance balance for resource-constrained mobile applications.
Keywords: batik classification; MobileNetV2; support vector machine; hybrid model; computational efficiency
Abstrak: Klasifikasi motif batik secara otomatis menghadapi tantangan kemiripan visual antar-kelas yang tinggi. Penelitian ini bertujuan mengoptimalkan akurasi dan efisiensi pengenalan batik menggunakan model hibrida MobileNetV2 sebagai pengekstraksi fitur dan Support Vector Machine (SVM) sebagai klasifikator. Menggunakan dataset Kaggle berisi 8.640 citra dari 20 kategori batik, data dibagi menjadi 420 citra latih per kelas (kecuali Batik Dayak 360) dan 15 citra uji per kelas. Hasil eksperimen menunjukkan performa impresif dengan akurasi 96,00%, melampaui target awal 90%. Sistem ini sangat efisien dengan total waktu eksekusi 359,92 detik, di mana ekstraksi fitur hanya membutuhkan 22,63 detik. Kombinasi MobileNetV2 dan SVM memberikan keseimbangan performa ideal untuk implementasi pada perangkat bergerak dengan sumber daya terbatas.
Kata kunci: klasifikasi batik; MobileNetV2; Support Vector Machine; Hybrid Model; efisiensi komputasi