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Kajian Kualitatif Deskriptif tentang Pendidikan Teknologi Informasi dalam Era Digital

Muh. Wahyu Suryandi Adam
Abstract: Information Technology (IT) education has become a crucial component in the global education system in the current digital era. With the rapid development of technology, the world of education has also undergone significant… ant changes, particularly in teaching methodologies. Information Technology is not only seen as a field of study but also as a powerful tool that supports the learning process across various disciplines, including social sciences, science, and humanities. The use of IT in education enables the creation of more interactive, dynamic, and easily accessible learning experiences for people from various backgrounds. This study aims to provide a comprehensive overview of the important role of Information Technology education in improving the quality of education, as well as the challenges and opportunities faced in its implementation. This research adopts a descriptive qualitative approach with a literature study to gather and analyze various relevant sources related to this topic. The data obtained indicate that despite significant challenges, such as the lack of adequate infrastructure and the readiness of educators to use technology, the implementation of IT in education has a significant positive impact on the quality of learning. The implementation of IT opens up great opportunities, particularly in terms of learning accessibility, which can be accessed by anyone, anytime, and anywhere. Technology also provides flexibility in teaching methods, both online and offline, allowing students to learn according to their needs and abilities. On the other hand, the use of IT can enhance the quality of learning through various innovations such as e-learning, simulations, and interactive learning tools that support a deeper and more enjoyable understanding of the material. Therefore, IT has become one of the key elements in advancing the world of education towards a more advanced and inclusive digital era.

Manajemen Strategi Gereja dalam Penginjilan Perkotaan

Deisy Agustina Tinangon, Beni Chandra Purba
Abstract: Evangelism is a command that comes directly from the mouth of Jesus Christ. The command to evangelize Matthew 28:19-20 was implemented by the Apostles in all places, both villages and cities. This is motivated by the command… mand itself "all nations" meaning anyone, anywhere, and at any time. In general, the definition of an urban area is a residential area that includes a main city and is supported by peripheral areas that support the main city. Urban areas are also more complex areas than rural areas. Financial turnover in the economy is very fast. Generally the population has sufficient education. A more comprehensive way of thinking and unique characteristics due to busy work, even seem selfish and indifferent. All of this shows the need for the church to carry out its own strategic management in carrying out urban evangelism. Researchers used qualitative methods based on library research. Data that already exists will be lifted and become the wealth of this writing. The aim of this writing is to add to the richness of existing writings. Furthermore, it can be applied according to the needs and demands of urban evangelism.

Penyuluhan Penerapan Aplikasi E-Voting Pada SMP Negeri 1 Pulobandring Asahan

Efendi, Zulfan, Christy, Tika, Latiffani, Chitra, Hakim, Lukman Nul
Abstract: In an information system organization it is urgently needed to get information that is fast, precise in its presentation, the data displayed can be real and accurate. In a voting is generally done manually, both in the smallest… mallest and largest scope. Based on these conditions, with the use of technology that has developed rapidly at this time, the process of selecting the Student Council Chairperson which is usually done manually can now be done online using electronic voting, with e-voting it is hoped that students can access and elect candidates for Student Council President anywhere without having to come. directly to the polling place where students are usually gathered in a place like before. In developing a website-based e-voting system using the waterfall method with a needs analysis process, system design, design and testing of the e-voting system will simplify the voting process and e-voting can maintain data security from manipulation by other parties. The method in counseling is in the form of science and technology diffusion, with the stages of socialization and training in the use of the e-voting application. The purpose of this activity is to implement a more effective and transparent system for selecting the student council president. Keywords: application; electronic voting; election of chairman   Abstrak: Dalam sebuah organisasi sistem informasi sangat dibutuhkan   untuk mendapatkan  informasi  yang  cepat, tepat dalam penyajiannya, data  yang  ditampilkan dapat  real  dan  akurat.  Dalam  sebuah  pemungutan  suara  umumnya  dilakukan  secara manual,  baik  dalam  ruang  lingkup  terkecil  maupun  terbesar.  Berdasarkan  kondisi tersebut  dengan  pemanfaatan  teknologi  yang  sudah  berkembang  pesat  saat  ini,  proses pemilihan Ketua OSIS  yang  biasanya dilakukan  secara  manual  kini  bisa dilakukan secara  daring  dengan  menggunakan electronic   voting,  dengan  adanya  e-voting diharapkan  siswa  dapat  mengakses dan  memilih  calon  ketua  OSIS  dimanapun  tanpa harus datang langsung ke tempat  pemungutan suara  yang  biasanya para siswa dikumpulkan dalam  suatu tempat seperti sebelumnya. Dalam pemgembangan  sistem e-voting berbasis website dengan menggunakan metode waterfall dengan proses analisa kebutuhan, perancangan sistem, design dan testing sistem e-voting akan mempermudah  proses  pemungutan  suara  dan  e-voting  dapat  menjaga  keamanan  data dari manipulasi pihak lain. Metode dalam penyuluhan berupa dipusi iptek, dengan tahapan sisialisasi dan pelatihan penggunaan aplikasi e-voting. Tujuan dari kegiatan ini, menerapkan sistem pemilihan ketua osis yang lebih efektif dan transfaran. Kata kunci: aplikasi; electronic voting; pemilihan ketua osis

Pemanfaatan Aplikasi E-Masjid Sebagai Informasi Bagi BKM Al-Ikhlas

Marpaung, Nasrun, Nata, Andri, Yesputra, Rolly
Abstract: Abstract: All fields of work have utilized information technology because data processing is fast and produces good results as expected. Utilization of Information Systems as a form of transparency of the Al-Ikhlas mosque… e in improving the quality of BKM performance by utilizing the website as a medium of information is a form of concern and a form of good performance so that later the Kisaran Naga village community can access the latest information. In addition, BKM Al-Ikhlas annually receives zakat as one of the routine activities that really requires the latest and greatest data, so that there are no accurate errors in delivering zakat to the mustahaq. However, because there is no system that can accommodate this data, it becomes a problem every year. So we need an application that can provide solutions to existing problems. This application is made using the PHP programming language which produces applications that can be accessed from anywhere and anytime, making it easier for users. The E-Masjid application is also an application that can manage mosque cash information, and zakat payments that make it easier for the community of the Kisaran Naga village and BKM Al-Ikhlas to handle good zakat transactions. Keywords: application; e-masjid; zakat Abstrak: Seluruh bidang pekerjaan sudah memanfaatkan teknologi informasi dikarenakan pengolahan data yang cepat dan baik menghasilkan hasil yang baik juga sesuai dengan yang diharapkan. Pemanfaatan Sistem Informasi sebagai bentuk transparansi kegiatan masjid Al-Ikhlas dalam peningkatan kualitas kinerja BKM dengan memanfaatkan website sebagai media informasi merupakan bentuk kepedulian dan bentuk kinerja yang baik yang nantinya pihak masyarakat kelurahan Kisaran Naga dapat mengakses informasi yang up to date. Selain itu BKM Al-Ikhlas setiap tahunnya melakukan penerimaan zakat sebagai salah satu kegiatan rutin yang sangat membutuhkan data yang akurat dan mutakhir, sehingga tidak ada kesalahan dalam penyaluran zakat kepada yang mustahaq. Namun dikarenakan tidak adanya sistem yang dapat menampung data tersebut menjadi masalah setiap tahunnya. Sehingga dibutuhkan sebuah aplikasi yang dapat memberikan solusi terhadap permasalahan yang ada. Aplikasi ini dibuat menggunakan bahasa pemrograman PHP yang menghasilkan aplikasi yang dapat diakses dari manapun dan kapanpun sehingga memudahkan pengguna. Aplikasi E-Masjid juga merupakan aplikasi yang dapat mengelola informasi kas masjid, dan pembayaran zakat yang memudahkan masyarakat lingkungan kelurahan Kisaran Naga dan BKM Al-Ikhlas dalam mengelola transaksi zakat yang baik. Kata kunci: aplikasi; e-masjid; zakat

Pemanfaatan Digitalisasi Untuk Pemesanan Online Kuliner Kerupuk Basah Pada Warung AGDI Bengkayang

P, Noviyanti, Yuliana, Yulianaa
Abstract: Abstract: The development of technology in this modern era makes every person or individual must be responsive to adapt to technology in order to continue to develop and be productive in social, economic, and others. Technology… hnology can facilitate daily activities in buying and selling transactions, buying or selling goods can be easily done anywhere. Various types of sales can be made by the community, especially in the culinary field. Warung Agdi is a wet cracker culinary, this culinary is a typical culinary of Kapuas Hulu but is in demand by almost all districts, one of which is Bengkayang Regency. However, problems were found in the culinary business of Agdi's stall. Where customers have to wait for their orders to be made because for processing wet crackers at Agdi's stall, they must first steam the wet crackers before serving, so it takes time for customers to wait for their orders to be ready. Buying and selling activities at Agdi stalls are also still carried out conventionally, so not many people know about the wet cracker culinary owned by Agdi's stall owners. Based on these existing problems, a solution is needed so that Agdi stalls can take advantage of technology by making online ordering applications which can later be used by Agdi stall owners to sell and can also be used as a means of promotion. Keywords: AGDI stall; culinary; digitization; kerupuk basah; online ordering   Abstrak: Perkembangan teknologi di zaman modern ini membuat setiap orang atau individu harus tanggap beradaptasi dengan teknologi agar tetap dapat berkembang dan produktif dalam sosial, ekonomi, dan lain-lain. Teknologi dapat memudahkan aktifitas sehari-hari dalam transaksi jual beli, kegiatan membeli atau menjual barang dapat dengan mudah dilakukan di mana saja. Berbagai jenis penjualan dapat dilakukan masyarakat, khususnya dibidang kuliner. Warung Agdi merupakan kuliner kerupuk basah, kuliner ini merupakan kuliner khas Kapuas Hulu namun diminati hampir seluruh Kabupaten, salah satunya Kabupaten Bengkayang. Namun, ditemukan permasalahan pada usaha kuliner warung Agdi. Diman pelanggan harus menunggu pesanan mereka dibuat karena untuk pengolahan kerupuk basah pada warung Agdi harus mengkukus kerupuk basah terlebih dahulu sebelum dihidangkan, sehingga perlu waktu bagi pelanggan untuk menunggu pesanannya siap. Kegiatan jual beli pada warung Agdi juga masih dilakukan secara konvensional, sehingga tak banyak yang mengetahui kuliner kerupuk basah yang dimiliki pemilik warung Agdi. Berdasarkan permasalahan yang ada tersebut,       diperlukan solusi untuk agar warung Agdi dapat memanfaatkan teknologi dengan pembuatan aplikasi pemesanan online yang nantinya dapat digunakan pemilik warung Agdi ini untuk menjual dan dapat pula digunakan sebagai sarana promosi. Kata kunci: digitalisasi; kerupuk basah; kuliner; pemesanan online; warung agdi

IMPLEMENTATION OF DESIGN THINKING SIAKAD MOBILE DESIGN WITH ADVANCED SUS ANALYSIS

Elydiya Yahya, Diva, Muqtadir, Asfan, Nurlifa, Alfian
Abstract: Abstract: The development of information technology has begun to enter the world of education, especially universities, one of which is the academic information system because with this system it greatly influences the learning… earning process and also in the delivery of information. A web-based academic information system is very adequate, but there are several obstacles such as in learning that does not require a laptop device, it will be very disruptive if the implementation of attendance and others is done on a mobile phone but with a web view. So this research aims to design a mobile-based UI/UX academic information system application with the hope that it can be an alternative in accessing the use of academic information systems for lecturers and students can also be accessed anytime and anywhere through mobile phones with a comfortable display. This study also tested the UI/UX design prototype to assess its feasibility. This test uses the system usability scale (SUS) method with  a convident interval validation of 95% to determine the lower and upper limits of the SUS value. For the final score of SUS obtained was 78.75, and in the 95% CI test a Lower CI of 66.27 was produced, and for the Upper CI of 91.23 so that it was given a grade of B. It can be concluded that the design developed in this study is worthy of further development. Keywords: academic information systems; design thinking; system usability scale   Abstrak: Perkembangan teknologi informasi sudah mulai masuk kedalam dunia pendidikan terutama perguruan tinggi, salah satunya sistem informasi akademik karena dengan adanya sistem ini sangat mempengarusi proses pembelajaran dan juga dalam penyampaian informasi. Sistem informasi akademik berbasis web sudah sangat memadai namun ada beberapa kendala seperti dalam pembelajaran yang tidak memerlukan perangkat laptop akan sangat menganggu jika pelaksanaan absensi dan lainya dilakukan pada ponsel tapi dengan tampilan web. Sehingga penelitian ini bertujuan untuk merancang UI/UX aplikasi sistem informasi akademik berbasis mobile dengan harapan dapat menjadi alternatif dalam akses penggunaan sistem informasi akademik bagi dosen dan mahasiswa juga dapat diakses kapan saja dan dimana saja melalui ponsel dengan tampilan yang nyaman. Penelitian ini juga melakukan pengujian terhadap prototype desain UI/UX untuk menilai kelayakannya. Pengujian ini menggunaka metode system usability scale (SUS) dengan validasi convident interval 95% untuk mengetahui batas bawah dan batas atas nilai SUS. Untuk nilai akhir SUS yang didapatkan adalah 78,75, dan dalam pengujian CI 95 % dihasilkan CI Lower 66,27, dan untuk CI Upper 91,23 Sehingga mendapat grade B. Dapat disumpulkan bahwa desain yang dikembangkan dalam penelitian ini layak untuk dikembangkan lebih lanjut.   Kata kunci: sistem informasi akademik; desain thinking; system usability scale

DESIGN OF PADIBON APPLICATION AS E-MARKETPLACE FOR MSME ACTIVITIES IN CIREBON CITY USING THE LARAVEL FRAMEWORK

Syafrinal, Ilwan, Nas, Chairun, Putra, Nursaka
Abstract: Abstract: The government's effort to improve the community's economy is to give birth to Micro, Small and Medium Enterprises (MSMEs) in the midst of the community. The people of Cirebon city are people who are starting of… f being a productive society, so that MSMEs are born in the city of Cirebon. However, limited land for the process of buying and selling and marketing products has, in MSMEs being run by the community often resulting in bankruptcy due to market competitiveness. So to overcome this problem, we need a media that can distribute the results of MSME products for the people of the city of Cirebon without having to have land to sell products. This research was conducted of building an E-Marketplace (Digital Market) system that is used by the people of the city of Cirebon to promote, sell and buy the products of the Cirebon city community's MSME products online based on a Website . Apart from that, with the E-Marketplace, it can help MSMEs in the city of Cirebon continue to run their business during this pandemic even though there are Community Activity Restrictions (PPKM). In this study, the research method applied is the System Development Life Circle, where the method includes the process of data collection and analysis, system design, system development and system implementation and system testing. The results of this application design will be named Padibon . So with this Padibon application, MSME actors in marketing their products, and consumers can buy MSME products anywhere and anytime.             Keywords: E-Marketplace; Frameworks; MSMEs; SDLC   Abstrak: Usaha pemerintah dalam meningkatan perekonomian masyarakat adalah dengan melahirkan Usaha Mikro Kecil Menengah (UMKM) didalam lingkungan masyarakat. Masyarakat kota Cirebon merupakan masyarakat yang mulai menyadari pentingnya menjadi masyarakat yang produktif. Namun keterbatasan lahan untuk proses jual beli dan pemasaran produk mengakibatkan UMKM yang di jalankan oleh masyarakat seringkali mengakibatkan kebangkrutan karena daya saing pasar. Maka untuk mengatasi masalah tersebut, diperlukan sebuah media yang dapat menyalurkan hasil produk UMKM masyarakat kota Cirebon tanpa harus adanya lahan tempat menjual produk. Penelitian dilakukan  untuk membangun sebuah sistem E- Marketplace (Pasar Digital) yang digunakan oleh masyarakat kota Cirebon untuk mempromosikan, menjual dan membeli hasil-hasil produk UMKM masyarakat kota Cirebon secara online berbasis Website. Selain dari itu, dengan adanya aplikasi ini  maka dapat membantu UMKM masyarakat kota Cirebon tetap menjalankan usahanya di masa pandemi ini walaupun terdapat Pemberlakuan Pembatasan Kegiatan Masyarakat (PPKM). Pada penelitian ini, metode yang diterapkan adalah System Development Life Circle, dimana metode tersebut meliputi proses pengumpulan dan analisis data, design system, development system dan implementasi sistem serta pengujian sistem. Hasil dari perancangan aplikasi ini adakan diberi nama Padibon. Maka dengan aplikasi Padibon ini, pelaku UMKM dapat memasarkan hasil produknya, dan konsumen bisa membeli produk UMKM dimanapun dan kapanpun.   Kata kunci: E-Marketplace; Framework; SDLC; UMKM

BOX PENGHANGAT MAKANAN PENDAMPING AIR SUSU IBU MENGGUNAKAN TERMOELEKTRIK

Ibnutama, Khairi, Suryanata, Muhammad Gilang
Abstract: Abstract: The importance of complementary foods as complementary feeding for babies has become breastfeeding mother’s common knowledge. Impaired growth and development of infants and children aged 12-24 months is the low… the low quality of complementary foods caused by unsanitary storage areas and uncontrolled temperatures. Therefore, a research was made in the form of designing a complementary food warmer box which aims to maintain the quality of complementary foods for breastfeeding, especially for career women who spend most of their time outside the home and not with babies. The MPASI heating box is made using a Peltier module with a thermoelectric working concept powered by an electric current or battery so that it can be used anywhere and anytime.             Keywords: MPASI; Thermal Sensor; Thermoelectric; Warming Box     Abstrak: Pentingnya MPASI sebagai asupan pendamping bayi sudah menjadi pengetahuan umum setiap ibu menyusui. Gangguan tumbuh kembang bayi dan anak usia 12-24 bulan disebabkan rendahnya mutu MPASI karena tempat penyimpanan yang kurang bersih dan suhu yang tidak terjaga. Dengan demikian dibuatlah penelitian berupa rancang bangun box penghangat MPASI dengan tujuan agar makanan pendamping ASI dapat terjaga kualitasnya, terutama bagi wanita bekerja yang menghabiskan sebagian besar waktunya diluar rumah tanpa bersama bayi. Box penghangat MPASI menggunakan konsep kerja termoelektrik dalam bentuk modul Peltier dengan sumber tegangan arus listrik atau baterai, sehingga dapat digunakan kapanpun dan dimanapun.   Kata kunci: Box Penghangat; MPASI; Sensor Suhu; Termoelektrik

MONITORING SYSTEM AND PERFORMANCE MEASUREMENT USING WEBSITE-BASED BALANCED SCORECARD METHOD

Robby, Suhendra, Mutiah, Nurul, Russi, Ibnur
Abstract: Abstract : Directorate General of State Assets West Kalimantan Regional Office each year has a work program provided by the central DJKN that must be completed, The work program is carried out with the target set by the… central DJKN. DJKN has a standard method in measuring each work plan program, namely using the Balanced Scorecard method, But in its application there are still many processes in measuring and monitoring plans that are done manually so that business processes are carried out for a long time and are ineffective and without an information system, the monitoring process cannot be done in real time anywhere and anytime so that some work plans are late accordingly. with targets that will directly affect performance. This study aims to cut the manual business process by using a website-based performance monitoring and measurement system so that it is hoped that the performance monitoring process can be carried out optimally in real time and easily. The results of this research are in the form of a website-based performance monitoring and measurement system that has been tested for system functionalities and system interfaces by obtaining results according to each functional system and system interface available and testing for users at the Directorate General of State Assets West Kalimantan Regional Office obtaining a percentage of 88.55 % . . Keywords : Balanced Scorecard ; DJKN ; Monitoring ; Performance Measurement   Abstract : Directorate General State Assets (DGST ) West Kalimantan Regional Office every year year have a given work program by the central DJKN which must completed , work program implemented with the target that has been set by the central DJKN . DJKN has standard method in measure every program plan work that is use the Balanced Scorecard method, but in implementation still many processes in measure and monitoring plan work done manually so that the business processes that are run eat long time and no effective as well as without existence system information make the monitoring process not can done by realtime everywhere and any time so that make a number of plan work late no in accordance with a target that direct will influence performance . Study this aim cut those manual business processes with use monitoring system and measurement performance web -based so that expected performance monitoring process could done by maximum with easy and realtime , Results study this in the form of monitoring system and measurement performance based on a website that has been tested functional system and interface system  with get results in accordance will every functional system and interface existing system _ and testing to users at the West Kalimantan Regional Office DJKN get results percentage 88.55%.   Keywords: Balanced Scorecard ; DJKN ; Monitoring ; Performance Measurement

ANALISIS PENGGUNAAN DRIVER MINI VICTOR L298N TERHADAP MOBIL ROBOT DENGAN DUA PERINTAH ANDROID DAN ARDUINO NANO

Amin, Muhammad, Ananda, Ricki, Eska, Juna
Abstract: Abstact: A robot is a set of mechanical devices or shaped vehicles that can perform physical tasks, both with human supervision and control, in the form of programs that have been defined in advance. Robot cars designed… by researchers, use two commands to perform physical tasks. First use the command from Google Voice, which is the command with voice, and the second uses the command using the Android button, so that access to the robot can be done by anyone and anywhere. The work system of the robot car design is designed, when the robot car commands, the command will be juxtaposed or compared, and when the data is compared according to the data being controlled, the system will run according to the data or command earlier. For each module, it uses a voltage of 5V, while for a DC motor, it uses an external voltage of 7.4 VDC. Keyword: Robot car, Arduino controller, Google voice.   Abstrak: Robot merupakan seperangkat alat mekanik atau berbentuk kendaraan yang bisa melakukan tugas fisik, baik dengan pengawasan dan kontrol manusia, berupa program yang telah didefisinikan terlebih dahulu. Mobil robot yang dirancang peneliti, menggunakan dua perintah untuk melakukan tugas fisik. Pertama menggunakan perintah dari google voice, yaitu perintah dengan suara, dan yang kedua menggunakan perintah menggunakan tombol button android, sehingga akses untuk memerinta robot dapat dilakukan oleh siapa saja dan dimana saja. Sistem kerja dari rancangan mobil robot yang dirancang, ketika mobil robot memberi perintah, maka perintah tersebut akan disandingkan atau dibandingkan, dan ketika data yang dibandingkan sesuai dengan data yang dicontroller, maka sistem akan berjalan sesuai dengan data atau perintah tadi. Untuk setiap modul, menggunakan tegangan 5V, sedangkan untuk motor DC, menggunakan tegangan eksternal sebesar 7.4 VDC.   Kata Kunci: Mobil robot, controller arduino, google voice.