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Showing 205 articles found for "Motivation"

Inisiasi Program Kidspreneur Pada LKSA Panti Asuhan Hasbi Rabbi Bandar Lampung

Marvinita, Risda, Fathia, Syaharani N, Nabila, Nuzul Inas, Banuwa, Laili F, Sari, Aida
Abstract: The Kidspreneur program was created with the aim of building the mental and mental independence of children from an early age, enhancing entrepreneurial motivation, improving their knowledge and skills of entrepreneurship,… p, as well as teaching them how to promote business products, develop their knowledge and entrepreneur skills, and develop their company's product marketing skills. The service of this community was carried out at the LKSA Panti Asuhan Hasbi Rabbi Bandar Lampung on July 10–14, 2023. The method used is participatory, involving partners in various stages of activities such as training, the practice of entrepreneurial ideas, and support. The results of these activities are motivating and encouraging participants to become entrepreneurs at a young age, enhancing entrepreneurial skills and ideas, and getting information about digital marketing. Benefits of this activity in addition to the success of the government program in the realization of the program Kota Bandar Lampung Ramah Anak. It is also expected to be an additional source of income or even a primary source of search to reduce the dependence of orphanage members on donations in order to realize the financial independence of the orphans.             Keywords: kidspreneur; training; orphanage   Abstrak: Program Kidspreneur dibuat dengan tujuan untuk membangun mental dan jiwa kemandirian anak sejak usia dini, meningkatkan motivasi kewirausahaan, meningkatkan pengetahuan dan keterampilan kewirausahaan, serta mengajari mereka cara mempromosikan produk bisnis, pengetahuan dan kemampuan kewirausahaan, dan mengembangkan keterampilan pemasaran produk perusahaan mereka. Kegiatan pengabdian masyarakat ini dilaksanakan di LKSA Panti Asuhan Hasbi Rabbi Bandar Lampung pada tanggal 10-14 Juli 2024. Metode yang digunakan adalah bersifat partisipatif, dengan melibatkan mitra dalam berbagai tahapan kegiatan seperti pelatihan, praktik ide kewirausahaan, serta pendampingan. Hasil dari kegiatan ini adalah memotivasi dan mendorong peserta untuk menjadi wirausahawan di usia muda, meningkatkan keterampilan dan ide kewirausahaan, serta mendapatkan informasi mengenai pemasaran digital. Manfaat dari kegiatan ini bentuk kontribusi pada program pemerintah dalam mewujudkan program Kota Bandar Lampung Ramah Anak. Diharapkan juga dapat menjadi sumber penghasilan tambahan atau bahkan sumber pencarian utama untuk mengurangi ketergantungan anggota panti asuhan terhadap donatur demi mewujudkan kemandirian finansial anggota panti asuhan. Kata kunci: kidspreneur; pelatihan; panti asuhan

Pelatihan Penggunaan Media Pembelajaran Berbasis Teknologi Komputer

Sitorus, Zunaida, Efendi, Elfin, Putri, Seprina Aulia, Syahrani, Nadia, Fitri, Rindi Maylinda
Abstract: The rapid progress of information and communication technology today can be seen in how easy it is for people to communicate and obtain information, even in the face of limited time and space. Advances in information and… communication technology are increasingly being applied to various fields and aspects of daily life to provide efficiency and convenience in handling tasks and work related to humans. One area where many people have benefited from advances in information and communication technology is education. To overcome the problems raised, the general approach that will be used in this activity is to teach computer-based media creation to teachers in elementary schools. The one-day computer-based learning media development training was carried out in a structured, patient and comprehensive manner. In general, all participants were involved in activities with strong and consistent motivation. Training as teachers and principals of certain schools to strengthen learning capacity. Teachers need to convey and minimize the results of this lesson to other teachers.             Keywords: instructional media; technology; training

Pengelolaan Kegugupan Berbicara Di Depan Umum Bagi Anak-Anak Sekolah Di Panti Asuhan Holy Angel, Bekasi

Christanti, Maria Febiana, Mardani, Puri Bestari, MBP, Ratu Laura
Abstract: This manuscript presents the outcome of community service activities for children at Holy Angel orphanage who experiences nervousness when public speaking. The team focuses on middle and high school participants who often… n make presentations in front of the class. In the previous community service, we discussed training regarding increasing students' self-confidence. The team complemented the idea of public communication on intrapersonal strength, namely managing nervousness with an emphasis on practice, preparation, and the ability to overcome nervousness constructively. The team believes that knowledge of managing nervousness from an early age can help children in orphanages get used to facing various kinds of audiences in the future. This service method is tests, lectures and practice which include assignments and simulations. The result of this activity is that children can overcome nervousness by means of positive self-motivation, regular breathing, good script preparation and analyzing the audience.   Keywords: public communication, public speaking, nervous management, communication anxiety

Optimalisasi Pemasaran Media Sosial Tiktok Dan Pelatihan Tiktok Shop Di Desa Bernung Pesawaran

Sari, Aida, Ramelan, Mudji Rachmat, Nabila, Nuzul Inas, Marvinita, Risda
Abstract: Emping is a sort of dish prepared from melinjo fruit, which is highly common in Indonesia due to its distinct flavor and ease of production. In Bernung Village, Pesawaran Regency, it is also a home industry. The potential… l for the emping snack business in Bernung Village is quite large, but this is not matched by the community's knowledge and skills in mastering technology and using the right information technology, particularly digital marketing, which truly helps home industries expand their marketing reach and increase their sales results. The strategy employs a participative approach through training partners. In order to optimize marketing, the stages of this program are based on field conditions in the emping melinjo house business in Bernung village, specifically in Taman Rejo hamlet. Material supply, mentoring, and development are among the steps. The educational results from the post-test results obtained that 70% of participants were able to answer questions correctly, were able to demonstrate operational applications using social media, and participants were already practicing the use of digital content on social media were said to be successful, as seen in the enthusiasm and motivation of the participating business actors to continue marketing online.             Keywords: emping melinjo; home industry; social media; tiktok content

Pembuatan Alat Permainan Edukatif (Ape) Dalam Mengenalkan Jiwa Bela Negara Pada Guru TK Kecamatan Pakal

Handayani, Wiwik, Romadhona, Mahimma, dewanti, mentari clara, Mandasari, Virginia
Abstract: Teachers are facilitators and are responsible for creating a learning process that can foster initiative and motivation for students in learning in the classroom. In addition, teachers in the learning process are also able… le to develop interaction patterns for various parties involved in learning. State Defense Education taught by teachers in class is one of the means in fostering students' awareness in understanding Bela Negara. Awareness of  Bela Negara  that cannot grow and develop by itself in every citizen, so planned efforts are needed in instilling the values  of State Defense in citizens. Based on the results of observations carried out in kindergartens in Pakal District, Surabaya City shows that the learning process carried out by teachers still lacks learning processes related to  Bela Negara, so that students lack insight into Bela Negara. In carrying out the learning process related to national defense, it can be through educational game tools (APE) which are specifically created and designed creatively to students using the superhero puppet character Panca Satria. This activity is expected to produce teachers who are able to create and apply educational game tools (APE) in introducing the spirit of Bela Negara in the classroom. Keywords: teacher; bela negara; educational game tools (ape); puppet.     Abstrak: Guru merupakan fasilitator dan bertanggung jawab dalam terciptanya proses pembelajaran yang  dapat menumbuhkan Prakarsa dan motivasi bagi peserta didik dalam belajar di dalam kelas. Selain itu, guru pada proses pembelajaran juga mampu mengembangkan pola interaksi bagi berbagai pihak yang terlibat dalam pembelajaran. Pendidikan Bela Negara yang diajarkan oleh guru di kelas menjadi salah satu sarana dalam membina kesadaran peserta didik dalam memahami Bela Negara. Kesadaran terhadap Bela Negara yang tidak dapat tumbuh dan berkembang dengan sendirinya dalam setiap warga Negara, sehingga diperlukannya Upaya-upaya yang terencana dalam menanamkan nilai-nilai Bela Negara pada di warga Negara. Berdasarkan hasil observasi yang dilaksanakan di Taman Kanak-kanak se Kecamatan Pakal Kota Surabaya menunjukkan bahwa proses pembelajaran yang dilaksanakan oleh para guru masih minimnya proses pembelajaran yang berkaitan dengan bela negara, sehingga peserta didik kurang memiliki wawasan tentang bela negara. Dalam menjalankan proses pembelajaran yang berkaitan dengan bela negara dapat melalui alat permainan edukatif (APE) yang secara khusus dibuat dan didesain secara kreatif kepada peserta didik dengan menggunakan karakter wayang superhero Panca Satria. Kegiatan ini diharapkan dapat menghasilkan guru yang mampu membuat dan menerapkan alat permainan edukatif (APE) dalam mengenalkan jiwa Bela Negara di kelas.   Kata kunci: guru; bela negara; alat permainan edukatif (ape); wayang.

Computational Thinking (Clothing) Untuk Pembelajaran Informatika Di SMP Negeri 1 Kalimanah

Nugroho, Arief Kelik, Permadi, Ipung, Afuan, Lasmedi
Abstract: Abstract: Computational thinking (CT) basically defines the abstract accurately and covers various kinds of skills in understanding problems and determining appropriate solutions according to the rules of computing in computer… mputer science. Understanding the terminology of accuracy is used in computer science fundamentally to understand problems and find solutions that are built from these problems in a logical, structured, and systematic manner. Junior high school 1 Kalimanah is a school with a good ranking in the district because almost every year it always ranks in the top ten on the achievement index of its graduates. The condition of the students of Junior high school 1 Kalimanah is very diverse in economic background, some come from families of employees, farmers, laborers, or others. With a variety of existing economic backgrounds, the issue of ownership of computer equipment is also very limited, not all have computers/or mobile devices/smartphones. The method of application in service activities is carried out by exploration by asking questions, then elaborating and confirming by asking questions. The activity plan is carried out by providing programming learning at the intermediate level to provide motivation to learn logically and systematically so that computational computer-based learning is expected to provide a learning experience for students, especially computer programming experience, bridging the school in selecting outstanding students in the programming field. computer.           Keywords: computational thinking; functionality; Computer science; logical; systematic   Abstrak: Kajian ilmu dalam ilmu komputer adalah mengindentifikasi dengan akurat definisi, prosedure dan fungsionalitas. Pemahaman terminologi keakuratan digunakan dalam ilmu komputer secara mendasar untuk memahami masalah dan menemukan solusi yang dibangun dari masalah tersebut secara logis, terstruktus dan sistematis. Computational thinking (CT) pada dasarnya mendefinisikan abstrak secara tepat dan mengkover berbagai macam ketrampilan-ketrampilan dalam memahami masalah dan menentukan solusi yang tepat sesuai dengan kaidah komputasi dalam ilmu komputer. SMPN 1 Kalimanah merupakan sekolah dengan peringkat baik di wilayah kabupaten karena hampir setiap tahun selalu menempati rangking sepuluh besar pada indeks prestasi lulusannya. Kondisi siswa SMP N 1 Kalimanah sangat  beragam latar belakang ekonomi, ada yang berasal dari keluarga pegawai, petani, buruh atau yang lainnya. Dengan beragam latar ekonomi yang ada, maka dalam masalah kepemilikan perangkat komputer juga sangat terbatas tidak semua memiliki komputer/atau perangkat mobile/smartphone. Metode penerapan dalam kegiatan pengabdian dilakukan dengan eksplorasi dengan memberikan pertanyaaan  kemudian elaborasi dan konfirmasi yakni memberi pertanyaan-pertanyaan. Kegiatan dilakukan dengan memberikan pembelajaran pemrograman pada level tingkat menengah untuk memberi motivasi belajar secara logis dan sistematis, sehingga dengan pembelajaran berbasis komputer secara komputasi diharapkan memberi pengalaman belajar bagi siswa khususnya pengalaman pemrograman komputer, menjembatani pihak sekolah dalam menyeleksi siswa-siswa berprestasi dalam bidang pemrograman komputer. Kata kunci: computational thinking; fungsionalitas; ilmu komputer; logis; sistematis 

Pemanfaatan E-Learning Pada Penggunaan Aplikasi Edmodo Di Smk Negeri 1 Setia Janji

Maulana, Cecep, Ananda, Ricki, Ramdhan, William, Dahriansah, Dahriansah
Abstract: Abstract: Distance learning media is very much needed during the current Covid-19 epidemic. Limitations of teacher-student interaction, which requires changing face-to-face learning patterns to online (online), are one of… f the obstacles to the teaching and learning process in schools, especially at SMK Setia Janji range. E-learning is a distance learning media that can be used in online learning processes (in a network) online. This community service discusses how the implementation of Edmodo E-learning for teachers of SMK Setia Janji in Kisaran as a daily activity of using Edmodo in the classroom to practice and register to take this application in class to provide information about the use of technology to teachers as targets in learning activities for students in the class. The method used is by means of training, with reference to the laboratory model as the development of E-learning in using Edmodo in the classroom. Community service at SMK Setia Janji aims to assist teachers in providing effective and efficient learning media online. In addition, students have motivation in using Edmodo because this program is attractive to teachers and students whose applications are: quizzes, assignments, and managing communication with students, coworkers, and parents..            Keywords: appliciation; edmodo; E-learning  Abstrak: Media pembelajaran jarak jauh sangat di butuhkan pada masa pendemi Covid-19 saat ini. Keterbatasan Interaksi guru dengan siswa yang mengharuskan merubah pola pembelajaran tatap muka menjadi daring (dalam jaringan) online, menjadi salah satu hambatan proses belajar mengajar di sekolah, khususnya di SMK Setia Janji kisaran. E-learning merupakan salah satu media pembelajaran jarak jauh yang dapat di gunakan dalam peroses pembelajaran secara daring (dalam jaringan) online. Pengabdian kepada masyarakat ini membahas tentang bagaimana implementasi E-learning Edmodo bagi guru SMK Setia Janji di Kisaran sebagai kegiatan sehari-hari penggunaan Edmodo di kelas mempraktekkan dan mendaftar untuk mengikuti aplikasi ini di kelas memberikan informasi tentang pemanfaatan teknologi kepada guru sebagai sasaran dalam kegiatan pembelajaran bagi siswa didalam kelas. Metode yang digunakan dengan cara pelatihan, dengan acuan laboratory model sebagai pengembangan E-learning dalam menggunakan Edmodo di kelas. Pengabdian kepada masyarakat di SMK  Setia janji bertujuan untuk membantu guru dalam memberikan media pembelajaran yang efiktif dan efisien secara online, Selain itu siswa memiliki motivasi dalam menggunakan Edmodo karena program ini menarik bagi guru dan siswa yang aplikasinya adalah: kuis, tugas, dan mengatur komunikasi dengan siswa, rekan kerja, dan orang tua Kata kunci: aplikasi; Edmodo; E-learning

Desain Pelatihan Menggambar Ornamen Bali Sebagai Implementasi Nilai Pendidikan Agama Hindu

Gunada, I Wayan Agus, Yoga Pramana, Ida Bagus Kade
Abstract: Abstract: The community service part of Tri Dharma Higher Education, through devotion then theory in the education process is implemented through activities in the community that benefit and supports community development.… t. The purpose of this writing is to describe one of the programs in community service implemented by the Hindu Religious Education Study Program, STAHN Gde Pudja Mataram in Pasraman Amerta Sanjiwani, Rincung Village which is training to draw Balinese ornaments. Hindus in Rincung Village is still bloody and of Balinese descent, so it certainly still brings Balinese culture in the daily life of its people, based on the results of interviews that children know Balinese ornaments but are not yet adept at drawing them so that through the training process of drawing Balinese ornaments on children in Rincung village to introduce and preserve Hindu cultural values namely Balinese ornaments as ancestral art heritage. The methods used in this service include the process of planning implementation and evaluation wherein the planning emphasizes the strengthening of the design of learning design. Based on this devotional activity, it was obtained as a result that the children in the training to draw Balinese ornaments were very enthusiastic and began to generate motivation to continue preserving the cultural heritage of their ancestors. Through training activities on community service, this can be used as insight and source of information and can be resumed in the next devotional activities.   Keywords : learning, drawing, ornament, Hindu, devotion   Abstrak: Pengabdian kepada masyarakat bagian dari Tri Dharma Perguruan Tinggi, melalui pengabdian maka teori dalam proses Pendidikan  diimplementasikan melalui kegiatan di masyarakat yang bermanfaat dan menunjang pembangunan masyarakat. Tujuan penulisan ini adalah menggambarkan salah satu program dalam pengabdian kepada masyarakat yang dilaksanakan oleh program studi Pendidikan Agama Hindu, STAHN Gde Pudja Mataram di Pasraman Amerta Sanjiwani Desa Rincung yaitu pelatihan menggambar ornamen Bali. Umat Hindu di Desa Rincung masih berdarah dan keturunan suku Bali sehingga tentu masih membawa budaya Bali dalam keseharian masyarakatnya, berdasarkan hasil wawancara bahwa anak-anak mengenal ornamen Bali namun belum mahir untuk menggambarnya sehingga melalui proses pelatihan menggambar ornamen Bali pada anak-anak di desa Rincung  untuk mengenalkan dan melestarikan kembali nilai-nilai budaya yang bernuansa Hindu yaitu ornamen Bali sebagai warisan kesenian leluhur. Metode yang digunakan dalam pengabdian ini adalah meliputi proses perencanaan pelaksanaan dan evaluasi dimana dalam perencanaannya menekankan kepada penguatan perancangan desain pelatihan. Berdasarkan kegiatan pengabdian ini maka didapatkan hasil bahwa anak-anak dalam pelatihan menggambar ornamen Bali sangatlah antusias dan mulai timbul motivasi untuk terus melestarikan warisan budaya leluhurnya. Melalui kegiatan pelatihan pada pengabdian kepada masyarakat ini dapat dijadikan sebagai suatu wawasan dan sumber informasi dan dapat dilanjutkan kembali dalam kegiatan pengabdian selanjutnya.   Kata Kunci : pembelajaran, menggambar, ornamen, hindu, pengabdian

Pelatihan Blended Learning pada Guru SMA Katolik 1 Kabanjahe

Pinem, Sanjaya, Hutagaol, Viktor Edison
Abstract: Abstract: Technology information using the internet can benefit educators and provide information to students to transfer knowledge has a very high potential. The purposes of these community service are: (1) to expand the… e insight, knowledge, and experience directly about the model of blended learning for teachers, especially teachers of Sma Katolik 1 Kabanjahe; (2) Teachers can use elearning moodle learning technology. The techniques that are planned to shape the motivation and participation of educators ranging from the benefits of blended learning, and the application of blended learning so that educators in directly implementing it in the classroom. The implementation method starts in a structured manner starting from the initial discussion about blended learning, taking the results of the initial questionnaire, then giving independent tasks to the teachers. This community service was attended by 12 teachers at SMA Katolik 1 Kabanjahe, Kab. Karo. North Sumatra. The important conclusion of this community service is the awareness and ability of educators in using information technology, especially blended learning can increase motivation to educators to provide maximum learning to learners.          Keywords: blended learning; moodle; teaching technology Abstrak: Teknologi informasi dengan menggunakan internet dapat menguntungkan para pendidik dalam memberikan informasi kepada peserta didik. Pengetahuan tentang teknologi informasi mempunyai potensi yang sangat tinggi. Tujuan dari penulisan: (1) memperluas wawasan, pengetahuan dan pengalaman secara langsung tentang model pembelajaran blended learning untuk guru guru khususnya Guru SMA Katolik 1 Kabanjahe; (2) Guru–guru dapat menggunakan teknologi pembelajaran elearning moodle. Teknik yang direncanakan untuk membentuk motivasi dan partisipasi tenaga pendidik mulai dari keuntungan blended learning, dan pengaplikasian blended learning sehingga tenaga pendidik dalam langsung mengimplementasikannya di dalam kelas. Metode pelaksanaan dimulai secara terstruktur mulai dari diskusi awal tentang blended learning, mengambil hasil kuesioner awal, selanjutnya memberikan tugas mandiri kepada guru–guru. Pelaksanaan pengabdian kepada masyarakat ini diikuti oleh 12 guru di SMA Katolik 1 Kabanjahe, kab. Karo. Sumatera Utara. Kesimpulan penting dari pengabdian ini adalah adanya kesadaran dan kemampuan pendidik dalam menggunakan teknologi informasi khususnya blended learning dapat meningkatkan motivasi kepada tenaga pendidik untuk memberikan pembelajaran yang maksimal kepada peserta didik. Kata kunci: blended learning; moodle; teknologi pembelajaran

Pendampingan Pengelolaan Sampah Terpadu Berbasis Masyarakat dengan Konsep 3R Di desa Sukaluyu

Natalia, Lia, Wihardja, Hany, Ningsih, Paramitha Wirdani
Abstract: Abstract: Reuse, Reduce and Recycle (3R) is the behavior of waste management into a valuable material that can increase the economic benefits of the community and reduce environmental damage affecting global warming. This… s behavior is often used as a solution to improve the environment that has waste management problems. The purpose of this paper is to identify strategies for optimizing Community Based Independent Waste Management with the 3 R Concept (Reuse, Reduce, Recycle) in Sukaluyu Village, Karawang. This strategy is planned to be able to explore community participation that is bottom-up, starting from the identification of problems and needs of the community, socialization of the concept of 3 R in the household so that people can feel the benefits economically and preserve the environment.The implementation method consists of surveys, hearings, focus group discussions, training, and waste sorting self-practices. This activity is expected to not only improve the environmental quality of the Sukaluyu Village community, but also can change the perceptions and behavior of the community and local stakeholders regarding waste reduction and management. The most important conclusion of this community services is the emphasis on awareness and high involvement motivation of the community in waste management to create culture in the community.             Keywords: community participation; reuse reduce recycle; waste management     Abstrak: Reuse, Reduce dan Recycle (3R) adalah perilaku pengelolaan sampah menjadi bahan bernilai yang dapat meningkatkan manfaat ekonomis masyarakat dan mengurangi kerusakan lingkungan yang berdampak terhadap pemanasan global. Konsep 3 R ini sering dijadikan solusi untuk memperbaiki lingkungan yang memiliki masalah dalam pengelolaan sampah. Tujuan dari penulisan ini adalah untuk mengidentifikasi strategi optimalisasi Pengelolaan Sampah Mandiri Berbasis Masyarakat dengan konsep 3 R (Reuse, Reduce, Recycle) di Desa Sukaluyu, Karawang. Strategi ini direncanakan untuk menggali partisipasi masyarakat yang bersifat bottom-up, dimulai dari identifikasi masalah dan kebutuhan masyarakat, sosialisasi konsep 3R di rumah tangga sehingga masyarakat dapat merasakan manfaat secara ekonomis dan menjaga kelestarian lingkungan. Metode pelaksanaan terdiri dari survei, audiensi, focus group discussion, pelatihan, dan praktik mandiri pengolahan-pemilahan sampah. Kegiatan ini diharapkan tidak hanya meningkatkan kualitas lingkungan masyarakat Desa Sukaluyu, namun juga dapat mengubah persepsi dan perilaku masyarakat dan stakeholder setempat terkait pengurangan dan pengelolaan sampah. Kesimpulan penting dari pengabdian ini adalah adanya kesadaran dan motivasi keterlibatan masyarakat yang baik dalam pengelolaan sampah hingga dapat menciptakan budaya di masyarakat.   Kata kunci: partisipasi masyarakat; pengelolaan sampah; reuse reduce recycle