Abstract:Pertumbuhan pesat industri transportasi maritim menyebabkan peningkatan volume data transaksi yang signifikan, sehingga menimbulkan tantangan bagi perusahaan dalam mengelola dan memanfaatkan informasi untuk pengambilan keputusan…
eputusan eksekutif. Penelitian ini bertujuan untuk merancang dan mengimplementasikan Sistem Informasi Eksekutif (EIS) pada SeaPass guna mengevaluasi kinerja penjualan tiket kapal. Sistem ini memanfaatkan teknik visualisasi data yang dikombinasikan dengan mekanisme penelusuran dua tingkat, sehingga memungkinkan analisis data secara hierarkis dari ringkasan eksekutif hingga detail operasional. Pengembangan sistem dilakukan melalui siklus hidup terstruktur, diawali dengan analisis kebutuhan eksekutif dan dilanjutkan dengan perancangan prototipe UI/UX menggunakan Figma. Implementasi sistem menggunakan HTML, CSS, dan JavaScript pada sisi front-end, serta MySQL sebagai basis data. Pengujian fungsional dilakukan menggunakan metode Black Box Testing untuk memastikan keandalan sistem. Hasil penelitian menunjukkan bahwa EIS mampu mengintegrasikan data jadwal, informasi kapal, dan data penumpang ke dalam dasbor interaktif. Fitur penelusuran dua tingkat membantu eksekutif mengidentifikasi tren penjualan, anomali operasional, dan perubahan pasar secara real-time, sehingga mendukung pengambilan keputusan yang lebih akurat dan strategis.
Abstract:Pengelolaan adminsitrasi dan pencatatan transaksi operasional pada Usaha Mikro, Kecil, dan Menengah (UMKM) sektor kuliner sering menghadapi kendala akibat kebiasaan sistem manual. Penelitian ini bertujuan untuk merancang,…
, mengimplementasikan, dan mengevaluasi pengembangan aplikasi sistem informasi administrasi dan e-kasir berbasis desktop pada UMKM Warung Nasi Bu Dedah yang berlokasi di Kadungora, Kabupaten Garut. Aplikasi ini dikembangkan menggunakan Microsoft Visual FoxPro 9.0 dengan menerapkan metode pengembangan sistem Prototype. Metode ini mencakup lima tahapan utama: komunikasi perancangan cepat, perancangan awal, pembuatan prototypr, serta evaluasi dan perbaikan. Sistem dirancang untuk mengelola 63 variasi menu kuliner, mengakomodasi pilihan layanan Dine In dan Take Away, metode pembayaran Tunai dan QRIS, serta mengintegrasikan manajemen stok, pencatatan riwayat transaksi, laporan penjualan periodik otomatis, hingga backup basis data. Pepngujian aplikasi dilakukan dengan metode Black Box Testing dan menunjukan hasil bahwa seluruh fitur fungsional berjalan sesuai spesifikasi (100% valid). Penerapan aplikasi ini berhasil meningkatkan efisiensi operasional secara signifikan, mengeliminiasi kesalahan perhitungan manual, mempercepat penyusunan laporan penjualan harian, serta menyediakan kualitas informasi manajemen yang akurat untuk mendukung pengambilan keputusan pengelola usaha.
Abstract:Kantor Wilayah Badan Pertanahan Nasional (BPN) Provinsi Jambi masih melakukan pengelolaan surat tugas dan monitoring tugas pegawai secara manual sehingga menghambat pengelolaan data, pemantauan progres pekerjaan, dan penyampaian…
yampaian informasi. Penelitian ini bertujuan merancang dan membangun Sistem Informasi Surat Tugas (SITUGAS) berbasis web untuk meningkatkan efektivitas dan efisiensi pengelolaan surat tugas. Pengumpulan data dilakukan melalui observasi, wawancara, dokumentasi, dan studi literatur. Pengembangan sistem menggunakan metode Prototype, sedangkan pengujian dilakukan dengan Black Box Testing menggunakan teknik Equivalence Partitioning (EP). Sistem dikembangkan menggunakan PHP dan MySQL. Hasil penelitian menunjukkan bahwa SITUGAS mampu mempermudah pengelolaan data surat tugas, monitoring pekerjaan, pencarian data, dan penyajian informasi secara lebih cepat, akurat, efektif, dan terintegrasi. Hasil pengujian juga menunjukkan bahwa seluruh fungsi utama sistem berjalan sesuai dengan kebutuhan pengguna.
The Regional Office of the National Land Agency (BPN) of Jambi Province still manages task assignments manually, making it difficult to manage data, monitor work progress, and deliver information. This study aims to design and develop a web-based Task Assignment Information System (SITUGAS) to improve the effectiveness and efficiency of task assignment management. Data were collected through observation, interviews, documentation, and literature studies. The system was developed using the Prototype method and tested using Black Box Testing with the Equivalence Partitioning (EP) technique. The application was developed using PHP and MySQL. The results show that SITUGAS facilitates task assignment management, work monitoring, data retrieval, and information delivery in a faster, more accurate, effective, and integrated manner. The testing results also indicate that all main system functions operate according to user requirements.
Abstract:This study aims to analyze the production process in increasing the production capacity of red bricks at UD. Alwin, located in Hilinaa Village, Gunungsitoli District. The focus of the study is directed at the production…
stages starting from clay processing, molding, drying, to firing, as well as improvement efforts made to increase production capacity. The research method used is a qualitative method with data collection techniques through observation, interviews, and documentation. The results of the study indicate that the production process implemented by UD. Alwin is still dominated by the use of manual tools and traditional methods. This has an impact on limited production capacity and high dependence on weather conditions, especially in the drying stage. The main obstacles faced are weather factors, limited labor, and minimal modernization of production equipment. However, the synergy between the owner and employees in identifying problems and formulating solutions is a major strength in maintaining business continuity. Overall, improvements in the production process have been proven to have a positive impact on increasing production capacity, although not optimal. Thus, this study concludes that the increase in red brick capacity at UD. Alwin is greatly influenced by the effectiveness of production process management. The recommendations given are the need for innovation in the use of appropriate technology, improving workforce skills, and more efficient work time management to support business desires and competitiveness.
Abstract:Dinas Perhubungan Provinsi Jambi saat ini menggunakan aplikasi absensi berbasis mobile yang diterapkan secara terpusat di lingkungan Pemerintah Provinsi Jambi. Namun, sistem tersebut masih memiliki keterbatasan dalam pengelolaan…
gelolaan data absensi dan laporan internal. Penelitian ini bertujuan merancang Sistem Informasi Absensi Kepegawaian berbasis website menggunakan metode Prototype. Perancangan sistem dilakukan dengan Use Case Diagram dan Activity Diagram. Hasil penelitian menunjukkan bahwa sistem mampu mendukung absensi masuk dan pulang, pengelolaan data pegawai, rekapitulasi kehadiran, serta penyajian laporan secara lebih efektif dan terintegrasi.
The Jambi Provincial Transportation Agency currently uses a centralized mobile-based attendance application. However, the system still has limitations in managing attendance data and internal reports. This study aims to design a web-based Employee Attendance Information System using the Prototype method. The system was modeled using Use Case Diagrams and Activity Diagrams. The results show that the system supports employee check-in and check-out processes, employee data management, attendance recapitulation, and reporting more effectively and in an integrated manner.
Abstract:Dinas Perhubungan Provinsi Jambi masih menghadapi kendala dalam pengelolaan surat masuk, surat keluar, dan disposisi yang dilakukan secara konvensional sehingga kurang efisien dan berisiko menimbulkan penumpukan dokumen.…
Penelitian ini bertujuan merancang Sistem Informasi Persuratan berbasis website untuk meningkatkan efektivitas pengelolaan administrasi. Sistem dikembangkan menggunakan metode Prototype dengan pemodelan Use Case Diagram dan Activity Diagram. Hasil penelitian menunjukkan bahwa sistem mampu mempermudah pengelolaan surat, disposisi digital, pengarsipan dokumen, serta penyampaian informasi secara lebih cepat dan terintegrasi.
The Jambi Provincial Transportation Agency still faces challenges in managing incoming mail, outgoing mail, and dispositions through conventional processes, resulting in inefficiency and document accumulation risks. This study aims to design a web-based Correspondence Information System to improve administrative management effectiveness. The system was developed using the Prototype method and modeled with Use Case Diagrams and Activity Diagrams. The results show that the system facilitates correspondence management, digital disposition, document archiving, and information delivery in a faster and more integrated manner.
Abstract:Dismenore adalah nyeri perut bagian bawah saat menstruasi akibat peningkatan hormon prostaglandin, yang menyebabkan kontraksi otot uterus. Di Pondok Pesantren Darul Falah, banyak siswi mengalami nyeri haid yang mengganggu…
u aktivitas sehari-hari. Dari 10 orang yang teridentifikasi mengalami nyeri haid, semuanya mengaku tidak mengetahui cara mengatasi nyeri haid tanpa obat, sehingga pemberian edukasi tentang senam dismenore adalah solusi yang tepat untuk menyelesaikan permasalahan mitra.
Abstract:Perkembangan motorik halus pada anak usia dini merupakan fondasi penting bagi kesiapan belajar dan kemandirian dalam aktivitas akademik maupun kehidupan sehari-hari. Pengalaman sensorik berbasis tekstur dipandang memiliki…
i potensi dalam memperkuat koordinasi otot-otot kecil melalui aktivitas manipulatif yang bermakna. Penelitian ini bertujuan untuk mengeksplorasi bentuk implementasi, proses pelaksanaan, dan dampak penggunaan media sensorik berbasis tekstur dalam menstimulasi motorik halus anak usia empat sampai lima tahun di PAUD Plmboyan 3 Karawang Barat. Penelitian menggunakan pendekatan kualitatif dengan jenis deskriptif-eksploratif. Subjek penelitian adalah anak usia empat sampai lima tahun, dengan informan guru kelas dan kepala sekolah. Teknik pengumpulan data dilakukan melalui observasi partisipatif, wawancara mendalam, dan dokumentasi, kemudian dianalisis menggunakan model interaktif melalui reduksi data, penyajian data, dan penarikan kesimpulan. Hasil penelitian menunjukkan bahwa implementasi media tekstur melalui tahap pengenalan, eksplorasi bebas, dan kegiatan terarah secara konsisten meningkatkan koordinasi jari, ketepatan gerak manipulatif, serta keberanian anak dalam mengeksplorasi permukaan yang beragam. Peran guru yang memberikan pendampingan proporsional turut memperkuat efektivitas stimulasi. Implikasi penelitian ini menegaskan bahwa variasi tekstur dapat diposisikan sebagai komponen pedagogis dalam pembelajaran multisensori, sekaligus menjadi rujukan praktis bagi guru PAUD dalam merancang kegiatan yang mendukung perkembangan motorik halus secara sistematis.
Abstract:This research was motivated by the scarcity of Indonesian language teaching materials for foreign speakers (BIPA). The large interest of foreigners in learning Indonesian is still hampered by the lack of availability of…
BIPA teaching materials. This limited teaching material is an important problem that teachers often face in BIPA learning activities. Therefore, the development of BIPA teaching materials is urgently needed. The problems studied in this research are (1) characteristics of BIPA 1 teaching materials currently used in BIPA learning, (2) development of BIPA 1 teaching materials based on the Animaker application as alternative teaching materials in BIPA learning, (3) feasibility of developing BIPA teaching materials 1 based on the Animaker application in BIPA learning, and (4) the effectiveness of developing BIPA 1 teaching materials based on the Animaker application based on BIPA learners' understanding. This research uses a Research and Development (R&D) approach. This research uses three data collection techniques, namely observation, questionnaires, and documentation to obtain data on the needs for developing teaching materials and evaluating teaching material prototypes. The data sources consist of BIPA teachers, BIPA students and expert lecturers. Data analysis in this research uses descriptive qualitative which consists of data presentation and data conclusions. The results of this research are that BIPA students often feel bored and confused by teaching materials that are only presented in the form of textbooks and very short material. Therefore, teaching materials need to be developed in accordance with Widodo and Jasmadi's theory of teaching material characteristics so that they can support independent learning, deeper understanding, contextualization of material, increased motivation, comprehensive language skills, adaptation to technological developments, learning flexibility, and strengthening skills. grammar. The development of teaching materials through Animaker shows the dominance of changes in substantial and visual aspects, which shows a comparison of characteristics between original and developed teaching materials. The teaching materials developed are more interactive and communicative, so that they can reduce boredom, increase understanding of the material, and increase enthusiasm for learning Indonesian for students
Abstract:This research aims to develop an interactive learning media based on the Canva Magic application to improve the short story writing skills of grade IX students of SMP Negeri 2 Barombong. The media development process follows…
ollows the 4D (Define, Design, Develop, Disseminate) model, starting with an analysis of the needs of students and teachers that shows students' tendency towards visual and interactive learning media. This media is designed to present short story writing material in an interesting and easy-to-understand way. The research methods used in this study are research and development or Research and Development (R&D) with descriptive quantitative analysis methods, data collection techniques include media validation questionnaires, practical observations, and short story writing skills tests before (pretest) and after the use of media (posttest). This media prototype is designed with excellent features such as storyline templates, character illustrations, and interactive and visual step-by-step guides. The results of expert validation show a very high level of validity in the material and media aspects. The practicality test showed that the score increased from 0.73 (practical) to 0.97 (very practical). The results of the effectiveness test showed a significant increase in the short story writing skill score, with an average pretest score of 65 and the posttest increased to 90-98. So, it can be concluded that Canva Magic learning media with the AI-based Magic Write feature is effective and practical to improve short story writing skills in a creative, systematic, and meaningful way for students.