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Showing 3 articles found for "Sensation"

The Relationship Between Sensation Seeking, Conformity, and Decision-Making Among Early Adult Female Vaporizer Users in Bogor City

Fadilah, Farhan, Aminah Alfalathi, Siti, Mayra, Zara
Abstract: A vaporizer is a type of device designed to convert nicotine into vapor without direct combustion. The decision to use this device is influenced by several factors, including sensation seeking and conformity. This study… aims to (1) examine the relationship between sensation seeking, conformity, and decision-making, (2) explore the relationship between sensation seeking and decision-making, and (3) investigate the relationship between conformity and decision-making among early adult female vaporizer users in Bogor City. The study utilized purposive incidental sampling, with a sample of 66 female respondents aged 20–25 years residing in Bogor City. The research instruments included the Sensation Seeking Scale (r=0.718), Conformity Scale (r=0.740), and Decision-Making Scale (r=0.728). Data were analyzed using multiple linear regression and partial correlation analysis.

ASUHAN KEPERAWATAN PADA Tn.M SKIZOFRENIA HALUSINASI PENDENGARAN DENGAN INTERVENSI MENGONTROL HALUSINASI BERCAKAP-CAKAP DENGAN ORANG LAIN DI RUMAH SAKIT DR. RM SOEDJARWADI KLATEN

Fikri Wiliyanto, Fida Dyah Puspasari, Sudiarto
Abstract: In Indonesia, the prevalence of schizophrenia/psychosis is around 6.7 per 1000 households. Hallucinations are a condition that befalls individuals with mental disorders which results in changes in the patient's subjective… e perception, which is characterized by the patient experiencing sensations such as sound, sight, taste and touch without any clear stimulation. If not treated immediately, the symptoms will get worse and can cause harm. self. One effective method for controlling schizophrenia is to encourage people to interact or converse with other people. The benefit of the activity is that it prevents hallucinations from occurring. The aim of the research is to determine the description of nursing care for patients with schizophrenic auditory hallucinations with a focus on the act of conversing with other people. Using descriptive methods by managing patients arranged in nursing care, functions to create systematic, real and precise descriptions of the facts.  The results of focused therapeutic actions on conversing with other people for 3 days can reduce the signs and symptoms of auditory hallucinations. This is proven when conversing with other people, the patient focuses on the conversation and can avoid whispers that are not real to the patient. It was concluded that the technique of conversing with other people can prevent signs and symptoms of auditory hallucinations.

DEVELOPMENT OF VIRTUAL REALITY APPLICATION FOR DESKTOP COMPUTER ASSEMBLY

Sapta, Andy, Mansur, Hamsi, Hakim, Abdul, Agung, Muhammad, Dalu, Zaudah Cyly Arrum
Abstract: Abstract: Both hardware and software technologies offer their advantages in helping to facili- tate student learning activities. Virtual reality technology allows users to interact directly with  the virtual reality environment,… ironment, giving the effect of a pleasant learning sensation because it pro- vides direct experience for students to actively do desktop computer assembly practicum inde- pendently and guided. This research is R & D (Research and Development), which aims to pro- duce a product as a desktop computer assembly virtual reality learning application. This re- search procedure adapts the Lee & Owens development model. The subjects of this research  were students at the Open University, Makassar State University, and Lambung Mangkurat  University. The results showed that using Virtual Reality in desktop computer assembly can  provide extraordinary experiences to users, bridging the gap between the real and virtual worlds.  This is achieved through specially designed hardware to create a virtual environment that re- sembles the actual reality or even creates an entirely new reality.  Keywords: desktop computer; assembly; virtual reality       Abstrak: Teknologi perangkat keras (hardware) maupun lunak (software) menawarkan  keunggulannya dalam membantu memfasilitasi aktivitas belajar dan pembelajaran ma- hasiswa. Teknologi virtual reality memiliki kemampuan bagi penggunanya untuk dapat  melakukan interaksi langsung dengan lingkungan realitas maya, memberi efek sensasi  pembelajaran yang menyenangkan karena memberikan pengalaman langsung bagi ma- hasiswa untuk aktif melakukan pratikum perakitan computer desktop secara mandiri  maupun terbimbing. Penelitian ini adalah R & D (Research and Development) yang ber- tujuan untuk menghasilkan suatu produk yaitu berupa aplikasi pembelajaran virtual real- ity perakitan computer desktop. Prosedur penelitian ini mengadaptasi model pengem- bangan Lee & Owens. Subjek penelitian ini adalah mahasiswa pada Universitas Ter- buka,  Universitas  Negeri  Makassar,  dan  Unibversitas  Lambung  Mangkurat.  Hasil  penelitian diperoleh bahwa penggunaan Virtual Reality dalam perakitan computer desk- top mampu memberikan pengalaman luar biasa kepada pengguna, menjembatani jurang  antara dunia nyata dan dunia maya. Hal ini dicapai melalui penggunaan perangkat keras  yang dirancang khusus untuk menciptakan lingkungan virtual yang menyerupai realitas  sebenarnya atau bahkan menciptakan realitas yang sama sekali baru.  Kata kunci: computer desktop; perakitan; virtual reality