Abstract:Abstract: The literacy and numeracy achievements of elementary school students in Indonesia still face various challenges, despite showing an upward trend based on the results of the National Assessment. One cause is the…
implementation of conventional and less interactive learning models. This community service activity aims to develop and train the use of the interactive Learning Management System (LMS) kelaspetualang.com integrated with Scratch-based educational games to support literacy and numeracy learning at SD Negeri 067240 Medan. The implementation method used an interactive workshop based on practice-based learning that included needs analysis, material development, training, implementation, mentoring, and evaluation. The activity participants consisted of 20 teachers. The evaluation was conducted using a 1–5 Likert scale questionnaire to measure understanding, interest, and effectiveness of the activity. The results of the activity showed that 18 teachers successfully developed and uploaded game-based teaching materials to the LMS, while two teachers experienced technical difficulties with the device. The evaluation results showed a very good level of understanding and enthusiasm, especially regarding interest in developing game-based learning media, although further mentoring is still needed on technical aspects. This activity has been proven to improve teachers' digital competence and literacy and has the potential to enrich literacy and numeracy learning in an innovative way.
Keywords: educational; games; scratch; literacy; numeracy
Abstrak: Capaian literasi dan numerasi siswa sekolah dasar di Indonesia masih menghadapi berbagai tantangan, meskipun menunjukkan tren peningkatan berdasarkan hasil Asesmen Nasional. Salah satu penyebabnya adalah penerapan model pembelajaran yang masih konvensional dan kurang interaktif. Kegiatan pengabdian kepada masyarakat ini bertujuan untuk mengembangkan dan melatih pemanfaatan Learning Management System (LMS) interaktif kelaspetualang.com yang terintegrasi dengan game edukatif berbasis Scratch guna mendukung pembelajaran literasi dan numerasi di SD Negeri 067240 Medan. Metode pelaksanaan menggunakan workshop interaktif berbasis practice-based learning yang meliputi analisis kebutuhan, pengembangan materi, pelatihan, implementasi, pendampingan, dan evaluasi. Peserta kegiatan terdiri atas 20 guru. Evaluasi dilakukan menggunakan kuesioner skala Likert 1–5 untuk mengukur pemahaman, minat, dan efektivitas kegiatan. Hasil kegiatan menunjukkan bahwa 18 guru berhasil mengembangkan dan mengunggah materi ajar berbasis game ke dalam LMS, sementara dua guru mengalami kendala teknis perangkat. Hasil evaluasi menunjukkan tingkat pemahaman dan antusiasme yang sangat baik, terutama pada minat pengembangan media pembelajaran berbasis game, meskipun masih diperlukan pendampingan lanjutan pada aspek teknis. Kegiatan ini terbukti meningkatkan kompetensi dan literasi digital guru serta berpotensi memperkaya pembelajaran literasi dan numerasi secara inovatif.
Kata kunci: pendidikan; permainan; Scratch; literasi; numerasi.
Abstract:Abstract: Digitalization 5.0 has opened wide opportunities for students to build digital-based startups. However, many student startups face challenges in financial management, developing a Minimum Viable Product (MVP),…
and ensuring business sustainability. This program aims to implement Digital Business Incubation as a strategy for developing student digital startups. The methods used include observation, tenant selection, interviews, and intensive mentoring for incubation program participants. As a result of the selection process, 14 businesses were chosen to be incubated, consisting of service-based and product-based ventures. The program is designed to provide entrepreneurship training, financial management workshops, business legality assistance, investor networking opportunities, and technological support. The outcomes of the program indicate that through digital incubation, average 77,91% of the participating students were able to enhance their digital entrepreneurship skills, strengthen their business models, and optimize the potential for business sustainability. Therefore, Digital Business Incubation has proven to be an effective mechanism for fostering the growth of student digital startups that are adaptive, innovative, and competitive in the digital economy era.
Keywords: bussiness digital, enterprise, student, service
Abstrak: Digitalisasi 5.0 telah membuka peluang luas bagi mahasiswa untuk membangun usaha rintisan (startup) berbasis digital. Namun, banyak startup mahasiswa menghadapi tantangan dalam hal pengelolaan keuangan, Minimum Viable Product, dan keberlanjutan usaha. Program ini bertujuan untuk mengimplementasikan program Digital Business Incubation sebagai strategi pengembangan startup digital mahasiswa. Metode yang digunakan meliputi observasi, seleksi tenant, wawancara, serta pendampingan intensif terhadap peserta program inkubasi. Dari hasil seleksi terpilih 14 usaha yang akan diinkubasi yang terdiri dari usaha yang bergerak dibidang jasa dan produk. Program ini dirancang untuk memberikan pembinaan kewirausahaan, pelatihan keuangan, pendampingan legalitas usaha, akses bersama investor, serta dukungan teknologi. Hasil program ini menunjukkan bahwa melalui inkubasi digital, rata rata 77,91% mahasiswa mampu meningkatkan keterampilan wirausaha digital, memperkuat model bisnis, serta mengoptimalkan potensi keberlanjutan usaha. Dengan demikian, Inkubasi bisnis digital terbukti menjadi mekanisme efektif dalam mendorong lahirnya startup digital mahasiswa yang adaptif, inovatif, dan berdaya saing di era ekonomi digital.
Kata kunci: bisnis, mahasiswa, jasa, startup digital
Abstract:Abstract: English proficiency from an early age plays a significant role in shaping the competence of the younger generation to face global challenges. At Sanggar Belajar Tembesi Sidomulyo, English learning is not yet optimal…
timal because the teachers lack a for-mal educational background in the field, causing students to have difficulty mastering basic vocabulary, pronunciation, and understanding instructions. This research aims to address this problem by implementing an Activity Based Learning (ABL) approach, which emphasizes active student involvement through direct activities such as games, songs, visual simulations, and pronunciation exercises. This activity was carried out in four sessions on July 22, July 25, July 29, and August 4, 2025. Evaluation results indi-cate notable improvement. Among the five participating students, four students (80%) showed an average 20% increase in basic vocabulary mastery compared to pre-activity levels. Ninety percent demonstrated clearer pronunciation, and all students (100%) re-ported feeling enthusiastic and more motivated to learn. These findings confirm that the Activity Based Learning (ABL) approach is effective in enhancing participation and learning motivation while creating an enjoyable and meaningful learning experience. All students expressed interest in joining similar activities in the future.
Keywords: activity-based learning; early english acquisition; vocabulary development; community service program; learner motivation; pronunciation improvement.
Abstrak: Penguasaan Bahasa Inggris sejak usia dini memiliki peran penting dalam membentuk kompetensi generasi muda untuk menghadapi tantangan global di masa depan. Di Sanggar Belajar Tembesi Sidomulyo, pengajaran Bahasa Inggris belum optimal karena pengajar tidak memiliki latar belakang pendidikan formal di bidang tersebut, sehingga siswa mengalami kesulitan dalam penguasaan kosakata dasar, pelafalan, serta pemahaman instruksi. Penelitian ini bertujuan untuk mengatasi masalah tersebut dengan menerapkan pendekatan. Activity Based Learning (ABL), yang menekankan keterlibatan aktif siswa melalui aktivitas langsung seperti permainan, lagu, dan latihan pelafalan. Kegiatan ini dilaksanakan dalam empat sesi pada tanggal 22 Juli, 25 Juli, 29 Juli, dan 4 Agustus 2025. Hasil evaluasi menunjukkan peningkatan yang signifikan. Dari lima siswa peserta, empat siswa (80%) mengalami peningkatan penguasaan kosakata dasar rata-rata 20% dibandingkan sebelum kegiatan. Sebanyak 90% siswa menunjukkan per-baikan pelafalan, dan seluruh peserta (100%) menyatakan merasa senang serta lebih termotivasi mengikuti pembelajaran.Temuan ini membuktikan bahwa pendekatan Activity Based Learning (ABL) efektif dalam meningkatkan partisipasi dan motivasi belajar, sekaligus menciptakan pengalaman belajar yang menyenangkan dan bermakna. Seluruh siswa juga menyampaikan minat untuk mengikuti kegiatan serupa di masa mendatang.
Kata kunci: activity-based learning; keterlibatan siswa; pembelajaran bahasa inggris; pembelajaran anak usia dini; sanggar belajar sidomulyo.
Abstract:Abstract: This community service program was carried out to empower the Dazry Harapan Household Industry, a laundry perfume MSME in Jambi City. The partner faced two main problems: business management that was still manual…
al and unstructured production processes. The proposed solutions included the digitalization of transaction and stock recording through a web-based system, the preparation of Standard Operating Procedures (SOP) for production, and digital literacy training. The implementation method consisted of planning, training, mentoring, and evaluation, involving lecturers and students. The results showed that the program targets were achieved: 100% of transactions and stock were recorded digitally, production capacity increased by at least 50%, production cycle time was reduced by 30%, and there were indications of increased revenue and partner satisfaction. This program not only improved business efficiency and product quality consistency but also created a social impact by enhancing the digital literacy of the partner. Furthermore, the program contributes to the achievement of the SDGs (Goal 8: Decent Work and Economic Growth) and university performance indicators. In the future, the developed system is recommended to be integrated with e-commerce platforms to expand market access.
Keywords: community empowerment; digitalization; jambi city; sop production; stock management
Abstrak: Kegiatan pengabdian kepada masyarakat ini dilaksanakan untuk memberdayakan UMKM parfum laundry Dazry Harapan di Kota Jambi. Mitra menghadapi dua permasalahan utama, yaitu manajemen usaha yang masih manual dan proses produksi yang belum terstruktur. Solusi yang ditawarkan adalah digitalisasi pencatatan transaksi dan stok berbasis web, penyusunan Standar Operasional Prosedur (SOP) produksi, serta pelatihan literasi digital. Metode pelaksanaan meliputi perencanaan, pelatihan, pendampingan, dan evaluasi dengan melibatkan dosen dan mahasiswa. Hasil kegiatan menunjukkan tercapainya target program, yakni 100% pencatatan transaksi dan stok dilakukan secara digital, peningkatan kapasitas produksi minimal 50%, penurunan waktu siklus produksi sebesar 30%, serta adanya indikasi peningkatan omzet dan kepuasan mitra. Kegiatan ini tidak hanya meningkatkan efisiensi usaha dan konsistensi kualitas produk, tetapi juga memberikan dampak sosial berupa peningkatan literasi digital mitra. Selain itu, program ini berkontribusi pada pencapaian SDGs (Tujuan 8: Pekerjaan Layak dan Pertumbuhan Ekonomi) dan IKU perguruan tinggi. Ke depan, sistem digital ini direkomendasikan untuk dikembangkan lebih lanjut melalui integrasi dengan e-commerce guna memperluas akses pasar.
Kata kunci: digitalisasi; kota jambi; manajemen stok; pemberdayaan masyarakat; sop produksi
Abstract:Abstract: Oyster mushroom cultivation in Bulurokeng Village, Makassar, can be an alternative to empower local communities to be more productive. The main problems experienced by partners are the use of manual and simple…
tools, which slows oyster mushroom production, the lack of bookkeeping in accordance with Financial Accounting Standards, and suboptimal marketing. The method used by the community service team as a form of solution to the problems faced by partners is to provide appropriate technological tools and provide training, outreach, and conduct focus group discussions. The role of technology is expected to have an impact in building community innovation. The results of this activity show that productivity in oyster mushroom production has increased by 300%, partners are able to make simple bookkeeping according to SAK and partners have new packaging equipped with labels that are marketed online.
Keywords: oyster mushrooms; packaging; marketing; business bookkeeping; productivity
Abstrak: Budidaya jamur tiram di Kelurahan Bulurokeng Makassar, mampu menjadi alternatif dalam memberdayakan masyarakat lokal agar lebih produktif. Permasalahan utama yang dialami mitra adalah penggunaan alat yang masih manual dan sederhana sehingga memperlambat produksi jamur tiram, belum ada pembukuan sesuai Standar Akuntansi Keuangan serta pemasaran yang tidak dilakukan secara optimal. Adapun metode yang dilakukan tim pengabdian sebagai bentuk solusi dari permasalahan yang dihadapi mitra yaitu dengan memberikan alat teknologi tepat guna dan memberikan pelatihan, sosialisasi serta melakukan focus group discussion. Peran teknologi diharapkan memberi dampak dalam rangka membangun masyarakat dalam berinovasi. Hasil dari kegiatan ini menunjukkan produktivitas dalam produksi jamur tiram meningkat sebesar 300%, mitra mampu membuat pembukuan sederhana sesuai SAK dan mitra memiliki kemasan baru dilengkapi label yang dipasarkan secara online.
Kata kunci: jamur tiram; kemasan; pemasaran; pembukuan usaha; produktivitas
Abstract:Abstract: This community service describes the implementation of artificial intelligence (AI)-based learning media training for elementary school teachers at the UPTD SDN 010106 Sei Silau Barat, Setia Janji. The background…
nd of the activity is the limited understanding and skills of teachers in utilizing AI applications (e.g., ImageFX, Canva AI, and ChatGPT) to create interesting, interactive, and student-specific learning media. The implementation method includes three stages: preparation (interviews & needs observations), implementation (face-to-face workshops, demonstrations, and supervised independent practice), and evaluation (pre-post surveys and work assessments). This can be seen from the results of the pre-test and post-test conducted at the beginning and end of the training, from 31% pre-test to 88% post-test showing a significant difference. The results of this training showed a 57% increase in teachers' practical understanding, the development of AI-based teaching media in core subjects, and plans for sustainable adoption in the classroom. This activity contributes to improving educators' ICT competencies and encouraging the integration of modern technology in elementary schools.
Keywords: artificial intelligence; community service; elementary school teachers; imageFX; learning media; training.
Abstrak: Pengabdian ini mendeskripsikan pelaksanaan pelatihan media pembelajaran berbasis kecerdasan buatan (AI) bagi guru sekolah dasar di UPTD SDN 010106 Sei Silau Barat, Setia Janji. Latar belakang kegiatan adalah masih terbatasnya pemahaman dan keterampilan guru dalam memanfaatkan aplikasi AI (misalnya ImageFX, Canva AI, dan ChatGPT) untuk membuat media ajar yang menarik, interaktif, dan sesuai karakteristik siswa. Metode pelaksanaan meliputi tiga tahap: persiapan (wawancara & observasi kebutuhan), pelaksanaan (workshop tatap muka, demo, dan praktik mandiri tersupervisi), serta evaluasi (pre–post survey dan penilaian karya). Hal ini dapat diliat dari hasil pre-test dan post-test yang dilakukan di awal dan di akhir pelatihan, dari 31% pre-test ke angka 88% post-test menunjukan perbedaan yang signifikan. Hasil pelatihan ini menunjukkan peningkatan sebesar 57% pada pemahaman praktis guru, penyusunan media ajar berbasis AI pada mata pelajaran inti, serta rencana adopsi berkelanjutan di kelas. Kegiatan ini berkontribusi pada peningkatan kompetensi TIK pendidik dan mendorong integrasi teknologi modern di sekolah dasar.
Kata kunci: guru SD; imageFX; kecerdasan buatan; media pembelajaran; pelatihan; pengabdian masyarakat.
Abstract:Abstract: This activity aims to enhance students’ competence in understanding the basic concepts of computer networks as well as mastering the skills of network installation and configuration. The main problems faced by…
y the students include limited learning resources, lack of practice-based training, and minimal access to adequate networking equipment, resulting in low readiness to enter the industrial workforce. This program provides a solution through a learning approach that combines theoretical instruction, hands-on practice, and case studies aligned with industry demands. The activities include preparation of training materials, implementation of training across four main sessions, and a final evaluation through both theoretical and practical examinations. The expected outcomes of this program include improved student competencies, the development of training modules, certificates of participation, and comprehensive documentation for evaluation and publication purposes. Through this program, it is expected that TKJ vocational students will be better prepared to enter the workforce and possess skills that are relevant to current advancements in computer networking technology.
Keywords: evaluation; industry; network; competence; training;
Abstrak: Kegiatan ini bertujuan untuk meningkatkan kompetensi siswa dalam memahami konsep dasar jaringan komputer serta menguasai keterampilan instalasi dan konfigurasi jaringan. Permasalahan utama yang dihadapi siswa adalah keterbatasan sumber belajar, kurangnya pelatihan berbasis praktik, dan minimnya akses terhadap perangkat jaringan yang memadai, yang mengakibatkan rendahnya kesiapan mereka dalam memasuki dunia industri. Kegiatan ini menawarkan solusi melalui pendekatan pembelajaran berbasis teori, praktik langsung, dan studi kasus yang relevan dengan kebutuhan industri. Kegiatan ini mencakup persiapan materi, pelaksanaan pelatihan dalam empat sesi utama, serta evaluasi akhir melalui ujian teori dan praktik. Luaran yang diharapkan dari program ini meliputi peningkatan kompetensi siswa, pembuatan modul pelatihan, sertifikat serta dokumentasi kegiatan sebagai bahan evaluasi dan publikasi. Dengan terlaksananya program ini, diharapkan siswa SMK TKJ lebih siap menghadapi dunia kerja serta memiliki keterampilan yang relevan dengan perkembangan teknologi jaringan komputer.
Kata kunci: evaluasi; industri; jaringan; kompetensi; pelatihan
Abstract:Abstract: The rapid development of digital technology brings various benefits as well as challenges, one of which is the increasing risk of cyber threats and personal data breaches. The digital community, particularly participants…
rticipants at LKP Mutiara Informatika in Asahan Regency, requires a fundamental understanding and skills in protecting personal data and recognizing cyber threats. This community service program aims to provide educational and practical training on personal data protection and cybersecurity. The implementation methods include material delivery, interactive discussions, and practical simulations using real case studies. This program enhanced participants’ understanding of digital privacy, online fraud, and the use of basic security tools. Participants were also able to identify preventive measures to protect their digital accounts. Through this training, the community is better prepared to face the challenges of the technological era and to serve as agents of cybersecurity literacy, while also emphasizing the importance of synergy between education and technology in building safe and responsible digital awareness.
Keywords: personal data; cybersecurity; digital community
Abstrak: Perkembangan teknologi digital yang pesat membawa berbagai manfaat sekaligus tantangan, salah satunya adalah meningkatnya risiko terhadap keamanan siber dan kebocoran data pribadi. Masyarakat digital, khususnya peserta di LKP Mutiara Informatika Kabupaten Asahan, membutuhkan pemahaman dan keterampilan dasar dalam melindungi data pribadi serta mengenali ancaman siber. Kegiatan pengabdian kepada masyarakat ini bertujuan untuk memberikan pelatihan yang bersifat edukatif dan aplikatif mengenai perlindungan data pribadi dan keamanan siber. Metode pelaksanaan meliputi penyampaian materi, diskusi interaktif, dan simulasi praktik menggunakan studi kasus nyata. Kegiatan ini meningkatkan pemahaman peserta tentang privasi digital, penipuan online, serta penggunaan perangkat pengaman dasar. Peserta juga mampu mengenali langkah pencegahan untuk melindungi akun digital. Dengan pelatihan ini, masyarakat lebih siap menghadapi tantangan era teknologi dan berperan sebagai agen literasi keamanan siber, sekaligus menegaskan pentingnya sinergi edukasi dan teknologi dalam membangun kesadaran digital yang aman.
Kata kunci: data pribadi; keamanan siber; masyarakat digital
Abstract:Abstract: This training was organized to address the challenges faced by students at LKP Mutiara Informatika in Kisaran in producing coherent and accurate English writing. English writing skills are essential in the global…
al era but are often hindered by limitations in grammar, vocabulary, and structure. This community service program aimed to enhance students' writing abilities through the utilization of Artificial Intelligence (AI). The training method included interactive sessions, demonstrations of popular AI tools (e.g., Grammarly, ChatGPT, and Gemini), and hands-on practice in composing paragraphs and essays. The results showed a significant improvement in the students' grammatical accuracy, vocabulary richness, and coherence. The training also boosted the participants' confidence in writing. Implicitly, this program contributes to workforce readiness and digital literacy, offering a training model that can be replicated in other institutions. However, ongoing challenges must be addressed, particularly the risk of over-reliance on AI and the importance of further training to preserve authenticity and critical thinking in writing.
Keywords: artificial intelligence (AI); writing skills; english language
Abstrak: Pelatihan diselenggarakan untuk mengatasi tantangan peserta didik LKP Mutiara Informatika di Kisaran dalam menghasilkan tulisan Bahasa Inggris yang koheren dan akurat. Keterampilan menulis Bahasa Inggris esensial di era global, namun seringkali terhambat oleh keterbatasan tata bahasa, kosakata, dan struktur. Kegiatan pengabdian masyarakat ini bertujuan meningkatkan kemampuan menulis peserta didik melalui pemanfaatan Kecerdasan Buatan (AI). Metode pelatihan meliputi sesi interaktif, demonstrasi penggunaan tools AI populer (misalnya, Grammarly, ChatGPT, dan Gemini), serta praktik langsung penyusunan paragraf dan esai. Hasilnya menunjukkan peningkatan signifikan pada akurasi tata bahasa, kekayaan kosakata, dan koherensi tulisan peserta didik. Pelatihan ini juga membangun kepercayaan diri peserta dalam menulis. Secara implisit, program ini berkontribusi pada kesiapan tenaga kerja dan penguasaan teknologi digital, serta menawarkan model pelatihan yang dapat direplikasi di institusi lain. Namun, tantangan berkelanjutan perlu diwaspadai, terutama risiko ketergantungan berlebih pada AI dan pentingnya pelatihan lanjutan untuk menjaga otentisitas dan pemikiran kritis dalam menulis.
Kata kunci: kecerdasan buatan (AI); keterampilan menulis; bahasa inggris
Abstract:Abstract: Home industries producing palm sugar from oil palm sap in several rural areas continue to face various challenges, particularly in product marketing. Limited access to technology, lack of knowledge about digital…
l marketing, and dependence on local markets are the main obstacles in increasing sales productivity. This community engagement activity aims to provide assistance and training to home industry actors so they can utilize digital media as a broader and more effective marketing tool. A participatory approach is implemented in this activity through counseling, hands-on training, and technical assistance in creating digital content, using social media, and accessing e-commerce platforms. Evaluation was conducted through interviews and surveys with business actors before and after the training. The results of the program show an improvement in participants’ understanding of digital marketing, their ability to create promotional content, and success in reaching a wider market. The conclusion of this activity is that digital marketing has a positive impact on increasing the sales productivity of palm sugar and opens up more competitive and sustainable business opportunities for local industry players.
Keywords: home industry; palm sugar; oil palm; digital marketing
Abstrak: Home industri pengrajin gula merah kelapa sawit di beberapa wilayah pedesaan masih menghadapi berbagai permasalahan, terutama dalam aspek pemasaran produk. Keterbatasan akses terhadap teknologi, kurangnya pemahaman tentang pemasaran digital, serta bergantungnya penjualan pada pasar lokal menjadi hambatan utama dalam meningkatkan produktivitas penjualan. Kegiatan pengabdian ini bertujuan untuk memberikan pendampingan dan pelatihan kepada pelaku usaha home industri agar mampu memanfaatkan media digital sebagai sarana pemasaran yang lebih luas dan efektif. Metode yang digunakan dalam kegiatan ini adalah pendekatan partisipatif melalui penyuluhan, pelatihan langsung, serta pendampingan teknis dalam pembuatan konten digital, penggunaan media sosial, dan platform e-commerce. Evaluasi dilakukan melalui wawancara dan survei terhadap pelaku industri sebelum dan sesudah pelatihan. Hasil pendampingan menunjukkan peningkatan pemahaman pelaku usaha terhadap pemasaran digital, kemampuan membuat konten promosi, serta keberhasilan dalam menjangkau pasar yang lebih luas. Simpulan dari kegiatan ini adalah bahwa pemasaran digital memberikan dampak positif terhadap peningkatan produktivitas penjualan gula merah kelapa sawit, serta membuka peluang usaha yang lebih kompetitif dan berkelanjutan bagi pelaku industri lokal.
Kata kunci: home industri; gula merah; kelapa sawit; pemasaran digital