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Showing 54 articles found for "Phase"

Pelatihan Media Pembelajaran Interaktif Berbasis AI Dan H5P Bagi Guru MAN Surabaya

Sutarso, Yudi, Iramani, Rr., Nasution, Zubaidah, Lestari, Wiwik, Karyawan, M. Anang, Al Hafidz, Muhammad
Abstract: Abstract : The rapid advancement of Artificial Intelligence (AI) in secondary education demands teachers to enhance their digital competence to design adaptive and interactive learning experiences. However, preliminary observation… bservation at MAN Surabaya indicated limited AI literacy and minimal exposure to H5P-based interactive tools.This training aimed to enhance the digital competence of MAN Surabaya teachers in utilizing Artificial Intelligence (AI) and H5P platform for developing interactive learning media. Using an ADDIE model-based capacity building approach, the training consisted of four phases: (1) needs assessment through pre-test, (2) conceptual training and hands-on practice, (3) mentoring for media development, and (4) outcome evaluation. Participants included 72 teachers from various subject backgrounds. Results demonstrated significant technological proficiency improvement: AI understanding increased by 11% (from 56% to 67%), while H5P awareness surged 58% (from 8% to 66%). Teachers successfully produced diverse interactive media including physics quizzes with instant feedback, visual-based 4P marketing materials, and psychology content using storytelling techniques. Keywords: AI; digital literacy; H5P; interactive learning media, teacher   Abstrak : Perkembangan pesat Artificial Intelligence (AI) dalam pendidikan menengah menuntut guru untuk meningkatkan kompetensi digital mereka guna merancang pengalaman pembelajaran yang adaptif dan interaktif. Namun, observasi awal di MAN Surabaya menunjukkan bahwa literasi AI masih terbatas serta paparan terhadap perangkat pembelajaran interaktif berbasis H5P masih minimal. Pelatihan ini bertujuan meningkatkan kompetensi digital guru MAN Surabaya dalam memanfaatkan Artificial Intelligence (AI) dan platform H5P untuk pengembangan media pembelajaran interaktif. Melalui pendekatan capacity building berbasis model ADDIE, pelatihan meliputi empat tahap: (1) asesmen kebutuhan melalui pre-test, (2) pelatihan konseptual dan praktik, (3) pendampingan pengembangan media, dan (4) evaluasi hasil. Peserta terdiri dari 72 guru dengan beragam latar belakang mata pelajaran. Hasil menunjukkan peningkatan signifikan dalam penguasaan teknologi: pemahaman AI meningkat 11% (dari 56% menjadi 67%), sedangkan pengenalan H5P melonjak 58% (dari 8% menjadi 66%). Guru berhasil memproduksi berbagai media interaktif seperti kuis fisika dengan umpan balik instan, materi strategi pemasaran 4P berbasis visual, dan konten psikologi dengan pendekatan storytelling. Kata kunci: AI;  H5P; guru;  literasi digital; media pembelajaran interaktif,

Pengenalan Jenis Kapal Melalui Aktivitas Mewarnai Pada Anak Usia Dini di Taman Penitipan Anak

Fajardini, Ridhani Anita, Nisazarifa, Adristi, Nursyifaulkhair, Desrilia, Maulidhia, Alief Nur Aisyi, Mahardika, Shultoni, Augustino, Immanuel Freddy
Abstract: Abstract: Introducing the maritime world to early childhood is an approach to developing awareness and knowledge of the role of the sea as a natural resource in Indonesia. This can be accomplished, for instance, by introducing… ducing different types of ships and using coloring pages and images as an engaging way to learn. The activity was carried out in one of the day care located in Surabaya, with the par-ticipation of young children between the ages of 1 to 3 years old. The method applied in this community service activity is an educational method using a participatory approach. The activity was carried out in a number of phases, including preliminary observation and partner coordination, the creation of educational materials in the form of illustrations of various ship types, brief explanation of ship introduction, and ship coloring activities. Based on the activities that have been done, the children gave a positive response to learning and coloring activities. Using pictures and hands-on activities, the children tend to remember the shape and name of the ship that has been explained previously more easily. Coloring activities encourage fine-motor skills development and children's creativity. Keywords: coloring; early childhood; maritime; ship   Abstrak: Pengenalan dunia maritim pada anak usia dini penting untuk menumbuhkan pengetahuan tentang peran laut sebagai sumber daya alam di Indonesia. Salah satu cara yang dapat dilakukan adalah melalui pengenalan jenis kapal dengan memanfaatkan media gambar dan aktivitas mewarnai sebagai bentuk pembelajaran visual yang menarik. Kegiatan pengabdian kepada masyarakat ini dilaksanakan di taman penitipan anak yang berlokasi di Surabaya dengan melibatkan anak usia dini berusia 1–3 tahun. Metode yang digunakan adalah metode edukatif dengan pendekatan partisipatif. Pelaksanaan kegiatan meliputi beberapa tahapan, yaitu observasi awal dan koordinasi dengan mitra, persiapan media pembelajaran berupa gambar jenis-jenis kapal, penyampaian materi pengenalan kapal secara singkat, serta aktivitas mewarnai gambar kapal. Hasil kegiatan menunjukkan bahwa anak-anak memberikan respons positif terhadap kegiatan yang dilakukan. Dengan bantuan media visual dan aktivitas langsung, anak-anak lebih mudah mengenali bentuk dan nama kapal. Selain itu, kegiatan mewarnai juga mendukung perkembangan motorik halus serta kreativitas anak. Kata kunci: anak usia dini; kapal; maritime; mewarnai

Counseling and Training to Improve The Level of Dental and Oral Health in Junior High School Taman Siswa Belawan Medan

Manja, Cek Dara, Nasution, Rini Octavia, Kartika, Dewi, Sitanggang, Maria NH
Abstract: SMP Taman Siswa Belawan Medan, North Sumatra, faces significant dental and oral health issues, particularly among students who suffer from cavities and periodontal problems. Additionally, anxiety about dental visits and… radiographic examinations further complicates efforts to improve oral health. This community service program aims to enhance knowledge and skills related to oral health through counseling, proper tooth-brushing training, and intra-oral radiographic examinations. The program was conducted in two phases: the first phase involved counseling and training, while the second phase focused on evaluation. The evaluation results indicated a significant increase in knowledge. In the pre-test, 28% of students had good knowledge, 56.67% had sufficient knowledge, and 15.33% had poor knowledge; following the intervention, 60% had good knowledge, 30.67% had sufficient knowledge, and 9.33% had poor knowledge. For teachers, the pre-test showed 52.94% with good knowledge, 47.06% with sufficient knowledge, and 0% with poor knowledge, which increased to 100% with good knowledge in the post-test. This program was effective in raising awareness and knowledge about oral hygiene, cavity prevention, and the importance of dental check-ups, which ultimately contributed to reducing the prevalence of dental problems among students and teachers, thereby improving overall oral health. Keywords: Counseling, Dental and Oral Health, Training    Abstrak: SMP Taman Siswa Belawan Medan, Sumatera Utara, menghadapi masalah kesehatan gigi dan mulut, terutama di kalangan siswa, yang banyak menderita gigi berlubang dan gangguan jaringan periodontal. Selain itu, kecemasan terhadap kunjungan ke dokter gigi dan pemeriksaan radiografi juga menjadi hambatan dalam upaya perbaikan kesehatan gigi. Program pengabdian masyarakat ini bertujuan untuk meningkatkan pengetahuan dan keterampilan kesehatan gigi melalui penyuluhan, pelatihan cara menyikat gigi yang benar, serta pemeriksaan radiografi intra-oral. Program ini dilaksanakan dalam dua tahap, yaitu tahap pertama berupa penyuluhan dan pelatihan, sedangkan tahap kedua adalah evaluasi. Hasil evaluasi menunjukkan peningkatan pengetahuan yang signifikan. Pada pretest, 28% siswa memiliki pengetahuan yang baik, 56.67% cukup, dan 15.33% kurang; sedangkan pada post-test, 60% memiliki pengetahuan baik, 30.67% cukup, dan 9.33% kurang. Pada guru, hasil pretest menunjukkan 52.94% memiliki pengetahuan baik, 47.06% cukup, dan 0% kurang, yang meningkat menjadi 100% pada post-test. Program ini terbukti efektif dalam meningkatkan pengetahuan tentang kebersihan gigi dan mulut, pencegahan gigi berlubang, serta pentingnya pemeriksaan gigi, yang pada akhirnya dapat menurunkan prevalensi masalah gigi di kalangan siswa dan guru serta meningkatkan kesehatan gigi dan mulut secara keseluruhan.   Kata kunci: Kesehatan Gigi dan Mulut, Penyuluhan, Pelatihan

Permainan Edukasi Puzzle Math Untuk Menstimulasi Motorik Siswa

Rahmadani, Elfira, Supiatman, Lis, Fazariah, Nur Aisiyah, Wulandari, Putri, Aprilia, Cahyani, Lubis, M Rifaldi
Abstract: This service examines the necessity and pertinence of adopting a pedagogical approach that incorporates educational game components in order to promote motor development and enhance student engagement in the learning process.… cess. On November 18, 2023, this service activity was conducted at UPTD. SD Negeri 014672 Tanjung Alam. This activity is structured into three distinct phases during its execution: preparation, implementation, and practice. Based on empirical findings, engaging in direct interaction with mathematical puzzles has been found to enhance hand-motor coordination, finger dexterity, and precision control during object manipulation. Ninety-five percent of students were extremely interested in this educational game; eighty-five percent felt that math puzzle games improved their fine motor skills (hand and finger movements); and ninety-two percent intend to continue playing math puzzles on other materials in the future, according to the results of the questionnaire assessing the experience of playing with math puzzles. Students' fine motor skills improved significantly as a result of the implementation of this game, it was concluded.

Focus Group Discussion Dalam Peningkatan Pengetahuan Kader Untuk Melakukan Penyuluhan Kepada Masyarakat Tentang Pencegahan Stunting Sejak Dini

Ardiana, Anisah, Afandi, Alfid Tri, Rohmawati, Ninna, Masahida, Ardiyan Dwi
Abstract: Abstract: Stunting refers to a chronic undernutrition that make children look smaller than children in their age. In the program of community service, role of cadre (a health volunteer) is very important to disseminate the… he information about stunting to community. Increase cadre’s knowledge and encourage them to be more confidence when giving the information to community about stunting and local food that can meet childreen nutrition requirement to prevent stunting in community. This program is the second year program of community service to continue the evaluation from last year program. This program is specilally for cadre in Sumberkalong village. Each meeting was conducted through focus discussion group about prevention of stunting. Then, cadres disseminated the information to community including, pregnant women, newly marriage couple and toddler moms by visiting their home or door-to-door. There were 10 cadres who participate in the communitity service in the phase of year 1 until year 2 thouroughly. Three cadres were active and often asked some questions during meeting sessions. Some others were active if they were encouraged to ask or to give an opinion. Cadres explained that cadres' knowledge increase after joining several meeting session and focus group discussion. The cadres disseminated the information to the community with confidence. Program of community service which using a focus group discussion is considered effective to increased cadres’ knowledge. Focus group discussion can be employed in encouraging cadres in the community service program. Keywords: cadre’s knowledge;  focus group discussion; stunting. Abstrak: Stunting merupakan kondisi gagal tumbuh pada tubuh dan otak yang diakibatkan keadaan kurang gizi dalam waktu yang lama. Sehingga, anak stunted memiliki tubuh yang lebih pendek dari anak normal seusianya. Peran kader kesehatan sangat penting dalam mendesiminasikan informasi kesehatan, termasuk informasi terkait pencegahan stunting anak balita di masyarakat, untuk meningkatkan pengetahuan kader kesehatan dan kemampuan kader kesehatan tentang stunting dan zat gizi lokal yang dapat membantu pemenuhan kebutuhan gizi untuk mencegah stunting di masyarakat. Kegiatan ini merupakan program pengabdian kepada masyarakan tahun ke-2 yang berfokus pada pemberdayaan kader kesehatan Desa Sumberkalong Kecamata Kalisat Kabupaten Jember. Setiap pertemuan kegiatan dilaksanakn Focus Group Discussion (FGD) bersama para kader kesehatan yang membahas pencegahan stunting. Kemudian, kader kesehatan mendesiminasikan informaasi yang telah diperoleh dari tim pelaksana program pengabdian kepada masyarakat, meliputi ibu-ibu yang memiliki anak usia balita, ibu hamil dan pasangan usia subur dengan melakukan kunjungan ke secara door-to-door ke rumah. Terdapat 10 kader kesehatan berpartisipasi dalam kegiatan pengabdian kepada masyarakat tahun ke-1 dan tahun ke-2. Sebanyak 3 kader yang aktif bertanya selama proses pertemuan dengan tim pelaksana pengabdian kepada masyarakat. Sebagain kader bertanya atau memberikan pendapatnya jika diminta. Seluruh kader menyampaikan bahwa pengetahuan kader meningkat selama mengikuti rangkaian pertemuan dan FGD. Kata kunci: Focus Group Discussion (FGD); pengetahuan kader; stunting.

Pelatihan Pembuatan Media Pembelajaran Kiddy Learning Binder Bagi Guru Paud

Yuliasari, Ulfa, Permata, Rista Dwi
Abstract: Abstract: Through a workshop and coaching  to make learning media, Kiddy Learning Binder aims to increase the knowledge and skills of early childhood teachers in making educative props in Pusaka KB/TK and Harapan Bangsa… Kindergarten at Kecamatan Tuban Kabupaten Tuban. Kiddy Learning Binder is an educational teaching aid to intended as a media learning which to be easy in the process of teaching and learning activities. Based on the problem, according to the survey results obtained in the field that the learning media in PAUD institutions are still minimum, and most of skills PAUD teachers are lack to make learning media, they more often bought the learning media than innovate to make their own . The solution to this problem was solved by providing workshop to make Kiddy Learning Binder learning media in Pusaka KB/TK and Harapan Bangsa Kindergarten. The implementation phase of workshop and coaching begins with observation and permission to get society service partners. Next, identify the initial abilities and then implementation by providing material/theory explanations and conducting training practices, and finally the monitoring and evaluation stage by measuring the success of the media that has been made through the training provided.      Keywords: educative props; kiddy learning binder; media learning   Abstrak: Melalui pendampingan dan pelatihan pembuatan media pembelajaran Kiddy Learning Binder ini bertujuan untuk meningkatkan pengetahuan dan keterampilan guru PAUD dalam membuat alat peraga edukatif di KB/TK Pusaka dan TK Harapan Bangsa Kecamatan Tuban Kabupaten Tuban. Kiddy Learning Binder merupakan alat peraga edukatif yang diperuntukkan sebagai media pembelajaran yang memudahkan proses kegiatan belajar mengajar. Didasarkan pada permasalahan, sesuai hasil survei yang diperoleh di lapangan bahwa media pembelajaran pada lembaga PAUD tersebut masih minim, serta sebagian besar guru PAUD kurang mempunyai keterampilan dalam membuat media pembelajaran, mereka lebih sering untuk membeli media pembelajaran daripada berinovasi untuk membuat sendiri. Solusi permasalahan ini dipecahkan dengan memberikan pelatihan pembuatan media pembelajaran Kiddy Learning Binder di KB/TK Pusaka dan TK Harapan Bangsa Kecamatan Tuban Kabupaten Tuban. Tahap pelaksanaan pendampingan dan pelatihan diawali dari observasi dan perijinan untuk mendapatkan mitra pengabdian kepada masyarakat. Selanjutnya, mengidentifikasi kemampuan awal lalu pelaksanaan dengan memberikan penjelasan materi/teori dan melakukan praktek pelatihan, serta yang terakhir tahap monitoring dan mengevaluasi dengan mengukur keberhasilan media yang telah dibuat melalui pelatihan yang diberikan.  Kata kunci: alat peraga edukatif; kiddy learning binder; media pembelajaran

PEMANFAATAN SISTEM INFORMASI GEREJA GKPI JEMAAT KHUSUS PERUMNAS II MANDALA BERBASIS WEB PADA ERA REVOLUSI INDUSTRI 4.0

Marbun, Murni, Harefa, Sansono
Abstract: Abstract: In response to the Industrial Revolution 4.0 era, where information technology has become the basis of human life, houses of worship can also take advantage of advances in information technology to provide optimal… mal services to their congregants. Community service activities aim to build the website of the GKPI Jemaat Khusus Perumnas II Mandala Church. The method or stage of implementation of the service starts from the preparation stage, the implementation phase, the implementation phase and the report preparation stage. The results of the implementation of the service is the availability of a website-based information system in the Church of GKPI Jemaat Khusus Perumnas II Mandala that can be utilized in providing services in the form of delivering news information, announcements and announcements of church activities that have been carried out or will be carried out. The information system is built based on a website that displays Home, Profile, Management, Citizenship, Services/Services, News and Gallery information.          Keywords: information systems, websites, industrial revolution 4.0 Abstrak: Untuk merespon era Revolusi Industri 4.0, dimana teknologi informasi telah menjadi basis dalam kehidupan manusia, rumah ibadah juga dapat memanfaatkan kemajuan teknologi informasi untuk memberikan pelayanan yang optimal kepada jemaatnya. Kegiatan pengabdian kepada masyarakat bertujuan untuk membangun website Gereja GKPI Jemaat Khusus Perumnas II Mandala. Metode atau tahapan pelaksanaan pengabdian dimulai dari tahap persiapan, tahap pelaksanaan, tahap implementasi dan tahap pembuatan laporan. Hasil dari pelaksanaan pengabdian adalah tersedianya system informasi berbasis website di Gereja GKPI Jemaat Khusus Perumnas II Mandala yang dapat dimanfaatkan dalam memberikan pelayanan dalam bentuk penyampaian informasi berita, pengumuman dan pemberitahuan aktifitas-aktifitas kegiatan gereja yang telah dilaksanakan maupun yang akan dilaksanakan. Sistem informasi dibangun berbasis website yang menampilkan informasi Home, Profil, Pengurus, Pembinaan Warga, Tata Ibadah/Layanan, Berita dan Galeri. Kata kunci: sistem informasi, website, revolusi industri 4.0

FORENSIC ANALYSIS OF MITM ATTACK ON ‘AISYIYAH UNIVERSITY YOGYAKARTA NETWORK USING NIST METHOD

Ridwan, Virgiawan aqil, Firdonsyah, Arizona
Abstract: Abstract: Man-in-the-Middle (MITM) attacks are a threat that can occur on public wireless networks, including campus Wi-Fi environments. This study aims to analyze MITM attacks on the Wi-Fi network at Universitas ‘Aisyiyah… iyah Yogyakarta using the National Institute of Standards and Technology (NIST) digital forensics methodology. The study applied the four NIST phases: collection, examination, analysis, and reporting. The digital evidence analyzed included packet capture (PCAP) files, as well as digital traces such as browser history, cookies, and cache data obtained from the victim’s device. The analysis process utilized Wireshark, the SQLite Database Browser, and ChromeCacheView to identify suspicious activity and correlate the discovered digital traces. The results of the study show that the MITM attack was successfully reconstructed through the correlation of digital traces, leading to the identification of ARP spoofing and DNS spoofing originating from a device with the IP address 192.168.200.12 and the MAC address a0:47:d7:73:ef:fb. The correlation of digital traces in the victim’s network and system traffic revealed communication redirection and web access manipulation. This study concludes that the NIST method is capable of reconstructing MITM attacks and identifying digital evidence from activity traces on both the network and the system.             Keywords: ARP spoofing; digital forensics; DNS spoofing; MITM; NIST     Abstrak: Serangan Man-in-the-Middle (MITM) merupakan ancaman yang dapat terjadi pada jaringan nirkabel publik, termasuk lingkungan WiFi kampus. Penelitian ini bertujuan menganalisis serangan MITM pada jaringan WiFi Universitas ‘Aisyiyah Yogyakarta menggunakan metode forensik digital National Institute of Standards and Technology (NIST). Penelitian menerapkan empat tahapan NIST, yaitu collection, examination, analysis, dan reporting. Bukti digital yang dianalisis meliputi file packet capture (PCAP), jejak digital berupa history browser, cookies, dan cache yang diperoleh dari perangkat korban. Proses analisis menggunakan Wireshark, SQLite Database Browser, dan ChromeCacheView untuk mengidentifikasi aktivitas mencurigakan serta mengorelasikan jejak digital yang ditemukan. Hasil penelitian menunjukkan bahwa serangan MITM berhasil direkonstruksi melalui korelasi jejak digital yang mengarah pada identifikasi ARP spoofing dan DNS spoofing dari perangkat dengan alamat IP 192.168.200.12 dan MAC address a0:47:d7:73:ef:fb. Korelasi jejak digital pada lalu lintas jaringan dan sistem korban menunjukkan adanya pengalihan komunikasi serta manipulasi akses web. Penelitian ini menyimpulkan bahwa metode NIST mampu merekonstruksi serangan MITM dan mengidentifikasi bukti digital dari jejak aktivitas pada jaringan maupun sistem.   Kata kunci: ARP spoofing; DNS spoofing; forensik digital; MITM; NIST

HEURISTIC GREEDY ALGORITHM FOR OPTIMAL TOURIST ROUTE RECOMMENDATION IN PATI REGENCY

Mohammad Ilham Kurnia, Alif Catur Murti, Rizkysari Mei Maharani
Abstract: Abstract: Tourism in Pati Regency currently lacks an integrated digital information system, resulting in suboptimal dissemination of information and trip planning. To address this issue, a tourism website for Pati Regency… y was developed, equipped with a recommended tourist route feature. This study aims to design and develop a web-based tourism information system that provides destination information based on categories, media galleries, and promotional YouTube videos, as well as a Patiways feature that allows users to select multiple tourist destinations. The system then calculates the most efficient visiting order using a greedy heuristic algorithm, based on the selected starting point. The system was developed using the Waterfall method, consisting of analysis, design, implementation, and testing phases. The system design is illustrated through UML diagrams such as Use Case, Activity, and Class Diagrams. With this system, the distribution of tourism information becomes more effective, and tourists can plan trips with optimized routes. Additionally, the website is expected to serve as a digital promotion medium that contributes to increasing tourist visits to Pati Regency. Keywords: heuristic greedy; recommendation route; tourism; waterfall   Abstrak: Pariwisata di Kabupaten Pati saat ini belum memiliki sistem informasi digital yang terintegrasi, sehingga penyebaran informasi dan perencanaan perjalanan wisata masih belum optimal. Untuk mengatasi permasalahan tersebut, penelitian ini mengembangkan sebuah website pariwisata Kabupaten Pati yang dilengkapi dengan fitur rekomendasi rute wisata terbaik. Penelitian ini bertujuan untuk merancang dan membangun sistem informasi pariwisata berbasis web yang mampu menyajikan informasi destinasi wisata berdasarkan kategori, galeri media, serta video promosi YouTube. Selain itu, sistem ini dilengkapi dengan fitur unggulan bernama Patiways yang memungkinkan pengguna memilih beberapa destinasi wisata dan secara otomatis memperoleh urutan kunjungan paling efisien menggunakan algoritma heuristik greedy berdasarkan titik awal perjalanan. Pengembangan sistem dilakukan menggunakan metode Waterfall yang meliputi tahapan analisis kebutuhan, perancangan sistem, implementasi, dan pengujian. Perancangan sistem direpresentasikan menggunakan diagram UML, meliputi Use Case Diagram, Activity Diagram, dan Class Diagram. Dengan adanya sistem ini, diharapkan penyebaran informasi pariwisata menjadi lebih efektif, wisatawan dapat merencanakan perjalanan dengan rute yang optimal, serta website dapat berfungsi sebagai media promosi digital yang berkontribusi terhadap peningkatan kunjungan wisatawan ke Kabupaten Pati. Kata kunci: heuristik greedy; pariwisata; rekomendasi rute; waterfall

COMPARATIVE ANALYSIS OF K-MEANS, X-MEANS AND K-MEDOIDS IN CLASSIFYING MARRIAGE CHOICED ADMIST QUARTER-LIFE CRISIS

Ariza, Disya Nurul, Ningsih, Rahayu, Muryani, Sri, Ferliyanti, Herlina, Wahidin, Ahmad Jurnaidi
Abstract: Abstract: Bekasi Regency, being one of the key cities in Indonesia, offers a suitable setting to study the intricacies of marriage decision-making during a quarter-life crisis. This study focuses on the application of clustering… ustering algorithms to categorize individuals based on their marriage choices. Data was collected from a questionnaire completed by 110 respondents from Bekasi Regency, specifically individuals aged 18 to 30 who are single, including 80 women and 30 men. Data analysis was conducted using the RapidMiner software to evaluate the effectiveness of three clustering algorithms K-Means, X-Means, and K-Medoids in categorizing marriage decision patterns among young people experiencing a Quarter Life Crisis in Bekasi Regency. Results indicate that each algorithm has its own strengths and limitations in handling Quarter Life Crisis data.The results of the analysis show that the K-medoids algorithm provides the best clustering results with the lowest DBI value of 0.195, followed by the X-Means algorithm with a value of 0.199 and K-Means with a value of 0.207. These results can help understand the pattern of marriage decisions in the Quarter Life Crisis phase and help provide insights for policymakers in Bekasi Regency to make more effective intervention programs.             Keywords: K-Means; K-Medoids; X-Means     Abstrak: Sebagai salah satu kota besar di Indonesia, Kabupaten Bekasi memberikan konteks yang tepat untuk mempelajari kompleksitas pengambilan keputusan pernikahan di tengah krisis seperempat usia. Penelitian ini berfokus pada pemanfaatan algoritma clustering untuk mengelompokkan individu berdasarkan pilihan pernikahan mereka. Data diambil dari kuesioner yang diisi oleh 110 responden di Kabupaten Bekasi, yang terdiri dari individu lajang berusia 18 hingga 30 tahun, yaitu 80 perempuan dan 30 laki-laki. Analisis data dilakukan dengan perangkat lunak RapidMiner untuk mengevaluasi efektivitas tiga algoritma pengelompokan—K-Means, X-Means, dan K-Medoids—dalam mengelompokkan pola keputusan pernikahan di kalangan pemuda yang menghadapi Quarter Life Crisis di Kabupaten Bekasi. Hasilnya menunjukkan bahwa setiap algoritma memiliki keunggulan dan kelemahannya masing-masing dalam memproses data Quarter Life Crisis. Hasil analisis menunjukkan bahwa algoritma K-medoids memberikan hasil clustering terbaik dengan nilai DBI terendah yaitu 0.195, diikuti oleh algoritma X-Means dengan nilai 0.199 dan K-Means dengan nilai 0.207. Hasil ini dapat membantu memahami pola keputusan menikah pada fase Quarter Life Crisis dan membantu memberikan wawasan bagi pembuat kebijakan di Kabupaten Bekasi membuat program intervensi yang lebih efektif.     Kata kunci: K-Means; K-Medoids; X-Means