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Effectiveness Of Game-Based Learning Methods

Muda, Amelia, Jassin, Iwan
Abstract: This study aims to evaluate the effectiveness of game based-learning methods in improving students’ learning motivation in elementary schools.In this digital era,the use of technology in education is increasing,including… ng the integration of educational games as a learning tool. This method is expected to make the teaching and learning process more interestin and interactive,so that it can also increase students’ learning motivation. This study uses a quantitative approach with an experimental design to measure changes in students’ learning motivation before and after implementation of game based-learning methods.

PERSPECTIVE OF DIRECT LEARNING MODEL

Bobihu, Hazrah, Olii, Rahmat, paputungan, frezy
Abstract: Efforts to improve the quality of human resources are carried out through learning activities. The learning that is expected is learning that can explore self-potential so that quality improvement can be realized. In learning… rning there are learning models and methods. In this study, the learning carried out applies the direct learning model and the Kumon method. This descriptive study aims to describe the management of learning carried out by teachers in implementing direct learning models with the Kumon method, student activities during the learning process, student learning outcomes after the learning is implemented and student responses to learning and carried out at SMAN-1 Krian with the subjects of the study being students of class XI IPA 6 and mathematics teachers of class XI IPA 6. The results of the study are that the management of learning carried out by teachers is included in the good criteria, namely with a score of 3.03, student activities that are desired during the learning process other than irrelevant activities appear with a percentage of 90.09% with the dominant activity being listening / paying attention to the teacher's explanation, student learning outcomes in this study are out of 34 students, 31 students completed and 3 students did not complete. Classically, students completed with a percentage of 91.18%, the students' response to this learning was positive, namely out of 34 students, 75% expressed a positive response to the learning.

Practice of Discovery Learning Model in Elementary Schools

Paputungan, Frezy, Masaguni, Ririn
Abstract: This study aims to determine the use of quiziz in fifth grade elementary school students at SDN 7 Bulango Selatan. This study aims to provide simple and clear guidance for school teachers, prospective teachers, and also… subject teachers in compiling lesson plans using Game Based Learning. Although there are many books, articles, and other sources that discuss it, it is still an obstacle for some teachers in compiling lesson plans. Based on the author's experience in teaching students, it seems difficult to plan Discovery Learning syntax systematically and organize class activities appropriately in each syntax. They sometimes cannot distinguish the syntax of the method from others, even though this method is one of the suggested and recommended methods and has been widely used. To help students and teachers, this article supports them with a clear definition along with its systematic syntax, advantages and disadvantages

CORPORATE CRISIS COMMUNICATION IN THE AGE OF SOCIAL MEDIA: A LITERATURE REVIEW ON STRATEGIC ADAPTATION AND PUBLIC ENGAGEMENT

Kartikawati, Dwi, Dian Metha Ariyanti, Purnomo
Abstract: This study explores the dynamics of corporate crisis communication in the digital age, with a particular focus on the role of social media platforms in shaping organizational strategies. Using a qualitative approach and… library research method, the research systematically reviews academic literature, industry reports, and documented case studies to understand how corporations respond to crises in a hyper-connected environment. The study highlights how traditional theories such as Situational Crisis Communication Theory (SCCT) and Image Repair Theory (IRT) must be adapted to meet the demands of real-time, interactive, and ethically sensitive digital spaces. Through comparative analysis of successful and failed crisis responses—including global cases such as United Airlines and local cases such as Tokopedia—the research reveals that timely, transparent, and empathetic communication on social media significantly influences public perception and corporate reputation recovery. The findings emphasize that a well-designed digital crisis strategy must integrate technical responsiveness with human-centric values to restore trust and sustain long-term relationships with stakeholders. Keywords : crisis communication, corporate strategy, social media, digital reputation

SELF DIRECTED LEARNING MODEL APPROACH

Balu, Fauzan, Olii, Rahmat, Paputungan, Frezy
Abstract: This research is a quasi-experimental study conducted to improve students' mathematical problem-solving abilities, one of which is through the use of the Self-Directed Learning (SDL) instructional model. The objectives of… f this study are to determine (a) the learning process using the Self-Directed Learning model; (b) the difference in improvement of students' mathematical problem-solving abilities between those using the Self-Directed Learning model and those receiving conventional (expository) instruction; and (c) students' attitudes toward mathematics learning using the Self-Directed Learning model. Data were collected using research instruments including tests in the form of mathematical problem-solving ability questions and non-tests such as student response questionnaires toward learning using the Self-Directed Learning model. This study was conducted at MAN 1 Gorontalo, with class X IPA-1 as the experimental class and class X IPA-2 as the control class, focusing on vector material. Based on the research results and n-gain data analysis, it was found that: (a) the description of the teacher and student learning process on quadrilateral vector material using the Self-Directed Learning model falls into the good category; (b) the improvement in mathematical problem-solving ability of students who received learning with the Self-Directed Learning model showed a moderate increase. Meanwhile, the improvement in mathematical problem-solving ability of students who received conventional learning showed a low increase. Therefore, there is a difference in the improvement of mathematical problem-solving ability between students using the Self-Directed Learning model and those using conventional learning; (c) most students who received learning using the Self-Directed Learning model responded positively to mathematics learning using this model.

CONTEXTUAL LEARNING MODEL PRACTICE

Paputungan, Frezy, siradjang, marshela
Abstract: Observation of Elementary School Students 14 Bone Bolango Selatan In grade 5 students using the Quiziz learning model along with the Game Based Learning method. The contextual learning model (Contextual Teaching and Learning/CTL)… ning/CTL) is a learning approach that emphasizes the relationship between subject matter and real-life situations of students. This model aims to help students understand academic concepts by connecting the knowledge gained from school with its application in everyday life, both in personal, social, and cultural contexts. Through contextual learning, teachers act as facilitators who encourage students to actively build knowledge and skills through direct experience, problem solving, and collaboration in learning communities. Contextual learning integrates several main components, including constructivism, inquiry (discovery), asking, learning communities, modeling, reflection, and authentic assessment. This approach requires students to think critically, creatively, and innovatively, and be able to relate learning materials to real problems faced in their environment. Thus, learning outcomes are expected to be more meaningful, increase motivation, and equip students with adaptability and problem solving skills that are relevant to future life.

DESCRIPTION OF LEARNING MODEL BASED ON PROBLEM

Maku, Revalina, B. Jassin, Iwan
Abstract: The Problem-Based Learning model is a process to enhance Problem-Solving and Critical Thinking Skills. This classroom action research aims to improve students' problem-solving and critical thinking skills by implementing… the problem-based learning model. The research was conducted in two cycles, each consisting of planning, implementation, observation and evaluation, and reflection stages. The subjects of the study were students of the Educational Technology Department at FIPB class of 2025, totaling 9 students, who took the Learning and Teaching course. The object of the research was to observe students observing the learning process. The results obtained from this study show that the implementation of the problem-based learning model can enhance students' problem-solving and critical thinking skills. Students were very enthusiastic about participating in the learning and received the implementation of this learning model very well.

ANALYSIS OF PROJECT BASED LEARNING MODELS

Mamonto, Saifullah, Mashudi, Imam
Abstract: This analysis of the project-based learning (PBL) model aims to examine its effectiveness in improving student learning outcomes. PBL, as a constructivist approach, emphasizes learning through real experiences and authentic… tic problem solving. This analysis includes the definition, main characteristics, theoretical basis, implementation steps, teacher roles, advantages, challenges, and strategies to overcome challenges in PBL. Assessment in PBL is also discussed, including formative, summative, rubric, and self- and peer assessment. The results of the analysis indicate that PBL has the potential to improve students' motivation, engagement, 21st century skills, and conceptual understanding. However, the implementation of PBL requires careful planning, high teacher skills, and adequate resources. With the right strategy, PBL can be an effective learning approach to prepare students for real-world challenges.

CURRICULUM VS REALITY : MEASURING THE EFFECTIVENESS OF ENTREPRENEURSHIP EDUCATION IN CREATING ASPIRING ENTREPRENEURS

Rosmiati, Neni, Rema Mulyani, Ilhamsyah, Rahman, Abdul, Gusyaeri, Muhammad, Nadhira, Elsa, Siva S, Neng, Adam M, M. Cahya
Abstract: This study aims to analyze the influence of entrepreneurship education on entrepreneurial interest among students at Lingga Buana PGRI University Sukabumi. Entrepreneurship is a key driver of economic growth and job creation,… tion, thus higher education institutions need to optimize entrepreneurship education to foster students' entrepreneurial interest. This research employs a quantitative approach with descriptive and correlational design. The population consists of students who have taken entrepreneurship courses, with a sample of 300 respondents selected using proportionate stratified random sampling technique. The research instrument is a structured questionnaire using a 5-point Likert scale that has been tested for validity and reliability. Data analysis technique uses simple linear regression analysis with SPSS version 25 software. The results show that entrepreneurship education has a positive and significant effect on students' entrepreneurial interest with a correlation coefficient (R) of 0.721 and coefficient of determination (R²) of 0.520. This means that 52% of the variation in entrepreneurial interest can be explained by entrepreneurship education. Descriptively, entrepreneurship education received a "Good" rating (mean = 3.78) and students' entrepreneurial interest was in the "High" category (mean = 3.92). This research provides an important contribution to developing more effective entrepreneurship education strategies in higher education institutions.

Implementation of MBKM: Digitalization Project and Use of Library Software for Schools in Randangan Village, Pohuwato Regency, Gorontalo Province

Paputungan, Frezy, Husain, Rustam
Abstract: The Minister of Education and Science and Technology stated that MBKM will be continued with various improvements. The Independent Campus (MBKM) was initiated by the Minister of Education and Culture through the Regulation… on of the Minister of Education and Culture Number 3 of 2020 concerning National Standards for Higher Education, especially in articles 18 and 15, aiming to answer the challenges of the capacity of higher education institutions that have not been able to adapt quickly to prepare relevant and quality graduates with the presence of Industry 4.0. Based on this decision, Bina Mandiri University Gorontalo has participated in and run the MBKM program. However, the implementation is still limited so that the scope of implementation is only at one point and then affects the development of unsustainable programs. Related to the MBKM program, undergraduate students of Educational Technology have been trained and are able to design software, one of which is for libraries in schools. This was proven in the implementation of previous research entitled The Impact of MBKM Project-Based Learning on Problem Solving for Undergraduate Students of Educational Technology at Bina Mandiri University, Gorontalo. Considering that the MBKM program is important to run and its sustainability is expected, its implementation is very urgent. In coastal areas, especially schools in Randangan Village, Pohuwato Regency, Gorontalo Province, it is known that digitalization in the implementation of education has not been effective, so there needs to be digitalization of library software to support student learning activities outside school hours or on holidays. The purpose of this study is to implement MBKM: a digitalization project and the use of library software in schools in Randangan Village, Pohuwato Regency, Gorontalo Province.