Abstract:Abstract: Interpersonal skills in employees are an important part of technology companies in achieving their goals through the development of skills in their employees. The application of agile methods for application development…
development has been widely carried out by technology companies. The agile method has the main principle of communication between employees, requiring skills to face these principles. The method used in this study is the systematic literature review (SLR) method to know how the use of agile methods can develop interpersonal skills in karyawan. In the initial search conducted using the Publish or Perish application, 740 journals were found in the range of 2015 to 2022. Next, journal filtering and cluster search continued using Microsoft Excel, Zotero, Mendeley, and VOS Viewer applications, resulting in 53 journals selected based on Q1. In the final stage of screening, researchers re-screened 9 journals that were used as a reference regarding the use of agile methods to develop employee interpersonal skills. The results showed that the agile development method can affect the development of employee interpersonal skills. 11 skills develop because of the use of this agile development method including team working, emotional intelligence, negotiation and persuasion, problem-solving, communication skills, conflict resolution, decision making, time management, organizational skills, listening, and relationship building. Of the 11 skills, the most mentioned is team working.
Keywords: agile development methods; interpersonal skills; literature review
Abstrak: Interpersonal skill pada karyawan menjadi bagian penting bagi perusahaan teknologi dalam mencapai tujuannya melalui berbagai pengembangan keterampilan. Penerapan metode agile untuk pengembangan aplikasi sudah banyak dilakukan oleh perusahaan-perusahaan teknologi. Metode agile memiliki prinsip utama berupa komunikasi antar karyawan sehingga membutuhkan keterampilan untuk menghadapi prinsip-prinsip tersebut. Metode yang digunakan pada penelitian ini yaitu metode systematic literature review (SLR) dengan tujuan untuk mengetahui bagaimana pemanfaatan metode agile dapat mengembangkan interpersonal skill pada karyawan. Pada pencarian awal yang dilakukan menggunakan aplikasi Publish or Perish, ditemukan 740 jurnal pada rentang tahun 2015 sampai 2022. Selanjutnya, penyaringan jurnal menggunakan aplikasi Microsoft Excel dan Mendeley Desktop yang menghasilkan 53 jurnal yang dipilih berdasarkan penilaian kualitas. Pada tahap akhir penyaringan, peneliti menyaring kembali menjadi 9 jurnal yang digunakan sebagai acuan mengenai pemanfaatan metode agile untuk mengembangkan interpersonal skills karyawan. Hasil penelitian menunjukan bahwa metode agile development dapat mempengaruhi pengembangan interpersonal skill karyawan, faktanya terdapat 11 skill yang berkembang karena pemanfaatan metode agile development ini diantaranya adalah team working, emotional intelligence, negotiation and persuasion, problem solving, communication skills, conflict resolution, decision making, time management, organizational skill, listening, dan relationship building. Dari 11 skill tersebut yang paling banyak disebut yaitu team working.
Kata kunci: interpersonal skills; metode agile development; literature review;
Abstract:Abstract: Problems that often occur in people with the growth and development of urban areas that change very quickly cause the movement of people or road users to become chaotic as in the Municipality of Medan. People in…
n carrying out their daily activities are directly influenced by irregular patterns of human movement, in this case what is meant is an increase in congestion, delays, and others. Therefore we need a system that can make it easier for humans to use road facilities, namely a geographic information system to determine the shortest path using the djikstra method and spanning cycle using graphs as a branch of mathematics and computer science. This research activity plan is carried out in the Medan city area using spatial image data from the Medan city map, spatial data based on google maps, and attribute data. a branch of mathematics and computer science. This research activity plan is carried out in the Medan city area using spatial image data from the Medan city map and spatial data based on google maps. The final result of the research that is expected is that the results of the comparison of the two algorithms are obtained according to the spatial data used, and the results of the research will be published in an accredited national journal article with sinta 4 or better.
Keywords: comparative of djikstra and spanning cycle method; shortest path; spatial data
Abstrak: Permasalahan yang sering terjadi pada masyarakat dengan pertumbuhan dan perkembangan kawasan perkotaan yang berubah sangat cepat menyebabkan pergerakan masyarakat atau pengguna jalan menjadi semrawut seperti di Kotamadya Medan. Masyarakat dalam melakukan aktivitasnya sehari-hari secara langsung dipengaruhi oleh pola pergerakan manusia yang tidak teratur, dalam hal ini yang dimaksud adalah peningkatan kemacetan, keterlambatan, dan lain-lain. Oleh karena itu diperlukan suatu sistem yang dapat mempermudah manusia dalam menggunakan fasilitas jalan yaitu sistem informasi geografis untuk menentukan jalur terpendek dengan menggunakan metode djikstra dan spanning cycle menggunakan graf sebagai cabang dari matematika dan ilmu komputer. Rencana kegiatan penelitian ini dilakukan di wilayah kota Medan dengan menggunakan data citra spasial dari peta kota Medan, data spasial berbasis google maps, dan data atttributnya. Hasil akhir dari penelitian yang diharapkan adalah diperoleh hasil perbandingan kedua algoritma sesuai dengan data spasial yang digunakan, dan luaran hasil penelitian akan dipublish pada artikel jurnal nasional terakreditasi sinta 4 atau yang lebih baik.
Kata kunci: data spasial ; jalur terpendek;perbandingan metode djikstra dan spanning cycle
Abstract:Abstract: To increase the Electronic-Based Government System (SPBE) maturity level and comply with Presidential Regulation no. 95 of 2018, the Sukabumi Regency Government needs to standardize the SPBE design to be implemented…
ented appropriately integrated with utilizing technological advances optimally. One of the frameworks used to design the SPBE architecture is using the Enterprise Architecture (EA). EA aims to meet the gap between the needs of stakeholders and the availability of government administration services. The journal's focus on the design of this SPBE EA is on the SPBE Service Domain in the Electronic-Based Government Administration Service. The design is carried out using a combination of references to the SPBE Presidential Regulation and the National SPBE Master Plan Attachment and one of the main components of the EA framework, namely TOGAF ADM. This design produces an output in the form of an Electronic-Based Government Administration Service Catalog. It is expected to be used as a reference in developing technology in the Regency Government Sukabumi both from practical contributions and academic contributions.
Keywords: Enterprise Architecture; Service Architecture; SPBE; TOGAF ADM
Abstrak: Dalam rangka meningkatkan tingkat kematangan Sistem Pemerintah Berbasis Elektronik (SPBE) dan mematuhi Peraturan Presiden No. 95 Tahun 2018, Pemerintah Kabupaten Sukabumi perlu melakukan standarisasi terhadap perancangan SPBE agar dapat terimplementasi dan terintegrasi dengan baik dalam memanfaatkan kemajuan teknologi secara optimal. Salah satu kerangka kerja yang bisa digunakan untuk merancang Arsitektur SPBE yaitu menggunakan Enterprise Architecture (EA). EA bertujuan untuk memenuhi kesenjangan antara kebutuhan pemangku kepentingan dengan ketersediaan layanan administrasi pemerintahan. Fokus jurnal pada perancangan EA SPBE ini yaitu pada Domain Layanan SPBE di bagian Layanan Administrasi Pemerintahan Berbasis Elektronik. Perancangan yang dilakukan memanfaatkan kombinasi antara referensi pada Perpres SPBE dan Lampiran Rencana Induk SPBE Nasional serta salah satu komponen utama framework EA yaitu TOGAF ADM. Perancangan ini menghasilkan keluaran berupa Katalog Layanan Administrasi Pemerintahan Berbasis Elektronik dan diharapkan dapat dijadikan sebagai acuan dalam melakukan pengembangan teknologi di Pemkab. Sukabumi baik dari kontribusi praktis maupun kontribusi akademik.
Kata kunci: Arsitektur Layanan; Enterprise Architecture; SPBE; TOGAF ADM
Abstract:Abstract: This journal explains how to design and build an application that can perform calculations using apriori algorithm. The workflow applied in this study is a sequential workflow (waterfall method). The application…
ion built is a website-based application that can be accessed using a web browser. To make application design in this research, UML modeling is used. The model that has been designed using UML will be implemented into PHP coding which can then be run via a web browser. The supporting tools used are XAMPP which provides apache and mysql services. From the test results, it is found that the application of apriori algorithm based on this website is able to perform calculations using the a priori algorithm accurately. These results are proven by comparing the results obtained from manual calculations with the results of calculations performed by this application using a sample of the same data.
Keyword: apriori algorithm; data mining, modeling; mysql; php; uml
Abstrak: Dalam jurnal ini dijelaskan bagaimana merancang hingga membangun sebuah aplikasi yang dapat melakukan perhitungan dengan menggunakan algoritma apriori. Adapun alur kerja yang diterapkan dalam penelitian ini adalah alur kerja yang berurutan (metode waterfall). Aplikasi yang dibangun adalah aplikasi yang berbasis website yang dapat dikases menggunakan web browser. Untuk membuat perancangan aplikasi dalam penelitian ini, digunakan pemodelan UML. Model yang telah dirancang dengan menggunkan UML akan diimplementasikan kedalam koding PHP yang nantinya dapat dijalankan melalui web browser. Adapun tools pendukung yang digunakan adalah XAMPP yang menyediakan service apache dan mysql. Dari hasil pengujian didapatkan bahwa aplikasi perhitungan algoritma apriori berbasis website ini mampu melakukan perhitungan dengan menggunakan algoritma apriori secara akurat. Hasil ini dibuktikan dengan cara membandingkan hasil yang didapat dari perhitungan manual dengan hasil perhitungan yang dilakukan oleh aplikasi ini dengan menggunakan sebuah sampel data yang sama.
Kata kunci: algoritma apriori; data mining; mysql; pemodelan; php; uml
Abstract:Abstract: Practicum Introduction to Information Technology is a general course that is always present at every IT campus in Indonesia. To give an introduction to hard ware to students, each lecturer always requires a long…
g time, because they have to open (CPU) the Central Processing Unit and release other components to be explained by students. Inefficient time in opening and releasing computer hardware components when the course is taking place is the main problem that will be solved by researchers in this study. Plus the computer components that will be explained are quite small, making students unable to see it clearly when in the teaching and learning process. The offered solution, utilizing a technology based on 3D animation. Where this 3D animation technology will provide a more realistic appearance. As in the study entitled SINDO JOURNALIST 3D FILM ANIMATION in the journal Art Design and Culture volume 2. No. 1 March 2017, which researchers have reviewed, also explained that the use of 3D design technology can produce vivid and real visuals that are close to their original form [1]. The method in developing 3D animation in this study uses the Reseach and Development (R&D) Method. Conclusions from this study, researchers have succeeded in making a 3D animation-based information media about the introduction of computer hardware for the Introduction to Information Technology Practicum, with the process of animation results that have been tested using blackbox test.
Keywords: animation; hardware; research and development
Abstrak: Mata kuliah praktikum Pengantar Teknologi Informasi adalah matakuliah umum yang selalu terdapat pada setiap kampus IT di Indonesia. Untuk memberikan pengenalan hardware kepada peserta didik, setiap dosen selalu membutuhkan waktu yang cukup lama, dikarenakan harus membuka (CPU) Central Processing Unit dan melepaskan komponen lainnya agar dapat dijelaskan oleh peserta didik. Tidak efisiennya waktu dalam membuka dan melepaskan komponen hardware komputer ketika matakuliah berlangsung menjadi permasalahan utama yang akan diselesaikan peneliti dalam penelitian kali ini. Ditambah lagi komponen komputer yang akan dijelaskan cukup kecil, membuat peserta didik tidak dapat melihatnya dengan jelas ketika dalam proses belajar mengajar. Solusi yang ditawarkan, memanfaatkan sebuah teknologi berbasis 3D animasi. Dimana teknologi 3D animasi ini akan memberikan tampilan yang lebih realistis. Metode didalam pengembangan animasi 3D pada penelitian ini menggunakan Metode Reseach and Development (R&D). Simpulan dari penelitian ini, peneliti sudah berhasil membuat sebuah media informasi berbasis animasi 3D tentang pengenalan hardware komputer untuk matakuliah Praktikum Pengantar Teknologi Informasi, dengan proses hasil animasi yang sudah diuji dengan menggunakan blackbox testing.
Kata kunci: animasi; hardware; reseach and development.
Abstract:This study examines the Islamic legal status of Valentine's Day celebrations through a hadith based approach and explores how Indonesian Muslims understand the phenomenon. The study addresses the tension between the prohibition…
ibition of tasyabbuh in the hadith “Man tasyabbaha bi qaumin fahuwa minhum” and the growing practice of Valentine's Day celebrations among young Muslims. Using a sequential mixed-methods design, the study combines desk research including analysis of the sanad, matn, and fiqh of hadith from six journal articles and one primary hadith source with an online survey of 47 Indonesian Muslims aged 16–28 selected through purposive and snowball sampling. The textual analysis found that the hadith is hasan (Islamic law) and that the prohibition of tasyabbuh specifically relates to the imitation of religious symbols and rituals, not all forms of cultural practices. The survey findings support this conclusion: most respondents understand the hadith (80.9%), have never actively celebrated Valentine's Day (89.3%), and believe the prohibition applies primarily to religious or symbolic imitation (55.3%). This study concludes that the primary concern among contemporary Indonesian Muslims is not the religious origins of Valentine's Day, but rather the associated practices, particularly khalwat, which risk violating sharia principles.
Abstract:This research aims to analyze the role of virtual teachers and teaching robots as transformative innovations in learning systems in the era of artificial intelligence (AI). With the development of AI technology, this research…
earch focuses on how these two technologies can increase learning effectiveness, personalize education, as well as the challenges and opportunities faced in their implementation. The research method used is a literature study with a qualitative approach, collecting and analyzing data from various sources such as journals, articles and reports related to virtual teachers, teaching robots and the application of AI in education. The research results show that virtual teachers and teaching robots are able to provide adaptive solutions in learning, such as 24/7 service, instant feedback, and a more interactive learning experience. However, its implementation still faces obstacles such as emotional limitations, ethical data use, and infrastructure readiness. This study concludes that this innovation has the potential to revolutionize education, as long as it is supported by appropriate policies, improving the quality of technology, and the readiness of human resources. This research provides recommendations for technology developers, educators and policy makers to optimize the use of AI in learning in the future.
Abstract:This research aims to analyze the integration of artificial intelligence (AI) in Islamic Religious Education (PAI) learning based on emotional intelligence (EQ) in elementary schools in order to increase the effectiveness…
s of adaptive and characterful learning. This study focuses on the use of AI to personalize teaching materials, strengthen spiritual values, and develop students' empathy and social skills through an EQ-based approach. The method used is literature study by analyzing various sources such as journals, books and articles related to AI, PAI and EQ-based learning. The research results show that AI integration can facilitate interactive and enjoyable learning, while the EQ approach strengthens students' internalization of religious and emotional values. However, its success depends on collaboration between technology, teachers and a curriculum oriented towards the holistic development of children.
Abstract:The aim of this research is to analyze the evolution and contribution of artificial intelligence (AI) in the Indonesian education system. This research aims to understand how AI technology has developed and been applied…
in various aspects of education, from administration, personalized learning, to evaluating learning outcomes. The research methods used are literature studies and secondary data analysis from various sources, including academic journals, government reports, and case studies of AI implementation in a number of educational institutions in Indonesia. The research results show that AI has made a significant contribution to improving administrative efficiency, facilitating more adaptive learning, and providing in-depth data analysis for educational decision making. However, challenges such as the digital divide, limited infrastructure, and the need to increase teacher competency in using AI technology still need to be overcome. This research concludes that with the right policy support and investment in infrastructure and training, AI has great potential to transform Indonesian education in a more inclusive and quality direction.
Abstract:This study aims to analyze the role of local government treasurers in regional financial management, especially in terms of administration and preparation of accountability reports. Based on the importance of accountability…
ity and transparency in public financial management, treasurers play a key role in ensuring that regional budget management runs well. This study uses a qualitative method with a literature study approach . review ), where data were obtained from books, journals, laws and regulations, and regional financial reports. The analysis was conducted by exploring various concepts regarding the types of treasurers, their duties and authorities, and the challenges faced in the process of preparing regional financial accountability reports. The results of the study indicate that there are three types of regional government treasurers, namely expenditure treasurers, revenue treasurers, and goods treasurers, each of which has its own duties and roles in managing regional finances. The treasurer's duties include recording, reporting, and accountability for budget use, with great authority in managing regional funds. However, significant challenges are faced in the administration process , such as the complexity of the accounting system and limited competent human resources. In conclusion, to improve the quality of regional financial reports, improvements are needed in the financial information system, increased treasurer competence, and better coordination between treasurers and related agencies. Thus, regional financial management can be more transparent, accountable , and efficient