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Alat Peraga Pembelajaran Fisika untuk Menentukan Intensitas Bunyi: A Literature Review

Analiatus Shofiyah, S. Ida Kholida MS, Maimon Sumo, Riskiyana Vajari, Moh. Nawafil Zain Robiz, Ferdi Wahyudi
Abstract: This study aims to create and implement a physics learning visualization tool that can be used to determine sound intensity. This teaching aid is designed to help students understand physics concepts related to sound waves… es and their measurements in a more interactive and practical way. The research method used was a review of 20 articles. The results of literature studies can help students better understand the concept of sound intensity. They have the ability to directly see changes in sound intensity through interactive teaching aids. Based on the research results, it was concluded that this physics learning aid not only helps in learning the concept of sound intensity, but also increases students' motivation and interest in learning. The use of teaching aids/visualization is recommended in physics education at the upper secondary education level or equivalent, as an innovative and efficient learning medium.

Analisis Penggunaan Media Pembelajaran PhET pada Materi Gelombang Berjalan dan Stasioner: A Review Literatur

Lia Koryataini, Maimon Sumo, Lutfiyatul Minnah, Sunariatus Solehah, Anni Rop Atun Khoiroh
Abstract: Students can understand and master learning materials if the learning process uses tools and materials called learning media. The tool can be in the form of physical objects, technology or a combination of the two things… that are made to communicate information effectively and provide good understanding facilities. Teachers will find it easier to teach when they are able to use learning media as a means when teaching, because the function of learning media is not only as a means of teaching, but also as a way for teachers to make students active and happy to learn. This study aims to describe the use of PhET simulation as a learning medium in traveling and stationary wave theory. This article uses the literature study methodology. The stages in using the literature method include observing, analyzing, then identifying, then providing interpretation, and finally in the form of some evaluation of the research that has been done. There are 25 publication articles obtained from various domestic sources analyzed in this article. The articles used were reported from 2018 to 2024. By using PhET simulation, it feels easier to practice compared to real practicum, because visible media allows users to be more active in presenting subjects that are mastered, especially in traveling and stationary wave material. And by using this PhET virtual media makes students tend to be active and very enthusiastic in the learning process because the appearance of the PhET media is very different from other media. Based on this research, it can be concluded that learning stationary wave and traveling wave material can improve learning outcomes and improve critical thinking skills.

Pengembangan Media Pembelajaran Game Berbasis Android pada Materi Sistem Komputer Kelas X SMAN 1 Sungai Raya Kepulauan

Arya Karza, Ferry Andriyanto, Apra Andika, Indra Cahyadi, Dayang Guan Lestari
Abstract: The objective of this research is to provide engaging and tailored learning materials that cater to the needs of students, facilitating comprehension and playing a vital part in achieving academic achievement. This study… employs the Research and Development (R&D) methodology. Through the utilization of research and development (R&D), the primary focus of investigation can be directed towards the creation, advancement, and assessment of learning media in terms of design and viability. The end result is an Android game that serves as a learning tool for computer system topics. The assessment findings indicate that the storyboard design has achieved a validity score of 4.91 out of 5, placing it in the “Very Good” category. The score was derived from the evaluation of two design professionals. The initial design expert assigned a validity score of 4.88, while the second design expert assigned a validity score of 4.94 on a 5-point scale. These scores indicate that the research results fall into the “Very Good” category. According to the assessment conducted by linguists, the language employed in creating the tale has been given a validity score of 4.73 out of 5, placing it in the “Very Good” category. The score was derived from two linguists. The initial linguist assigned a validity score of 4.5, while the second linguist assigned a validity score of 4.7 on a 5-point scale. These scores placed the results of the study in the “Very Good” category. The study has reached its conclusion. The development step use the RPG Maker MV program. The development results include the creation of various maps such as the devil's palace map (for the purpose of kidnapping the royal princess), prologues 1 and 2, the map inside the king's palace, the map outside the king's palace, the village map, the library map, the sword shop map, the armor shop map, the forest map, the bridge map, the desert map, the cave map, the magma map, the devil's palace outer map, the devil's palace inside map, the king's palace page map, and the epilogue.

Analisis Percobaan Melde dalam Pembelajaran Fisika untuk Menentukan Gelombang pada Dawai: Studi Literatur

Firdatus Solehah, Maimon Sumo, Siska, Moh. Farhan Fuad, Fariq Alamsyah Hidayat
Abstract: Students can recognize gaining knowledge of material if in the mastering manner they use gear and substances referred to as getting to know media. This tool can take the shape of a physical item, inclusive of sporting out… out experiments to understand standards in actual terms, along with melting experiments to search for string wavves. Waves are also known as vibration phenomena that propagate via a medium or maybe without a medium, these vibrations may be idea of as oscillations that pass from one factor to another, because the characteristic of an test is real and additionally uses teaching equipment, as well as an approach for educators to make college students lively and satisfied in studying. This observe ambitions to analyze the Melde experiment that's usedto decide the traits of waves in strings. The test become accomplished by using striking a string and growing waves with a certain frequency. The analysis effects display that Melde's experiment is powerful in figuring out the properties of waves in strings, the results of those findings may be utilized in various fields together with physics and engineering. This research utilized literature as a method, examine methodology. The ranges in the use of the literature technique are looking at, analyzing, then figuring out, then ultimately several opinions of the research that has been achieved. There are 25 published articles acquired from various domestic assets analyzed in this article. via wearing out a Melde test to determine a wave on a string, students can discover the primary concepts of mechanical waves and college students begin to have direct enjoy the use of the Melde experiment. And by means of sporting out the Melde experiment students can be encouraged to recognize the role of tension, string density, and string duration within the formation of status waves via statistics evaluation from their personal experiments and are capable of increase students' talents in facts collection, information evaluation, and the software of bodily principles to waves on strings in context, experimental.

Peningkatan Ekonomi Masyarakat Desa Berbasis Industri Rumah Tangga di Desa Sukasari Kecamatan Cidolog Kabupaten Ciamis

Lala Amelia, Aan Anwar Sihabudin, Irfan Nursetiawan
Abstract: The aim of the research is to determine the economic improvement of village communities based on household industries in Sukasari Village, Cidolog District, Ciamis Regency. This research uses a descriptive qualitative research… search design. Techniques for collecting data were obtained through literature study, conducting interviews with 7 sources, and carrying out participant observation. In carrying out analysis, namely by collecting data, reducing data, presenting data and drawing conclusions. The results of this research are: 1) Improving the Village Community Economy Based on Home Industries in Sukasari Village, Cidolog District, Ciamis Regency is not yet optimal, 2) Obstacles that occur are inequality in internet access, lack of business partners who are able to finance capital, unpreparedness for product digitalization business and the lack of literacy in using online media as promotional and sales literacy. 3) The efforts made are that the Village Government has attempted to facilitate training for home industry business actors in Sukasari Village so that they are able to digitize business products such as using online promotional media, improving packaging design, and marketing online via digital platforms for free.

Peran Pemerintah Desa dalam Pengembangan Objek Wisata Pasir Bentang di Desa Sukamnah Kecamatan Sindangkasih Kabupaten Ciamis

Muhamad Sopyan, Irfan Nursetiawan, Regi Refian Garis
Abstract: This research is motivated by the role of the Village Government in developing the Pasir Span Tourism Object in Sukamanah Village, Sindangkasih District, which is not yet optimal. The aim of this research is to determine… the role of the village government in developing the Pasir Bentang tourist attraction in Sukamanah Village. The method used in this research is descriptive analysis. There were 7 informants. Data collection techniques are literature study, field study (observation and interviews) and documentation. The author uses qualitative data analysis techniques by processing data from interviews and observations to draw conclusions so that they can answer the problems in the research. Based on the research results, it is known that: The village government has not optimally carried out its role in developing the Pasir Bentang tourist attraction considering that there are several indicators of the dimensions of the role that have not been optimal, causing the development of the Pasir Bentang tourist attraction to be less than expected. This includes, among other things, a lack of response from the community in activities. deliberations on planning the development of tourist attractions and the lack of an active role in managing tourist attractions. Budget limitations mean that it has not been optimal in structuring the Pasir Bentang tourist attraction. Apart from that, the collaboration between Pokdarwis and LMDH has not been able to increase the development of the tourist attraction due to the lack of clear authority in managing the tourist attraction. As well as the lack of encouraging community participation in realizing sustainability and cleanliness at the Pasir Bentang tourist attraction and not being supported by the availability of human resources who have an understanding of the concept of tourism management so that tourism promotion activities have not been carried out routinely.

Perkembangan Individu dalam Menghadapi Perkembangan Ilmu Pengetahuan

Wardatuz Zahroh, Maimon Sumo, Maysarotul Sholehah, Umamah
Abstract: The development of science is very rapid. Competition is increasingly fierce and people are required to have high intellectual abilities in facing the challenges of the global world. In fact, the progress of a nation will… l be recognized by the world, one factor is how the majority of people in a country master, develop and utilize science and technology. The purpose of writing this literature review is none other than to explain in detail the development of individuals in facing developments in science, which has so far become a topic of discussion in the world of education. This research uses a descriptive qualitative method, namely research in the form of a literature study which aims to analyze, evaluate, identify, observe, find and determine relevant research topics. The results of data analysis conclude that science and technology are human achievements that must be utilized in understanding and practicing something. In line with this principle, science is actually a process experienced by individuals in their development. The poorer the knowledge, the narrower the insight in understanding something, the narrower a person's thinking about a science. In conclusion, development is a skill in the structure and function of the body or an increase in more complex abilities in a regular and predictable pattern as a result of experience and the maturation process. Development is also very closely related to social, motor, intellectual and emotional abilities. So it becomes very necessary how a learning design is formed to provide freedom to be creative on an ongoing basis in order to optimize and develop students work.

Pengembangan Media Pembelajaran Berbasis Augmented Reality pada Materi Pengenalan Perangkat Lunak Kelas VIII di SMP Negeri 4 Singkawang

Ferry Marlianto, Dini Oktarika, Bagus Rasyid, Ray Fajar Friandi, Adrian Mardinata, Desvian Ananto Putra, Egi saputra
Abstract: The objective of this study is to create augmented reality educational tools for teaching software introduction topics at Singkawang 4 State Middle School. Evaluating the viability and user reception of educational content… nt delivered through augmented reality technology. Methods of data collection involving interviews and questionnaires. The data analysis technique employs descriptive statistics. The ADDIE paradigm is employed in the research and development process. This learning media is developed through a sequential process consisting of five stages: analysis, design, development, implementation, and evaluation. The participants in this study were eighth-grade students from Singkawang 4 State Middle School. The product feasibility testing step was conducted by a pair of media specialists and one material specialist. The research findings indicated that the feasibility evaluation conducted by media specialists obtained a score of 155 out of a total possible score of 168, placing it in the “very feasible” category. The examination conducted by material experts achieved a score of 71 out of a possible 80, placing it in the “very feasible” category. The mean score attained from the extensive evaluation of 33 eighth-grade students at Singkawang State Middle School 4 was 2550 out of a possible maximum score of 3036. The assessment categorized the score as “highly appropriate” for utilization as a learning tool.

Commitment of Madrasah Heads in Improving State Tsanawiyah Madrasah Services in the Kepulauan Riau

Siti Mariyah, Ahmad Syukri, Badarussyamsi
Abstract: The purpose of this research is to determine the form of educational services that have been implemented by the Head of the State Madrasah Tsanawiyah in the Riau Islands, and the commitment of the Head of the Madrasah in… improving the educational services of the State Madrasah Tsanawiyah in the Riau Islands. This research is a type of field research with a descriptive qualitative approach. The subject of this research covers aspects related to the commitment of madrasa heads in organizing the cultural governance of educational services at the State Tsanawiyah Madrasah in the Riau Islands, which consists of the leadership of the MTsN Riau Islands, as well as teachers and other educational staff. The data collection techniques are through documentation, behavioral observation, or interviews with participants. The data was then analyzed through three components, namely data reduction, data presentation and conclusion drawing. The results of this research show that madrasa heads must be committed to taking real action to improve the quality of education at State MTs in the Riau Islands. Concrete steps that can be taken are to initiate teacher training programs, update the curriculum to reflect the latest developments, and strive for (tangible) facilities that are comfortable and conducive to learning. Madrasah heads must also try to always be open to input from all parties involved in the educational process.

Fenomena Thrifting di Pasar Loak Jembatan Item Jatinegara

Pascal Adinata Susanto, Abdul Haris Fatgehipon, Sujarwo
Abstract: The phenomenon of thrifting at Pasar Loak Jembatan Item Jatinegara demonstrates the continuity and evolution of frugal shopping practices involving the purchase of second-hand items. This research delineates the long history… tory of thrifting, from the medieval period to the emergence of organizations such as Salvation Army and Goodwill that popularized it in the 19th century. The COVID-19 pandemic has reignited interest in thrifting due to economic pressures prompting people to save on expenses. The research methodology employed is qualitative descriptive, utilizing in-depth interviews and direct observations at Pasar Loak Jembatan Item Jatinegara. The findings reveal that traders employ two main strategies: selling directly at the market and through online platforms. Meanwhile, consumers have diverse motivations, ranging from meeting household needs to a desire to collect unique and antique items. Analysis of Alfred Schutz’s phenomenological theory is used to understand the reasons and goals behind consumer’s choices in thrifting. The researcher finds that each individual has different motives, such as goal motives (In order to motive) and because motives (Because motive), underlying their decisions to engage in thrifting. The conclusion of this research is that the phenomenon of thrifting at Pasar Loak Jembatan Item Jatinegara reflects the evolving and relevant dynamics of consumer culture, adapting to social and economic changes. With the evolution of this practice, the second-hand market becomes a favorite place for people to find affordable items, while traders and consumers continue to adapt to technological advancements and changes in the economic landscape. This study provides valuable insights into how thrifting is not just an economic phenomenon but also reflects the identity and preferences of consumers in a constantly changing shopping culture.