Abstract:In essence, Islam teaches to treat women in a good way . However, it cannot be denied that there are several factors that cause domestic violence. This type of research uses the sharia juridical approach method. This approach…
roach is defined as an approach that leads to the question of whether or not something can be used according to Islamic law . The data used in compiling this research is using references from journals, books and other articles related to the topic discussed. Domestic violence is an act that is not permitted to occur in building a household. Whatever form of domestic violence there is, a husband must not do anything that could hurt his wife.
Abstract:The term "khitbah" refers to the rituals involved in proposing marriage between a man and a woman, or between a man and a woman. The words "khitbah" (proposing) and "zawaj" (marrying/getting married) are defined differently…
tly in all hadith volumes. Similarly, conventions distinguish between males who are engaged and those who are married, and the Shari'ah makes a clear distinction between the two. Just as the Qur'an discusses marriage (including proposals), the Prophet's hadith also describes marriage proposals, which is the first step in continuing the practice to the level of marriage, and the author here presents a thematic interpretation study of the hadith pertaining to sermons.
Abstract:Penelitian ini bertujuan untuk menganalisis framing pemberitaan isu lingkungan pada media online Indonesia menggunakan model framing Robert N. Entman. Penelitian berfokus pada dua berita lingkungan yang dipublikasikan oleh…
eh media online Indonesia, yaitu berita Detik.com mengenai persoalan sampah di Jakarta dan berita RRI mengenai gaya hidup ramah lingkungan generasi Z. Pendekatan penelitian menggunakan metode kualitatif dengan analisis framing Robert N. Entman yang terdiri dari define problems, diagnose causes, make moral judgement, dan treatment recommendation. Teknik pengumpulan data dilakukan melalui dokumentasi teks berita dan studi pustaka. Hasil penelitian menunjukkan bahwa kedua media memiliki konstruksi realitas yang berbeda dalam membingkai isu lingkungan. Detik.com membingkai isu lingkungan sebagai persoalan krisis pengelolaan sampah yang membutuhkan intervensi kebijakan pemerintah dan perubahan perilaku masyarakat. Sementara itu, RRI membingkai isu lingkungan sebagai bagian dari perubahan gaya hidup generasi muda yang semakin sadar terhadap keberlanjutan lingkungan. Penelitian ini menunjukkan bahwa media online memiliki peran penting dalam membentuk pemaknaan publik terhadap isu lingkungan melalui pemilihan sudut pandang, narasi, dan solusi yang ditonjolkan dalam pemberitaan
Abstract:Abstract Bambu Pamali Village is one of the agencies in providing services to the community. Service is defined as a result/achievement by a person or group of people with efforts and abilities carried out in fulfilling…
g the wishes and needs of the community in order to increase community satisfaction. The purpose of this study is to determine the quality of service at the Bambu Pemali village office, Merauke Regency. The method used is a qualitative research method. Data collection techniques are observation, interviews, and documentation. The number of informants in this study is 8 people. Data analysis techniques consist of the data reduction stage, the data presentation stage, the conclusion making stage, and the verification stage. The results of the research on 5 (five) indicators that exist in the quality of public services in Bambu Pemali village are tangible (physical evidence), reliability (reliability), responsiveness (responsiveness), assurance (guarantee), and emphaty (empathy). Based on the results of the above research, it can be concluded that the quality of service of the Bambu Pemali village office, Merauke Regency, has not been optimal in providing services to the community because there are still poor services and have not run optimally so that it has quite an effect on community satisfaction, the service is slow and not on time because the community is still confused in file management and employees are not able to provide clear information. Problems related to inadequate facilities and infrastructure at the Bambu Pemali Village Office, Merauke Regency, so that it can affect the performance of employees in providing services.
Keywords : Quality, Service, Village
Abstract:Psalm 15:1-5 presents an ethical framework that integrates ritual piety and social responsibility as an authentic expression of faith before God. This study is motivated by the need to formulate a comprehensive model of…
Christian ethics that emphasizes not only personal morality but also social commitment within the context of practical theology. The central issue examined is how the ethical principles contained in Psalm 15 can be theologically interpreted and operationalized for ecclesial life and social praxis. Employing a qualitative theological method with an exegetical approach to the Hebrew text, this study interprets the ethical structure of Psalm 15 from a theological–moral perspective. The findings reveal three fundamental ethical axes: first, personal integrity, which affirms moral wholeness and a life aligned with the will of God; second, relational ethics, which demands the rejection of slander, injustice, and exploitation as a form of responsibility toward others; and third, moral stability, which is rooted in the holiness of God as the foundation for sustaining an ethical life. Based on these findings, the study develops a biblical ethical model that produces Ecclesial Ethics, embodied in the formation of the congregation’s moral habitus through spiritual discipline, and Social Ethics, defined as a commitment to uphold justice, integrity, and compassion in the public sphere. The novelty of this study lies in its integrative formulation that unites ecclesial and social ethics within a single transformative ethical paradigm. The study concludes that Psalm 15 provides a holistic foundation for Christian ethics in practical theology, positioning worship and social service as an inseparable unity of faith praxis.
Abstract:The enactment of Law Number 3 of 2024, as the second amendment to Law Number 6 of 2014 concerning Villages, has introduced new challenges in the governance of village administration, particularly in the legal accountability…
ity of village heads in managing village finances. Although the law outlines the authority of village heads, it does not explicitly stipulate provisions for criminal or civil sanctions in cases of abuse of power. This normative gap poses potential risks of harm to village communities due to the weak legal accountability mechanisms. This study aims to examine and analyze the legal implications of the normative vacuum in village regulations and to emphasize the urgency of establishing more specific and binding implementing regulations. Employing a normative juridical research method through statutory and conceptual approaches, this study analyzes relevant legislation and supporting legal literature. The findings reveal that the absence of clear legal sanction provisions in the Village Law creates a legal grey area that can be exploited for administrative misconduct and corruption. Therefore, regulatory reform is required in the form of amendments or the formulation of implementing regulations that explicitly define the types of sanctions and legal accountability mechanisms for village heads. The novelty of this study lies in its systematic identification of legal loopholes that have received limited attention in existing village law literature, as well as its concrete proposals for regulatory reformulation aimed at strengthening accountability and transparency in village financial management.
Abstract:Abstract: Education is only one area that has felt the effects of the exponential growth in computing power. Data processing and decision-making have grown more dependent on the use of information technology systems. Manually…
ually selecting extracurricular activities at Panti Budaya Private High School causes kids to lose sight of what interests them and what they're good at. Because of this, kids may stop participating in extracurricular activities and never discover their true passions. Hence, it is necessary to have a decision-support system that can appropriately suggest extracurricular activities to kids according to their abilities. The purpose of this study is to develop and construct a recommendation system that makes use of the MCDM technique, more especially the ELCTRE method, which stands for the Elimination and Choice Translation Reality. By applying predefined criteria to a set of alternatives, this approach can choose the optimal one. The goal of this approach is to help students reach their full potential by recommending extracurricular activities that are both relevant and accurate.
Keywords: decision support system; extracurricular activities; student potential; MCDM; ELECTRE
Abstrak: Pendidikan merupakan salah satu bidang yang merasakan dampak dari pertumbuhan eksponensial dalam daya komputasi. Pemrosesan data dan pengambilan keputusan semakin bergantung pada penggunaan sistem teknologi informasi. Memilih kegiatan ekstrakurikuler secara manual di SMA Swasta Panti Budaya menyebabkan anak-anak kehilangan minat pada apa yang mereka sukai dan apa yang mereka kuasai. Karena hal ini, anak-anak mungkin berhenti berpartisipasi dalam kegiatan ekstrakurikuler dan tidak pernah menemukan gairah sejati mereka. Oleh karena itu, diperlukan sistem pendukung keputusan yang dapat secara tepat menyarankan kegiatan ekstrakurikuler kepada anak-anak sesuai dengan kemampuan mereka. Tujuan dari penelitian ini adalah untuk mengembangkan dan membangun sistem rekomendasi yang memanfaatkan teknik MCDM, khususnya metode ELCTRE, yang merupakan singkatan dari Elimination and Choice Translation Reality. Dengan menerapkan kriteria yang telah ditentukan sebelumnya pada serangkaian alternatif, pendekatan ini dapat memilih yang optimal. Tujuan dari pendekatan ini adalah untuk membantu siswa mencapai potensi penuh mereka dengan merekomendasikan kegiatan ekstrakurikuler yang relevan dan akurat.
Kata kunci: sistem pendukung keputusan; kegiatan ekstrakurikuler; potensi siswa; MCDM; metode ELECTRE
Abstract:Abstrct : The object of this research is the Sumber Rezeki Rice Refinery which produces rice in Taman Sari, Kec.Pulo Bandring. This Rice Refinery in the processing of supply chain management that has been done can increase…
ease the amount of profit and market share by purchasing rice. Aspects of analysis that occur produce effectiveness and efficiency together in one flow cycle. The use of observations and discussions in the field and designing an application system so that it is able to cope with the rice supply that occurs and predict the rice stock that must be provided by the Sumber Rezeki Rice Refinery.
Keywords: a source of sustenance; predictions; scm; application system; rice stock.
Abstrak : Objek pada penelitian ini adalah pada Kilang Padi Sumber Rezeki yang berproduksi beras di Taman Sari, Kec.Pulo Bandring. Kilang Padi ini dalam pengolahan supply chain management yang telah dilakukannya dapat meningkatkan jumlah keuntungan dan pangsa pasar dengan melakukan pembelian beras. Aspek analisis yang terjadi menghasilkan keefektifan dan keefesienan bersama-sama dalam satu siklus aliran. Penggunaan observasi dan diskusi di lapangan serta melakukan perancangan sistem aplikasi sehingga mampu menanggulangi persediaan beras yang terjadi dan memprediksi stok beras yang harus disediakan oleh Kilang Padi Sumber Rezeki.
Kata kunci : Kilang padi sumber rezeki; prediksi; scm; sistem aplikasi; stok beras.
Abstract:Abstract: Introducing the maritime world to early childhood is an approach to developing awareness and knowledge of the role of the sea as a natural resource in Indonesia. This can be accomplished, for instance, by introducing…
ducing different types of ships and using coloring pages and images as an engaging way to learn. The activity was carried out in one of the day care located in Surabaya, with the par-ticipation of young children between the ages of 1 to 3 years old. The method applied in this community service activity is an educational method using a participatory approach. The activity was carried out in a number of phases, including preliminary observation and partner coordination, the creation of educational materials in the form of illustrations of various ship types, brief explanation of ship introduction, and ship coloring activities. Based on the activities that have been done, the children gave a positive response to learning and coloring activities. Using pictures and hands-on activities, the children tend to remember the shape and name of the ship that has been explained previously more easily. Coloring activities encourage fine-motor skills development and children's creativity.
Keywords: coloring; early childhood; maritime; ship
Abstrak: Pengenalan dunia maritim pada anak usia dini penting untuk menumbuhkan pengetahuan tentang peran laut sebagai sumber daya alam di Indonesia. Salah satu cara yang dapat dilakukan adalah melalui pengenalan jenis kapal dengan memanfaatkan media gambar dan aktivitas mewarnai sebagai bentuk pembelajaran visual yang menarik. Kegiatan pengabdian kepada masyarakat ini dilaksanakan di taman penitipan anak yang berlokasi di Surabaya dengan melibatkan anak usia dini berusia 1–3 tahun. Metode yang digunakan adalah metode edukatif dengan pendekatan partisipatif. Pelaksanaan kegiatan meliputi beberapa tahapan, yaitu observasi awal dan koordinasi dengan mitra, persiapan media pembelajaran berupa gambar jenis-jenis kapal, penyampaian materi pengenalan kapal secara singkat, serta aktivitas mewarnai gambar kapal. Hasil kegiatan menunjukkan bahwa anak-anak memberikan respons positif terhadap kegiatan yang dilakukan. Dengan bantuan media visual dan aktivitas langsung, anak-anak lebih mudah mengenali bentuk dan nama kapal. Selain itu, kegiatan mewarnai juga mendukung perkembangan motorik halus serta kreativitas anak.
Kata kunci: anak usia dini; kapal; maritime; mewarnai
Abstract:SMK N 8 Pekanbaru faces challenges in preparing students to enter the rapidly growing game industry. Students require specialized skills in game development, such as programming, graphic design, and animation, which are…
not adequately covered in the school’s current training programs. To address this issue, the community service team proposed game development training using Unreal Engine, a beginner-friendly game engine with exceptional visual capabilities. The training was conducted in several stages, including material preparation, hands-on practice, and evaluation. The material was tailored to align with the student's comprehension levels, while the hands-on sessions allowed participants to directly practice game creation with intensive guidance from the team. Evaluation was conducted using pre-tests and post-tests to measure the participants' improvement. Additionally, the training aimed to help students explore career opportunities in the game industry and enhance their technical skills to meet industry demands. With the support of a developer community and the ease of use of Unreal Engine, students can continue to learn and refine their skills in the future. This program is expected to have a positive impact by equipping students with relevant job-market skills and enabling them to create new opportunities in the game industry.
Keywords: game development; technical skills; training; unreal engine; vocational school students
Abstrak: SMK N 8 Pekanbaru menghadapi tantangan dalam mempersiapkan siswa untuk memasuki industri game yang berkembang pesat. Siswa membutuhkan keterampilan khusus dalam pengembangan game, seperti pemrograman, desain grafis, dan animasi, yang belum tercakup secara memadai dalam pelatihan sekolah. Untuk mengatasi masalah ini, tim pengabdian masyarakat mengusulkan pelatihan pembuatan game menggunakan Unreal Engine, sebuah game engine yang ramah pemula namun memiliki kemampuan visual yang luar biasa. Pelatihan ini dilakukan melalui beberapa tahapan, yaitu penyusunan materi, praktik langsung, dan evaluasi. Penyusunan materi dirancang untuk memastikan kelayakan dan kesesuaian dengan tingkat pemahaman siswa. Sesi praktik menggunakan pendekatan hands-on yang memungkinkan siswa langsung mempraktikkan pembuatan game dengan bimbingan intensif dari tim. Evaluasi dilakukan melalui pre-test dan post-test untuk mengukur peningkatan pemahaman peserta. Selain itu, pelatihan ini bertujuan untuk membantu siswa membuka peluang karier di industri game dan meningkatkan keterampilan teknis mereka sesuai kebutuhan industri. Dengan dukungan komunitas pengembang dan kemudahan penggunaan Unreal Engine, siswa dapat terus belajar dan mengembangkan keterampilan mereka di masa depan. Program ini diharapkan dapat memberikan dampak positif dalam membekali siswa dengan keterampilan yang relevan untuk dunia kerja dan membantu mereka menciptakan peluang baru dalam industri game.
Kata kunci: keterampilan teknis; pelatihan; pengembangan game; siswa SMK; unreal engine