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Showing 1302 articles found for "Mini"

DETERMINATION OF LIFE INSURANCE PREMIUM AMOUNT BY COMBINING THE TRUE FRACTIONAL PREMIUM AND APPORTIONABLE FRACTIONAL PREMIUM METHODS

Muhlis, Fidiria Destika, Achmad, Novianita, Arsal, Armayani
Abstract: Fractional premium schemes in life insurance generally follow two main approaches: True Fractional Premiums, which are easy to implement but less fair to policyholders who die mid-period, and Apportionable Fractional Premiums,… miums, which are more actuarially fair but administratively more complex. This study designs a Hybrid Fractional Premiums model that combines both approaches through a weighted linear combination using parameter , based on the 2023 Indonesian Mortality Table (TMPI), a 5% interest rate, a 10-year coverage period, and monthly premium payments. This descriptive quantitative study applies actuarial mathematics, covering the present value of insurance benefits, true fractional, apportionable fractional, and hybrid annuity factors, up to premium determination using the equivalence principle. The results show that the hybrid premium consistently lies between the true fractional and apportionable premiums, increases sharply with the insured's age, and is higher for males than females due to differences in mortality rates. Changes in the value of  have a linear effect on the premium, although the impact is relatively small (a difference of less than IDR 200 per month). The hybrid model with  is recommended as the optimal balance between actuarial fairness and ease of implementation, offering a more flexible alternative for premium determination in Indonesia's life insurance industry.

Design Of A Decision Support System For Prioritizing Village Infrastructure Development Using The SAW Method

Daud Brilian Simanjuntak, Edward Rajagukuguk, Surianto Sitepu
Abstract: Village infrastructure development planning often faces challenges in determining priorities due to limited budget allocations and assessment mechanisms that still tend to be subjective. This study aims to build an objective,… tive, transparent, and measurable Decision Support System (DSS) to determine the priority order of infrastructure development proposals in Asam Jawa Village, Torgamba District. The applied solution integrates the Rank Order Centroid (ROC) method to calculate criteria weighting based on relative importance, and the Simple Additive Weighting (SAW) method to process the alternative ranking calculation. The evaluation was conducted on 23 physical infrastructure proposals using four main criteria: urgency level (C1), physical condition (C2), benefits (C3), and population size (C4). The results indicate that alternative A4 (Construction of Borehole Well and Public Toilet at Field) and alternative A18 (Sejahtera Street Concrete Cast) achieved the highest preference score of 1.000000, followed by other infrastructure proposals in a structured manner. The combined use of ROC and SAW methods is proven to be effective and consistent in generating accurate rural development priority rankings. The integration of these two methods facilitates village government officials in making accountable decisions while minimizing cognitive bias risks in optimizing development budget allocation.

Procedural Level Generation For 2D Platformer Games Based On Graph And Chunk

Akmal Zidan Fahreza, Chrystia Aji Putra, Yisti Vita Via
Abstract: Level design is one of the key components in determining the gameplay experience in 2D platformer games. However, manual level design is time-consuming and difficult to scale. Graph theory can be used to represent the abstract… stract structure of a level, with nodes as spatial units and edges as paths connecting those spaces. The problem is that this graph structure cannot always be directly translated into a valid and playable physical layout due to platformer constraints, such as jump height, safe distance, and gravity. This research proposes a chunk-based transformation approach, in which each graph node is represented as a fixed-size level chunk containing a platform layout, obstacles, and entry and exit points. The transformation of the graph into a physical level is carried out through the selection, arrangement, and alignment of chunks based on the graph’s topology. This study aims to design a framework for transforming an abstract graph G=(V,E) into a chunk-based 2D platformer level layout. The method used is qualitative-descriptive, involving the formulation of a graph model, rules for mapping and arranging chunks, and playability criteria. The results of the study reveal three main stages: mapping vertices to corresponding chunks, arranging chunks according to the graph’s structure, and validating reachability using an automatic path-finding agent.

Application Of Mamdani's Fuzzy Logic In Modeling The Prediction Of Drug Abuse Levels In Padang City

Cindy Yunaldi, Yusli Yenni
Abstract: Drug abuse is a problem that can be influenced by various interrelated factors. This study aims to apply Mamdani Fuzzy logic in predicting the level of drug abuse in Padang City based on several factors obtained from documentation… umentation and interviews. The input variables used consist of the Age of the Perpetrator, Environment, Socializing, Gender, and Family, while the output variable is the Level of Drug Abuse with Low and High categories. The research stages include data collection, determining variables and fuzzy sets, fuzzification, forming if-then rules, inference using the minimum operator, composition using the maximum operator, and defuzzification using the centroid method. A total of 64 fuzzy rules are used to connect the combination of input variables with the output. Testing is done through manual calculations and implementation using MATLAB. The test results show that the output categories from manual calculations and MATLAB are the same in three test data, namely High, High, and Low. These results indicate that the Mamdani Fuzzy method can be used in modeling the level of drug abuse based on the variables used.

Development Of A Non-Intrusive RFID Elevator Access Control System For Residential Buildings

Parade Parsaulian Purba, Vivin Octowinandi, Prasaja Wikanta, Muhammad Arifin
Abstract: This study developed and evaluated a standalone, non-intrusive radio frequency identification (RFID)-based elevator access control system for a four-story residential building. The system used an Arduino Uno, an MFRC522… RFID reader, and relay interfaces to regulate access to Floors 2, 3, and 4. Authorized card identifiers and floor permissions were stored locally, enabling offline operation without an external database or network connection. The relays interfaced only with the elevator push-button circuits and did not modify the original controller, motor drive, door mechanism, or safety system. Performance was evaluated using 47 registered cards and three unregistered cards, with each card tested 50 times, producing 2,500 authentication trials. Under the tested conditions, all registered cards were correctly authenticated according to their assigned floor permissions, while all unregistered cards were rejected. The system achieved 100% authentication accuracy, 100% correct relay activation, and 100% unauthorized-card rejection. Stable card detection was obtained at distances of up to approximately 1 cm. The first-floor button remained independent of the RFID module to preserve minimum accessibility during module failure. The proposed system provides a practical and low-cost retrofit solution for floor-specific elevator access control in small residential buildings.

Perancangan Sistem Monitoring Dan Pengelolaan Barang Masuk Berbasis Web Menggunakan Metode Waterfall Pada Dinas Komunikasi Dan Informatika Provinsi Jambi

Fatima Felawati, Edo Atalla Firsan, Rasyad Fadhli Al-Yusuf, Fadila Alquraini, Tria Yolanda Putri
Abstract: Dinas Komunikasi dan Informatika Provinsi Jambi masih melaksanakan proses pencatatan dan monitoring barang masuk secara manual menggunakan dokumen administrasi dan aplikasi perkantoran sederhana, sehingga menimbulkan kendala… dala berupa kesalahan pencatatan, keterlambatan pencarian data, dan kesulitan penyusunan laporan. Penelitian ini bertujuan merancang Sistem Monitoring dan Pengelolaan Barang Masuk Berbasis Web untuk membantu proses pencatatan, monitoring, pencarian, dan pelaporan data barang masuk secara lebih efektif. Metode pengembangan yang digunakan adalah Waterfall, meliputi analisis kebutuhan, perancangan, implementasi, pengujian, dan pemeliharaan, dengan pemodelan menggunakan UML serta basis data MySQL. Hasil penelitian menunjukkan bahwa sistem yang dibangun mampu mempermudah proses pencatatan barang, mempercepat pencarian data, meningkatkan akurasi penyimpanan data, serta menyederhanakan penyusunan laporan secara otomatis. The Communication and Informatics Office of Jambi Province still records and monitors incoming goods manually using administrative documents and basic office applications, resulting in recording errors, delayed data retrieval, and difficulties in report preparation. This study aims to design a Web-Based Monitoring and Management System for Incoming Goods to support recording, monitoring, searching, and reporting processes more effectively. The system was developed using the Waterfall method, covering requirements analysis, design, implementation, testing, and maintenance, modeled with UML and a MySQL database. The results show that the developed system simplifies the recording of goods, accelerates data search, improves data storage accuracy, and streamlines automatic report generation.

Optimasi Kecepatan Aplikasi Sipades Pelayanan Administrasi Desa Sebagai Implementasi Program Kerja KKN Universitas Boyolali di Kecamatan Kemusu

Sumali, Kurnia Ismi Sholihati, Muhammad Fida Ikhsanul Fikri, Adam Maulana, Erwin Susiani, Muqorrobin, Fanny Hendro Aryo Putro
Abstract: Administrasi persuratan di Desa Kemusu, Kecamatan Kemusu, Kabupaten Boyolali selama ini dikerjakan dengan pengolah kata, penomoran dicatat pada buku register, dan arsip disimpan dalam bentuk cetak. Pola ini berjalan tanpa… a keluhan berarti, namun menyimpan tiga risiko struktural: pengerjaan bergantung pada dua orang perangkat, penelusuran arsip bertumpu pada berkas kertas, dan penomoran rawan ganda. Program Kuliah Kerja Nyata Kelompok 04 Universitas Boyolali merancang dan menerapkan SIPADes, aplikasi berbasis Python dan SQLite yang berjalan luring pada komputer kantor desa tanpa biaya langganan. Kegiatan ditempuh dalam lima tahap: observasi dan wawancara kondisi awal, perancangan, pengembangan berbasis templat surat asli desa, uji coba mandiri, serta pendampingan dan serah terima. Aplikasi yang dihasilkan memuat 8 modul fungsional, 7 templat surat baku, dan 8 tabel basis data, dilengkapi pengisian otomatis formulir Dukcapil F-1.01 dan F-1.03. Pada uji coba mandiri, perangkat desa menyelesaikan seluruh enam tugas pokok tanpa bantuan pendamping, dengan waktu pembuatan satu surat sampai tersimpan selama sepuluh detik. Perangkat memperkirakan waktu pelayanan satu surat turun dari 5 menit menjadi 2 menit dan penelusuran arsip dari 5 menit menjadi 2 menit. Kuesioner terhadap responden tunggal menghasilkan skor 5,00 pada skala 1-5 untuk seluruh 15 pernyataan. Hasil evaluasi bersifat indikatif dan belum dapat digeneralisasi karena keterbatasan jumlah responden dan singkatnya masa pemakaian. Kegiatan menunjukkan bahwa sistem administrasi desa yang dibangun mengikuti tata naskah yang sudah berjalan lebih mudah diterima perangkat daripada sistem yang menuntut perubahan kebiasaan.

Implementasi Nilai-Nilai Adab Islami Pada Peserta Didik Melalui Kegiatan Ekstrakulikuler Keagamaan Di SMK PGRI 1 Tulungagung

Haikal, Muhamad Sidiq Asyhari, Nizar Khoirul Anam, Jumadil, Rafli Rasyid Tamher, Mohammad Ighil
Abstract: Kegiatan Praktik Pengalaman Lapangan (PPL) ini bertujuan untuk menginternalisasikan nilai-nilai adab Islami pada peserta didik melalui pendampingan dalam memulai kegiatan ekstrakurikuler keagamaan di sekolah. Permasalahan… n yang ditemukan di lapangan adalah masih kurangnya pemahaman siswa mengenai adab dasar dalam aktivitas keagamaan serta minimnya pembiasaan sikap islami sebelum kegiatan dimulai. Pelaksanaan program dilakukan selama masa PPL melalui pendekatan partisipatif dengan tahapan observasi awal, perencanaan kegiatan, sosialisasi nilai-nilai adab, pendampingan praktik, dan evaluasi. Hasil pelaksanaan menunjukkan adanya peningkatan kedisiplinan, sikap santun, serta kesiapan spiritual siswa sebelum mengikuti kegiatan ekstrakurikuler keagamaan. Selain itu, peserta didik menjadi lebih memahami makna penting adab islami seperti salam, tertib, kebersihan, dan niat sebelum beribadah. Evaluasi akhir mengindikasikan bahwa internalisasi nilai adab Islami berjalan efektif dan memberikan dampak positif terhadap pembentukan karakter religius siswa. Ke depan, program ini direkomendasikan untuk dilanjutkan secara berkelanjutan melalui kolaborasi antara guru pembina, sekolah, dan peserta didik guna memperkuat budaya religius di lingkungan sekolah.

PENGEMBANGAN SISTEM ADMINISTRASI UMKM WARUNG NASI BU DEDAH BERBASIS APLIKASI DESKTOP UNTUK MENDUKUNG EFISIENSI OPERASIONAL

Khairunnisa, Nayla, Udriyah, Udriyah
Abstract: Pengelolaan adminsitrasi dan pencatatan transaksi operasional pada Usaha Mikro, Kecil, dan Menengah (UMKM) sektor kuliner sering menghadapi kendala akibat kebiasaan sistem manual. Penelitian ini bertujuan untuk merancang,… , mengimplementasikan, dan mengevaluasi pengembangan aplikasi sistem informasi administrasi dan e-kasir berbasis desktop pada UMKM Warung Nasi Bu Dedah yang berlokasi di Kadungora, Kabupaten Garut. Aplikasi ini dikembangkan menggunakan Microsoft Visual FoxPro 9.0 dengan menerapkan metode pengembangan sistem Prototype. Metode ini mencakup lima tahapan utama: komunikasi perancangan cepat, perancangan awal, pembuatan prototypr, serta evaluasi dan perbaikan. Sistem dirancang untuk mengelola 63 variasi menu kuliner, mengakomodasi pilihan layanan Dine In dan Take Away, metode pembayaran Tunai dan QRIS, serta mengintegrasikan manajemen stok, pencatatan riwayat transaksi, laporan penjualan periodik otomatis, hingga backup basis data. Pepngujian aplikasi dilakukan dengan metode Black Box Testing dan menunjukan hasil bahwa seluruh fitur fungsional berjalan sesuai spesifikasi (100% valid). Penerapan aplikasi ini berhasil meningkatkan efisiensi operasional secara signifikan, mengeliminiasi kesalahan perhitungan manual, mempercepat penyusunan laporan penjualan harian, serta menyediakan kualitas informasi manajemen yang akurat untuk mendukung pengambilan keputusan pengelola usaha.

IMPROVING CHILDREN'S SONG SINGING SKILLS THROUGH INSTRUCTIONAL VIDEOS IN GRADE II AT SDN 6 KABILA, BONE BOLANGO REGENCY

Dalle, Elfira Adhelia, Husain, Rustam I, Monoarfa, Fidyawati, Pulukadang, Mimy Astuty, Nurainun, Nurainun
Abstract: This study aims to improve children's singing ability through the use of video-based learning in second-grade students at SDN 6 Kabila, Bone Bolango Regency. The research problem identified was the low singing ability of… students due to the lack of engaging learning media. Video-based learning was employed to help students understand pitch, rhythm, and lyrics, thereby enhancing their confidence, interest, and singing skills in music education. This study adopted a Classroom Action Research (CAR) design following the Kemmis and McTaggart spiral model, conducted in two cycles (Cycle I with two meetings and Cycle II with one meeting). The subjects were 21 second-grade students (9 males and 12 females). Data collection techniques included observation, tests (performance assessments), interviews, and documentation. Data were analyzed descriptively to determine improvements in students' singing ability across four indicators: pitch accuracy, rhythmic accuracy, lyric mastery, and expression with self-confidence. The results showed that students' initial singing ability was low, with only 28% achieving the minimum mastery criterion (KKM). After implementing video-based learning, students' mastery increased to 43% in Cycle I Meeting I, 62% in Cycle I Meeting II, and 90% in Cycle II Meeting I. Teacher activity improved from 60% (adequate) to 96% (excellent), and student activity increased from 59% (adequate) to 96% (excellent). These findings demonstrate that video-based learning effectively improves children's singing ability, confidence, and active participation in music education at the elementary school level.