Abstract:This study aims to determine the role of mothers as agents of masculinity enculturation for Nias ethnic boys. This study uses a qualitative method with an ethnographic approach, data collected through participatory observation,…
vation, in-depth interviews, and documentation of Nias ethnic mothers and boys. The results show that the role of mothers as agents of masculinity enculturation in Nias ethnic boys in Tegal Sari Mandala II Village emphasizes the instilling of masculine values through daily care that is appropriate to the context of urban life. Mothers instill the value of courage by accustoming children to dare to speak, appear, and defend the truth, while building strength through emotional control and assertiveness to be able to face pressure, develop resilience through independence, discipline, and adaptability, and teach leadership through responsibility, decision-making, and the application of traditional leadership values such as si'ulu and si'ila. The main challenges faced by mothers include the stubbornness of children, the limited role without a husband figure for single parents, and the negative influence of social media and diverse urban environments. Mothers make various efforts to overcome these obstacles by implementing a firm but loving parenting style, providing motivation when children experience failure, and involving other male family members such as uncles or church members to provide advice. The implementation of traditional Nias ethnic masculinity values is still attempted through oral narratives, the use of digital technology to demonstrate the Fahombo (Stone Jumping) tradition, and the involvement of boys to attend and witness various Nias ethnic traditions in urban areas to maintain their ethnic identity amidst modernity
Abstract:This study aims to examine the utilization of traditional games as educational play tools (EPT) in early childhood learning. The rapid development of technology has reduced children's interest in traditional games, making…
g it necessary to preserve and utilize them as learning media. This research employs a descriptive qualitative approach with data collection techniques including interviews and observations. The results show that traditional games have significant potential in developing children's cognitive, motor, social-emotional, and character values. Furthermore, the integration of local wisdom into educational play tools can foster children's cultural awareness and identity from an early age. However, several challenges remain, such as limited references, teacher competence, and the influence of modern culture. Therefore, collaboration among various stakeholders is needed to optimally develop and implement local wisdom-based educational play tools
Abstract:The current business environment is experiencing rapid change influenced by technology, globalization, and changes in consumer behavior. A deep understanding of this environment is important for a company's adaptation. An…
n important development driving changes in the contemporary business environment at large is the growth of markets and international trade. Today's contemporary business is characterized by increasingly fierce competition, rapid innovation, and constant change. To face this increasingly complex business environment, many contemporary techniques are used by companies, such as information technology, risk management, and supply chain management. These techniques help companies to stay competitive and adapt to the rapidly changing business environment. This research is expected to provide a better understanding of the contemporary business environment and contemporary techniques used in business today.
Abstract:Black tea processing Is categorized into two methods: (1” Orthodox and (2) CTC (Crushing, Tearing, and Curling). These methods are implemented through hands-on activities at the company/factory based on theoretical knowledge,…
wledge, which is then applied in the form of field work practice (PKL). The conclusions drawn from the field work practice are as follows: The Sidamanik Plantation Is one of 24 tea plantations under the Sidamanik Plantation Unit of PTPN IV, located in Sidamanik ’istrict. The CTC black tea produced at the Sidamanik factory Is then shipped to the main factory for ’lending there, with the composition regulated by the technology department, as the CTC black tea from the Sidamanik factory does not yet have a s’les label. At the Sidamanik factory, grinding Is performed in two stages using a 15” Rotorvan” (RV) machine for the first grinding and a 36” Teaman CTC 4-Cut machine with four sets of sequential rollers for the second grinding. The Rotorvane’s capacity is 484,739.3533 kg of withered tea leav’s per hour, equivalent to 581,710.4923 ’g of fresh withred tea leaves per hour, and equivalent to ’21,810.1771 kg of dry tea per hour” The CTC plant’s capacity is 18,274.7704 kg of ground tea pe” hour, equivalent to a capacity of 21,930.6017 kg of fresh withered tea leaves per hour, and ”quiv’lent to a capacity of 4,592.2680 k” of dry tea per hour
Abstract:Pendidikan berperan penting dalam membentuk kualitas sumber daya manusia di era digitalisasi. Tantangan yang ada pada era digitalisasi adalah bagaimana meningkatkan motivasi belajar mahasiswa dengan solusi digitalisasi pembelajaran…
embelajaran melalui teknologi. Fakultas Teknik Universitas Negeri Yogyakarta memerlukan cara untuk meningkatkan dan mempersiapkan kompetensi mahasiswa terkait keterampilan yang dibutuhkan dalam dunia kerja. Hal itu dikarenakan kurangnya skill yang dimiliki oleh mahasiswa tidak memenuhi kualifikasi yang dibutuhkan sehingga terdapat ketidaksesuaian antara link and match. Untuk mengatasi hal tersebut, penulis memberikan inovasi pembuatan aplikasi ERIN (Engineering Ready Industry). Aplikasi ini merupakan digitalisasi platform yang dirancang berbasis artificial intellegence. Metode penelitian yang digunakan adalah campuran dengan kuantitatif melalui survey pengisian angket dan deskriptif kualitatif dengan studi literatur. Hasil dari survey uji kepuasan didapat nilai 87,2% dari aspek kinerja dan 85,6% dari aspek manfaat. Diharapkan gagasan inovasi ini dapat memberikan bekal dalam mempersiapkan diri untuk meraih kesuksesan karir bagi mahasiswa, alumni, dan industri, tidak hanya di UNY melainkan di universitas lain juga.
Education plays an important role in shaping the quality of human resources in the digitalization era. The challenge in the digitalization era is how to increase student learning motivation with digital learning solutions through technology. The Faculty of Engineering, Yogyakarta State University, needs a way to improve and prepare student competencies related to the skills needed in the world of work. This is because the lack of skills possessed by students does not meet the required qualifications so that there is a mismatch between link and match. To overcome this, the author provides an innovation in creating the ERIN (Engineering Ready Industry) application. This application is a digitalization platform designed based on artificial intelligence. The research method used is a mixture of quantitative through a questionnaire survey and qualitative descriptive with literature studies. The results of the satisfaction test survey obtained a value of 87.2% from the performance aspect and 85.6% from the benefit aspect. It is hoped that this innovation idea can provide provisions in preparing themselves to achieve career success for students, alumni, and industry, not only at UNY but also at other universities.
Abstract:Information technology-based learning has become important in the world of modern education. In this digital era, Google has become a service that almost everyone must have. However, in practice, there is a problem with…
the various conveniences that Google offers, which are open source and should be used as a solution in the transformation of conventional learning environments to digital learning. This research aims to develop Google Site-based digital learning media as a solution to the transformation of conventional learning to digital learning. The R&D method involves needs analysis, media development, UI/UX evaluation, and increasing learning
efficiency. The study population consisted of 30 lecturers and students from the Plantation Management Study Program, with 27 people as samples using the random sampling method and Krejcie and Morgan table calculations. The results of the study show the high need for digital media in the post-pandemic era, where online learning is dominant. The development and implementation of open-source Google site-based learning media increases learning efficiency compared to the direct presentation of material through online presentations. The accessibility and features provided by the Google site add value to the UI and UX evaluation for users.