Abstract:This research aims to analyze the implementation of Law Number 10 of 2009 concerning Tourism and explore the management steps in the development of the Clungup Mangrove Conservation (CMC) Tiga Warna Area in Malang Regency.…
y. Through the establishment of these objectives, it is hoped to provide more specific guidance in achieving progress in the sustainable tourism sector. The development of the tourism sector is the main focus in supporting economic growth and community welfare. To ensure effective management, the Government has enacted Law Number 10 of 2009 concerning Tourism. This law is designed to provide the necessary limitations and guidance to advance the tourism sector. One of the main goals of this law is to create a clear framework and provide necessary guidance to achieve sustainable development in the tourism sector. The research method used is qualitative descriptive, and the conclusion of this study indicates that the CMC Tiga Warna Area has successfully integrated tourism activities with nature conservation and engaged the local community through the non-governmental organization Bhakti Alam Sendang Biru. With an emphasis on conservation and sustainable development aspects, CMC Tiga Warna proves itself as a successful example of the implementation of the Tourism Law, which aims to achieve economic growth, nature preservation, and community welfare.
Abstract:This article is the result of community service regarding training and guidance for Hajj rituals for teenagers at the Al-Munazirin Mosque, Tampan District, Pekanbaru City.Hajj is a form of worship that involves deliberately…
ely visiting the Kaaba, to carry out certain acts of worship, or in other words, visiting certain places, at certain times, and carrying out certain acts of worship.. Al-Munazirin Mosque as a service location already has a mosque youth community, but is rarely given guidance and training, especially about the hajj rituals. For that, this activity needs to be carried out so that they can understand how. This service is carried out using a practical approach after providing material in this service activity. The results achieved after carrying out this hajj ritual training and guidance are that the teenagers of Al-Munazirin Mosque can be active again, so that they can develop their potential.
Abstract:Abstract: This community service activity aims to address the problem of low digital lit-eracy and limited access to reliable Islamic references among members of the Mothers' Association of PT Bakrie Sumatera Plantations…
Tbk Tanjung Raja Estate 2. The method applied is community education and training by introducing a web-based Islamic infor-mation system, namely the Al-Wa’ie portal. This portal provides comprehensive Islamic solutions and easy-to-understand interpretations of the Quran. The results of the activity showed that technical assistance successfully increased the digital skills of participants in accessing religious information independently (success reached 70% through interview techniques). In addition, the integration of spiritual guidance with technology training has strengthened the spiritual attitudes of the congregation. In conclusion, the use of web-based information systems has proven effective in bridging the gap between technology and spir-ituality, and encouraging the formation of a more knowledgeable and spiritually steadfast community.
Keywords: portal al-wa’ie; digital literacy; perwiritan; religious information; spiritual attitude
Abstrak: Kegiatan pengabdian masyarakat ini bertujuan untuk mengatasi permasalahan rendahnya literasi digital dan keterbatasan akses rujukan keislaman yang tepercaya pada anggota Perwiritan Ibu-ibu Pondok PT Bakrie Sumatera Plantations Tbk Tanjung Raja Es-tate 2. Metode yang diterapkan adalah pendidikan masyarakat dan pelatihan dengan mem-perkenalkan sistem informasi keislaman berbasis web, yaitu portal Al-Wa’ie. Portal ini menyediakan solusi islami yang komprehensif dan tafsir Al-Qur'an yang mudah dipahami. Hasil kegiatan menunjukkan bahwa pendampingan teknis berhasil menambah kecakapan digital peserta dalam mengakses informasi keagamaan secara mandiri (keberhasilan men-capai 70% melalui teknik wawancara). Selain itu, integrasi bimbingan spiritual bersama pelatihan teknologi telah memperkuat sikap spiritual jamaah. Simpulannya, penggunaan sistem informasi berbasis web terbukti efektif menjembatani celah antara teknologi dan spiritualitas, serta mendorong terbentuknya komunitas yang lebih berpengetahuan dan teguh secara spiritual.
Kata kunci: portal al-wa’ie; literasi digital; majelis taklim; sikap spiritual; sistem informasi
Abstract:Abstract: This community service program aimed to improve teachers’ competence in creating digital learning materials based on educational games (edugames) to enhance students’ learning motivation. The activity was conducted…
onducted at SMP Negeri 29 Bengkulu Tengah with 15 participating teachers. The program adopted a workshop approach, including the introduction of edugame concepts, guidance in designing digital learning scenarios, and hands-on practice using free-access edugame platforms. Teachers actively engaged in discussions and collaborative work, resulting in several prototype edugames ready for classroom trials. The outcome indicates increased teacher skills in integrating technology into teaching and potential improvement in students’ engagement through interactive digital learning resources.
Keywords: digital learning materials; edugame; learning motivation; teacher competency
Abstrak: Kegiatan pengabdian kepada masyarakat ini bertujuan meningkatkan kompetensi guru dalam membuat bahan ajar digital berbasis permainan edukatif (edugame) untuk mendorong motivasi belajar siswa. Kegiatan dilaksanakan di SMP Negeri 29 Bengkulu Tengah dengan peserta sebanyak 15 guru. Metode yang digunakan adalah pelatihan (workshop) yang mencakup pengenalan konsep edugame, pendampingan penyusunan skenario pembelajaran digital, dan praktik langsung menggunakan platform edugame yang dapat diakses secara gratis. Peserta terlibat aktif dalam diskusi dan kolaborasi, sehingga dihasilkan beberapa prototipe edugame yang siap diujicobakan di kelas. Hasil kegiatan menunjukkan adanya peningkatan keterampilan guru dalam mengintegrasikan teknologi ke dalam pembelajaran serta potensi peningkatan keterlibatan siswa melalui bahan ajar digital yang interaktif.
Kata Kunci: bahan ajar digital; edugame; motivasi belajar siswa; kompetensi guru
Abstract:Abstract: The development of the agrotourism sector has enormous potential to support the village economy and introduce local potential to the wider community. However, many agrotourism operators, especially village-owned…
d enterprises (BUMDES) and agrotourism managers, still face obstacles in promoting and conveying information in an interesting and educational manner. This Community Service Activity (PkM) aims to apply Artificial Intelligence (AI) technology in a specially designed digital education platform to enhance the appeal and effectiveness of agrotourism promotions. Key features developed include an educational chatbot, AI-based virtual tours, a content recommendation system, and visitor data analysis. The activity was carried out through stages including identifying partner needs, digital literacy training, prototype development, and guidance on using social media platforms such as Facebook, Instagram, Twitter, and YouTube. The results of the activity demonstrate that the application of Artificial Intelligence (AI) can enhance creativity, promotional efficiency, and public interest in local agrotourism. Thus, the synergy between technology and local potential emerges as a highly effective strategy for advancing sustainable agriculture-based tourism.
Keywords: Artificial Intelligence; digital education; agrotourism; promotion; tourist village
Abstrak: Pengembangan sektor agrowisata memiliki potensi yang sangat besar dalam mendukung perekonomian desa serta memperkenalkan potensi lokal kepada masyarakat luas. Namun, masih banyak pelaku agrowisata khususnya BUMDES dan Pengelola agrowisata menghadapi kendala dalam promosi dan penyampaian informasi yang menarik dan edukatif. Kegiatan Pengabdian kepada Masyarakat (PkM) ini bertujuan untuk menerapkan teknologi Artificial Intelligence (AI) dalam sebuah platform edukasi digital yang dirancang khusus untuk meningkatkan daya tarik dan efektivitas promosi pada agrowisata. Beberapa fitur utama yang dikembangkan meliputi chatbot edukatif, tur virtual berbasis AI, sistem rekomendasi konten, dan analisis data pengunjung. Kegiatan ini dilaksanakan melalui tahapan identifikasi kebutuhan mitra, pelatihan literasi digital, pengembangan prototipe, dan pendampingan penggunaan platform media sosial seperti Facebook, Instagram, Twitter dan Youtobe. Hasil kegiatan menunjukkan bahwa penerapan Artificial Intellegent (AI) dapat meningkatkan Kreaktivitas, efisiensi promosi, serta minat masyarakat terhadap agrowisata lokal. Dengan demikian, sinergi antara teknologi dan potensi lokal menjadi strategi yang sangat efektif dalam memajukan pariwisata berbasis pertanian secara berkelanjutan.
Kata kunci: Artificial Intelligence; edukasi digital; agrowisata; promosi; desa wisata
Abstract:Abstract: This community engagement project seeks to improve the efficiency and effectiveness of processed product development by Micro, Small, and Medium Enterprises (MSMEs) in Kalirejo Village, Magelang Regency. The village…
llage is home to various MSMEs producing household food items such as grubi, slondok, etawa goat milk, honey, and other culinary goods. The predominant issues faced by these MSMEs include limited promotional outreach, inadequate marketing strategies, weak branding, and inefficient packaging and distribution systems, all of which hinder community income. Utilizing a Participatory Action Research (PAR) approach, the program provides intensive guidance to MSME actors in enhancing product development, branding, packaging, and digital marketing. The program also supports MSMEs in obtaining legal business documentation, including Business Identification Numbers (NIB), Trade Business Permits (SIUP), and Halal Certification from MUI. The anticipated outcomes include improved product quality and diversity, increased marketing efficiency, broader customer reach through social media, and a higher number of MSMEs with official business permits.
Keywords: SDGs; MSMEs; business legality; product escalation.
Abstrak: Program pengabdian ini bertujuan untuk meningkatkan kualitas serta efisiensi pengolahan produk Usaha Mikro, Kecil, dan Menengah (UMKM) di Desa Kalirejo, Kabupaten Magelang. UMKM di wilayah ini memproduksi beragam makanan rumahan seperti grubi, slondok, susu kambing etawa, madu, dan aneka pangan lainnya. Kendala utama yang dihadapi para pelaku usaha adalah kurang optimalnya promosi, strategi pemasaran yang belum efektif, lemahnya branding, serta kemasan dan distribusi yang belum memadai, yang berdampak pada pendapatan masyarakat. Melalui pendekatan Participatory Action Research (PAR) meliputi perencanaan, tindakan, observasi, dan evaluasi, kegiatan ini memberikan pendampingan intensif dalam aspek pengolahan produk, desain kemasan, branding, serta pemasaran berbasis digital. Selain itu, program ini juga mendukung pengurusan legalitas usaha seperti Nomor Induk Berusaha (NIB), Surat Izin Usaha Perdagangan (SIUP), dan Sertifikat Halal dari MUI. Hasil yang diharapkan adalah peningkatan kualitas produk, jangkauan pemasaran yang lebih luas melalui media sosial, serta bertambahnya jumlah UMKM yang memiliki legalitas resmi.
Kata kunci: SDGs; UMKM; legalitas usaha; ekskalasi produk.
Abstract:Micro, Small, and Medium Enterprises (MSMEs) play a crucial role in the local economy but often face challenges in legality and product standardization. One of the essential requirements for food-related MSMEs is the Home…
e Industry Food Production Certificate (SPP-IRT) as a guarantee of food safety. This community service activity aims to assist Arifin Snack MSME in Pati in obtaining the SPP-IRT certification to comply with applicable regulations. The methods used include socialization, administrative assistance, and guidance in fulfilling technical requirements and laboratory testing. The results indicate that Arifin Snack MSME successfully understood the licensing procedures and met the requirements set by the relevant authorities, enabling them to obtain the SPP-IRT. With this certification, it is expected that Arifin Snack MSME can enhance consumer trust and expand its market reach.
Keywords: assistance; business legality; food safety; MSME; SPP-IRT
Abstrak: Usaha Mikro, Kecil, dan Menengah (UMKM) memiliki peran penting dalam perekonomian lokal, namun seringkali menghadapi kendala dalam legalitas dan standarisasi produk. Salah satu persyaratan penting bagi UMKM makanan adalah Sertifikat Produksi Pangan–Industri Rumah Tangga (SPP-IRT) sebagai bentuk jaminan keamanan pangan. Kegiatan pengabdian ini bertujuan untuk mendampingi UMKM Arifin Snack di Pati dalam proses pembuatan SPP-IRT agar dapat memenuhi standar regulasi yang berlaku. Metode yang digunakan meliputi sosialisasi, pendampingan administrasi, serta asistensi dalam pemenuhan persyaratan teknis dan uji laboratorium. Hasil pendampingan menunjukkan bahwa UMKM Arifin Snack berhasil memahami prosedur perizinan serta memenuhi syarat yang ditetapkan oleh dinas terkait, sehingga dapat memperoleh SPP-IRT. Dengan adanya sertifikasi ini, diharapkan UMKM Arifin Snack dapat meningkatkan kepercayaan konsumen dan memperluas jangkauan pasar.
Kata kunci: keamanan pangan; legalitas usaha; pendampingan; SPP-IRT; UMKM
Abstract:The digital startup business incubation program for students is an initiative to support the development of innovative and sustainable businesses. The program aims to help students develop competitive business potential.…
The entrepreneurial landscape at Universitas Sumatera Utara is continuously growing, marked by the emergence of young entrepreneurs from various programs such as the Student Entrepreneurial Program (PMW) and the Student Creativity Program (PKM). In 2023, there were 12 funding opportunities for PKM entrepreneurial schemes and three winners of the P2MW program. However, challenges remain, such as limited networking opportunities, market access, and minimal mentoring and education on financial management. The lack of mentors and supporting resources often causes campus startups to lose motivation. The methods used to address these issues include mentoring to enhance the capabilities of student startups, financial management literacy, the provision of business facilities, and training and guidance in marketing. This program provides valuable opportunities for students to develop digital business ideas and apply sustainable business principles. As a result, students are better prepared to contribute to sustainable economic growth.
Keywords: startup; incubator; digital; sustainable; business
Abstrak: Program inkubasi pengembangan usaha startup digital mahasiswa merupakan inisiatif untuk mendukung pengembangan usaha yang inovatif dan berkelanjutan. Tujuan program ini adalah membantu mahasiswa mengembangkan potensi usaha yang kompetitif. Situasi kewirausahaan di Universitas Sumatera Utara terus berkembang dengan munculnya wirausahawan muda dari berbagai program, seperti Program Wirausaha Muda (PMW) dan Program Kreativitas Mahasiswa (PKM). Pada tahun 2023, terdapat 12 pendanaan untuk skema kewirausahaan PKM dan tiga pemenang program P2MW. Namun, masih terdapat kendala berupa keterbatasan peluang jejaring, akses pasar, serta minimnya pendampingan dan edukasi terkait pengelolaan keuangan usaha. Kurangnya mentor dan sumber daya pendukung menyebabkan startup kampus sering kehilangan motivasi. Metode yang digunakan untuk mengatasi permasalahan ini meliputi pendampingan peningkatan kemampuan startup mahasiswa, literasi pengelolaan keuangan, penyediaan fasilitas usaha, serta pelatihan dan bimbingan pemasaran. Program ini membuka peluang berharga bagi mahasiswa untuk mengembangkan ide bisnis digital dan menerapkan prinsip bisnis berkelanjutan. Hasilnya, mahasiswa lebih siap berkontribusi pada pertumbuhan ekonomi yang berkelanjutan.
Kata kunci: startup; inkubator; digital; berkelanjutan; bisnis
Abstract:SMK N 8 Pekanbaru faces challenges in preparing students to enter the rapidly growing game industry. Students require specialized skills in game development, such as programming, graphic design, and animation, which are…
not adequately covered in the school’s current training programs. To address this issue, the community service team proposed game development training using Unreal Engine, a beginner-friendly game engine with exceptional visual capabilities. The training was conducted in several stages, including material preparation, hands-on practice, and evaluation. The material was tailored to align with the student's comprehension levels, while the hands-on sessions allowed participants to directly practice game creation with intensive guidance from the team. Evaluation was conducted using pre-tests and post-tests to measure the participants' improvement. Additionally, the training aimed to help students explore career opportunities in the game industry and enhance their technical skills to meet industry demands. With the support of a developer community and the ease of use of Unreal Engine, students can continue to learn and refine their skills in the future. This program is expected to have a positive impact by equipping students with relevant job-market skills and enabling them to create new opportunities in the game industry.
Keywords: game development; technical skills; training; unreal engine; vocational school students
Abstrak: SMK N 8 Pekanbaru menghadapi tantangan dalam mempersiapkan siswa untuk memasuki industri game yang berkembang pesat. Siswa membutuhkan keterampilan khusus dalam pengembangan game, seperti pemrograman, desain grafis, dan animasi, yang belum tercakup secara memadai dalam pelatihan sekolah. Untuk mengatasi masalah ini, tim pengabdian masyarakat mengusulkan pelatihan pembuatan game menggunakan Unreal Engine, sebuah game engine yang ramah pemula namun memiliki kemampuan visual yang luar biasa. Pelatihan ini dilakukan melalui beberapa tahapan, yaitu penyusunan materi, praktik langsung, dan evaluasi. Penyusunan materi dirancang untuk memastikan kelayakan dan kesesuaian dengan tingkat pemahaman siswa. Sesi praktik menggunakan pendekatan hands-on yang memungkinkan siswa langsung mempraktikkan pembuatan game dengan bimbingan intensif dari tim. Evaluasi dilakukan melalui pre-test dan post-test untuk mengukur peningkatan pemahaman peserta. Selain itu, pelatihan ini bertujuan untuk membantu siswa membuka peluang karier di industri game dan meningkatkan keterampilan teknis mereka sesuai kebutuhan industri. Dengan dukungan komunitas pengembang dan kemudahan penggunaan Unreal Engine, siswa dapat terus belajar dan mengembangkan keterampilan mereka di masa depan. Program ini diharapkan dapat memberikan dampak positif dalam membekali siswa dengan keterampilan yang relevan untuk dunia kerja dan membantu mereka menciptakan peluang baru dalam industri game.
Kata kunci: keterampilan teknis; pelatihan; pengembangan game; siswa SMK; unreal engine
Abstract:The National Schools Debating Championship (NSDC) is among the most popular debate competitions. Schools in Indonesia strive to prepare their best students for this prestigious competition. One high school in Palangka Raya,…
ya, Central Kalimantan, also prepares its students to participate in this prestigious event. To this end, the school formed an English Debate Club (EDC). However, the enthusiasm of EDC members in practising tends to be inconsistent, which impacts the effectiveness of their preparation. In response to this problem, a team of lecturer and students from the English Education Study Program, Palangka Raya University, implemented a coaching program to increase the enthusiasm, confidence, and debating skills of EDC members. The coaching activities were conducted in four sessions, covering motion analysis training, case studies, and debate practice, with guidance from an outstanding student representing the university in the National University Debating Championship (NUDC) at the national level. Qualitative questionnaire results indicated increased enthusiasm and self-confidence among EDC members during training sessions and improved understanding of debate strategies. This initiative demonstrates that coaching based on the direct experience of a high-achieving debater can serve as an effective strategy for developing debate clubs in secondary schools.
Keywords: enthusiasm; coaching program; debate strategy; self-confidence; debate club
Abstrak: National Schools Debating Championship (NSDC) merupakan salah satu kompetisi debat yang paling populer. Sekolah di Indonesia berusaha mempersiapkan potensi terbaiknya untuk mengikuti kompetisi bergengsi ini. Salah satu sekolah menengah atas di Palangka Raya, Kalimantan Tengah, juga mempersiapkan para siswanya untuk mengikuti ajang bergengsi tersebut. Untuk itu, sekolah membentuk English Debate Club (EDC). Namun, antusiasme anggota EDC dalam berlatih cenderung tidak konsisten, yang berdampak pada efektivitas persiapan mereka. Menanggapi permasalahan tersebut, tim dosen dan mahasiswa dari Program Studi Pendidikan Bahasa Inggris, Universitas Palangka Raya melaksanakan program pendampingan guna meningkatkan antusiasme, percaya diri dan kemampuan debat para anggota EDC. Kegiatan pendampingan dilakukan dalam empat sesi pertemuan, yang mencakup pelatihan analisis mosi, pembedahan kasus, serta praktik debat, dengan bimbingan dari mahasiswa berprestasi yang pernah mewakili universitas dalam ajang National University Debating Championship (NUDC) tingkat nasional. Hasil survei menunjukkan peningkatan antusiasme dan kepercayaan diri anggota EDC dalam mengikuti latihan, serta pemahaman yang lebih baik terhadap strategi debat. Kegiatan ini menunjukkan bahwa pendampingan berbasis pengalaman langsung dari mahasiswa debat berprestasi dapat menjadi strategi efektif dalam membina klub debat di sekolah menengah.
Kata kunci: antusiasme; program pendampingan; strategi debat; percaya diri; klub debat