Abstract:The rapid expansion of digital communication technologies has transformed the structure of human interaction within hyperconnected societies. This study examines the emergence of digital intimacy and its implications for…
the decline of authentic human presence in contemporary communication practices. Using a qualitative conceptual approach grounded in communication theory, media ecology, existential philosophy, and critical digital studies, this article explores how social media platforms, algorithmic systems, and virtual interaction reshape intimacy, identity, and relational experience. The findings reveal that hyperconnectivity produces a paradoxical condition in which individuals remain continuously connected yet increasingly experience emotional fragmentation, loneliness, performative communication, and communicative fatigue. The study introduces the concept of “presence erosion” to explain the weakening of embodied interaction and existential closeness caused by excessive technological mediation. Furthermore, the article argues that digital capitalism commodifies emotional expression and social interaction through engagement-driven communication systems that prioritize visibility over authenticity. Although digital technologies provide opportunities for global connectivity and social participation, they simultaneously threaten the depth of human relationships by replacing direct presence with symbolic and algorithmic interaction. This study contributes to global communication scholarship by offering an interdisciplinary theoretical framework for understanding the crisis of presence in digital civilization. Ultimately, the article emphasizes the importance of reconstructing communicative ethics grounded in empathy, attentiveness, and authentic human engagement within increasingly mediated social environments.
Abstract:This study investigates the influence of attention-seeking behavior and loneliness on problematic social media use among early adults who are active social media users in the Jabodetabek area. A total of 201 participants…
were selected through self-selected surveys. The instruments used include the Bergen Social Media Addiction Scale (BSMAS) for measuring problematic social media use, the Attention-Seeking Scale for assessing attention-seeking behavior, and the UCLA Loneliness Scale version 3 for evaluating loneliness. Multiple linear regression analysis revealed that attention-seeking behavior and loneliness have a significant impact on problematic social media use, with an R² of 0.661, indicating a 66.1% contribution. The data analysis showed that attention-seeking behavior (p-value < 0.001, t = 8.185) and loneliness (p-value < 0.001, t = 6.086) both significantly influence problematic social media use. In conclusion, both attention-seeking behavior and loneliness significantly contribute to problematic social media use among early adults in Jabodetabek.
Abstract:The rapid development of technology in this era of globalization has had a big impact, both positive and negative, on people's lives. The internet, which can be accessed easily, is often used to access various kinds of entertainment…
ntertainment content, one of which is online games. Playing online games continuously will cause individuals to become addicted. This is due to low self-control, making it difficult for players to stop the habit of playing online games. Players who feel lonely also tend to experience addiction due to using online games as a means of coping with the feeling of loneliness they experience. This research is quantitative research using incidental sampling techniques on online game players at X Game Center Depok totaling 127 respondents. The measuring instruments used in this research refer to aspects of online game addiction according to Chen and Chang (2008), aspects of self-control according to Averill (2012), and aspects of loneliness according to Russell in the UCLA Loneliness Scale (1996). The three measuring instruments have been tested and the results are valid and reliable. The results of statistical analysis prove that there is a significant influence in a negative direction on self-control towards online game addiction. Furthermore, the results of statistical analysis also show that there is a significant influence in a positive direction on loneliness on online game addiction. For future researchers, it is recommended to use other variables such as self-esteem, environmental control and social relationships. Future researchers are also advised to conduct research in various different game centers so as to obtain more precise and extensive comparisons and results.
Abstract:This study examines the main character’s search for identity in Tere Liye’s novel Sendiri (2024) through the lens of Carl Gustav Jung’s psychoanalytic theory. The research addresses the lack of in-depth psychological analysis…
al analysis regarding how the protagonist confronts inner conflict, loneliness, and past trauma in the process of identity formation. The study aims to describe the forms, strategies, and obstacles in the character’s identity quest, as well as to analyze the individuation process based on Jungian concepts such as persona, shadow, anima/animus, and the Self. A qualitative descriptive method was employed, utilizing close reading and thematic analysis of textual data from the novel. Findings reveal that the protagonist undergoes a complex, nonlinear psychological journey toward self-understanding, triggered by existential crisis and emotional isolation. Through deep introspection, symbolic interactions (particularly with natural elements like the moon), and confrontation with the shadow, the character gradually integrates fragmented aspects of the self. This study demonstrates that Jungian theory effectively uncovers the psychological depth of characters in contemporary Indonesian literature and affirms the relevance of literary fiction as a medium for reflecting on identity formation and emotional resilience in real life.