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Showing 130 articles found for "Conventional"

Powtoon-Based Animated Video Media Development on Subtheme 3 Humans And Objects In Their Environment

Ikbal Aldian Tawakal, Nurlinda Safitri, Rini Sri Indriani, Resyi A. Gani
Abstract: The development of this animated video media is based on the problems found at SD Negeri Singajaya 01 Bogor Regency. Starting from students not getting innovative learning media, and still using conventional methods in the… he learning process so that technology in learning is still very lacking. The purpose of this research is to develop powtoon-based animated video media in class V subtheme 3 humans and objects in their environment and determine the feasibility of powtoon-based animated video media with validation tests by material experts, media experts, and linguists, as well as student responses. The experimental subjects were fifth-grade elementary school students. The development of this video media uses the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). The results of the validation test by material experts showed a percentage value of 88% in the very feasible category, media experts gave a percentage value of 100% in the very feasible category, and linguists gave a percentage value of 60% in the feasible category with revisions. The student response based on the questionnaire shows a positive response with a percentage score obtained of 91% in the category of very feasible, student response. The results can be concluded that the development of powtoon-based animated video media on subtheme 3 of humans and objects in their environment is suitable for use and motivates teachers and students in the learning process.

Adapting And Resilient: How Indonesian Consumers Navigate E-Commerce Restrictions In The Post-Pandemic Retail Industry

Purnomo, Hery, M. Arfani, Shadiq, Teuku Fajar, Brumadyadisty, Garry, Asnawi, Anita
Abstract: This research aims to examine changes in consumer attitudes and purchasing power in the Indonesian market after the pandemic, with a focus on the impact of restrictions on online sales via social media. The COVID-19 pandemic… emic has significantly changed consumer behavior, triggering a shift from conventional transactions to online platforms. However, online sales restrictions implemented by the Indonesian government raise questions about how consumers will respond and adapt to these changes. This research uses qualitative research methods, namely by describing systematically by conducting literature reviews about post-pandemic consumer behavior, and the impact of social media on purchasing decisions, surveys or questionnaires, and in-depth interviews with consumers to understand attitudes, and their experiences regarding online shopping on social media during the post-pandemic period. The research results reveal that restrictions on online sales via social media influence consumers' attitudes towards online shopping, forcing them to look for other alternatives or change purchasing preferences. Apart from that, these restrictions also have an impact on consumer purchasing power and consumption patterns. This analysis describes post-pandemic market dynamics in Indonesia, where e-commerce companies and business people have to adapt to changes in consumer behavior. Policy implications for the government and marketing strategies for business people are also discussed in the research providing an in-depth look at how to optimize market potential in Indonesia. amid restrictions on online sales. This research aids in comprehending the ongoing alterations in the Indonesian consumer market post-pandemic, thereby guiding government, companies, and other business entities in decision-making processes.

Desain And Implementation Framework CI (CODE IGNITER) On Sales Information System CV. Kurnia Mebel

Ahmad Tajuddin, Atus Mita
Abstract: CV Kurnia MebeI Indah is a furniture industry engaged in the production and sale of household furniture. The existing sales system is still conventional, namely consumers must come directly to the showroom. This can hinder… er sales for potential customers who are out of town. In addition, the input of customer data, product data, and transaction data is still not stored properly and neatly because it still uses manual paper records. In this study, the authors built a web-based sales application (e-commerce) using the codeigniter framework. The method used in software development is the waterfall method, which in this method, starts from analyzing needs, system and software design, coding, testing, and program implementation. The result of this research is the implementation of a web-based sales system (e-commerce) at CV. Kurnia Mebel, can be used as a means of sales that can be accessed online anywhere and anytime, the purchase process can be done directly without having to come to the showroom, and can facilitate the storage of customer data, products, and company transactions.

Klasifikasi, Fungsi, dan Relevansi Metode Pembelajaran PAI

Fikriyah, Shofiatul, Nafisa Ega Nuzula2
Abstract: The educational curriculum continues to change and adapt as time goes by. Learning methods as an element in the curriculum also need to be developed so that they can always be relevant. Therefore, in this research the author… thor wants to examine the classification, function and relevance of Pendidikan Agama Islam (PAI) learning methods. The results of this research state that the classification of learning methods is a grouping of methods used by teachers to interact with students so that the learning process can run effectively. Several other things that were also studied in this research include the classification of learning methods in general, namely conventional and unconventional learning methods along with their functions and the relevance of these learning methods in PAI subjects according to their time (orde lama, orde baru, and reformasi).

Integrating Media and Technology in PAI Learning

M. Sauqi Iza Masruri, Arif Andika
Abstract: After the end of the Covid 19 epidemic in 2021, PAI learning is still seen as a boring lesson because there is still a lot of conventional use of the scavenger. It encourages PAI teachers to quickly transform using learning… ing based on media and technology integration. The purpose of writing this article is to show the meaning of Media and technology integration in PAI learning that is useful in making PAI training that has been conventional to be innovative, creative and effective. The results of this research are: 1) Media and technology integration refers to the integration or integration of learning media and technology (application-application learning) either in the form of tools, materials, or other elements that help students in understanding learning materials. The main purpose of this integration is to facilitate students in receiving information/material in PAI learning. 2)Media and technology integration in PAI learning plays a role and function in combining media and technology with PAI subjects to improve quality and quality in the teaching process. 4) Factors driving the use of media and technology in PAI learning highlight the need for innovative and technology-based approaches to address the challenges of diversity, embrace the digital revolution, integrate religion and science, overcome the lack of PAI, and improve the curriculum component. 5) Real examples of the integration of media and technology through various types of applications such as Kahoot, youtube, whatsaap, flipbook and so on proved to have a huge influence and give positive impact sharing in the world of Islamic Religious Education.

Shibotik: Inovasi Kreatif Teknik Pewarnaan Kain Batik (Studi Kasus Industri Kerajinan Batik Komar)

Dipodiwiryo, Rafi Arlei
Abstract: This research aims to explore innovation in batik coloring techniques through the collaboration of conventional wax and stamp methods with Shibori resist dyeing, known as Shibotik. Conducted at Batik Komar, the qualitative… ve approach employed involved participant observation and in-depth interviews. Over a five-month period, the researcher actively engaged in activities at the batik house, observing production processes, interacting with craftsmen, and creating works using Shibotik coloring techniques. The findings reveal that Batik Komar successfully developed Shibotik as an innovative form of textile art. By combining six basic Shibori dyeing techniques—Arashi, Itajime, Kanoko, Kumo, Miura, and Nui—they created new patterns that blend the clarity of traditional batik motifs with the unpredictable edges of Shibori motifs. This collaboration not only produces beautiful and narrative fabrics but also has a positive impact on the community. The increased interest in Shibori, particularly among young entrepreneurs, creates economic opportunities and new jobs. However, suggestions for further research highlight the creative potential of coloring techniques and their economic and cultural impact, particularly on Indonesia's cultural heritage. The study also outlines practical implications, such as enhancing education and training opportunities in batik and Shibori techniques at the local level. Additionally, the emphasis on sustainability suggests investigating the application of Shibori techniques with environmentally friendly principles. In conclusion, Shibotik contributes not only to preserving Indonesia's batik heritage but also opens new potentials in the creative industry. Its novelty lies in cross-cultural collaboration and the creative utilization of coloring techniques, presenting new opportunities for textile art development. The implications can guide further research in the contexts of education and the sustainability of traditional arts.

PENGEMBANGAN ALAT DESTILASI SEDERHANA UNTUK PENGUATAN KAPASITAS PRODUKSI ASAP CAIR HERBAL ANTI DIABETES BERBASIS ARDUINO DENGAN KONTROL SUHU OTOMATIS   DI CV. MOGA PERMATA PERKASA

Gimelliya Saragih, Fauzatu arabica Yatasya Hasibuan, Abdul Aziz Rahmansyah, Yenny Sitanggang, Dejoi Situngkir, Said Hanief, Dimas Frananta, Evita Wahyu, Vivi Purwandari
Abstract: The limitations of conventional distillation technology hinder micro, small, and medium enterprises (MSMEs) from producing herbal products with consistent quality. This study aims to develop an Arduino-based distillation… system equipped with automatic temperature control to improve the production capacity and quality of herbal liquid smoke at CV Moga Permata Perkasa. The research methods include system design and fabrication, functional testing, operator training, and performance evaluation. The results demonstrate a 35% increase in production capacity and stable temperature control within a ±2°C range during the distillation process. These findings indicate that the developed system effectively enhances production efficiency and product consistency. Furthermore, the proposed technology is affordable, easy to operate, and has strong potential for implementation and replication among similar MSMEs.

Maxim Of Conversation And Implicature Analysis In Podcast Selena Gomez On: How To Stop Insecurity & Truly Love Yourself To The Core

Wardana, Bima Tri, Budianto, Suhartawan
Abstract: The research made by the author of this thesis aims to analyze the use of conversational maxims and implicatures in Selena Gomez's podcast which discusses the topic “How to Stop Insecurity & Truly Love Yourself to the Core”.… Core”. The main objective is to understand how conversational maxims and implicatures are applied in the context of podcasts to convey messages about self-confidence and self-love to listeners. The methods used are conversational analysis based on pragmatics theory, conversational analysis based on Grice's (1975), theory of maxims and qualitative methods based on Creswell's (2007), theory then the data analyzed are transcriptions of Selena Gomez podcasts that have been selected based on their relevance to the research topic. The analysis is done by looking at how each conversational maxim (maxims of quantity, quality, relevance, and manner) and the two existing implicatures (conventional implicature and conversational implicature) are applied in the verbal expressions in the podcast. The result is that the four maxims and two implicatures are all found in Selena Gomez's podcast.

Enhancing Speaking Ability Through Hello English Application

Salsa Bila, Syafrizal, Rahman Hakim
Abstract: Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan aplikasi Hello English terhadap keterampilan berbicara siswa kelas tujuh di SMPN 13 Kota Tangerang. Penelitian ini menggunakan desain kuantitatif quasi-eksperimental&#8230; imental untuk menguji apakah aplikasi tersebut dapat meningkatkan kemampuan berbicara siswa secara lebih efektif dibandingkan dengan metode pengajaran konvensional. Populasi penelitian terdiri dari siswa kelas tujuh tahun ajaran 2024/2025, dengan dua kelas yang dipilih sebagai sampel menggunakan teknik cluster random sampling, yaitu kelas 7E dan 7F yang masing-masing berjumlah 35 siswa. Satu kelas dijadikan kelompok eksperimen yang menggunakan aplikasi Hello English, sedangkan kelas lainnya menjadi kelompok kontrol dengan pembelajaran konvensional. Data dikumpulkan melalui tes berbicara dan dianalisis secara statistik. Hasil penelitian menunjukkan bahwa siswa yang diajar menggunakan aplikasi Hello English memperoleh kemampuan berbicara yang lebih baik, dengan rata-rata nilai post-test sebesar 84,00 dibandingkan dengan 74,86 pada kelas kontrol. Selain itu, hasil Independent Samples Test menunjukkan nilai t-hitung sebesar 5,616 dengan derajat kebebasan 68 dan nilai signifikansi di bawah 0,05 (<0,001), yang berarti terdapat perbedaan yang signifikan secara statistik antara kedua kelompok. Oleh karena itu, hipotesis nol ditolak dan hipotesis alternatif diterima. Dengan demikian, dapat disimpulkan bahwa aplikasi Hello English secara signifikan meningkatkan keterampilan berbicara siswa. This study investigates the effect of using the Hello English application on the speaking skills of seventh-grade students at SMPN 13 Kota Tangerang. The research employed a quantitative, quasi-experimental design to examine whether the application could improve students’ oral proficiency more effectively than conventional teaching methods. The population consisted of seventh-grade students in the 2024/2025 academic year, with two classes selected as samples using cluster random sampling: class 7E and class 7F, each with 35 students. One class served as the experimental group using the Hello English application, while the other functioned as the control group using conventional instruction. Data were collected through speaking tests and analyzed statistically. The findings revealed that students taught through the Hello English application achieved better speaking performance, with an average post-test score of 84.00 compared to 74.86 in the control class. Furthermore, the Independent Samples Test showed a t-score of 5.616 with 68 degrees of freedom and a significance value below 0.05 (<0.001), indicating a statistically significant difference between the two groups. Therefore, the null hypothesis was rejected, and the alternative hypothesis was accepted. In conclusion, the Hello English application significantly improved students’ speaking skills.

Penerapan Media Belajar Berbasis Digital Google Site Dalam Pembelajaran Lingkungan

Novfirman, Novfirman, Romy Aulia
Abstract: Information technology-based learning has become important in the world of modern education. In this digital era, Google has become a service that almost everyone must have. However, in practice, there is a problem with&#8230; the various conveniences that Google offers, which are open source and should be used as a solution in the transformation of conventional learning environments to digital learning. This research aims to develop Google Site-based digital learning media as a solution to the transformation of conventional learning to digital learning. The R&D method involves needs analysis, media development, UI/UX evaluation, and increasing learning efficiency. The study population consisted of 30 lecturers and students from the Plantation Management Study Program, with 27 people as samples using the random sampling method and Krejcie and Morgan table calculations. The results of the study show the high need for digital media in the post-pandemic era, where online learning is dominant. The development and implementation of open-source Google site-based learning media increases learning efficiency compared to the direct presentation of material through online presentations. The accessibility and features provided by the Google site add value to the UI and UX evaluation for users.