Abstract:Abstract: Introduce computer technology as a medium of learning the child wisely early on the potential to improve learning ability in children and child develop self-confidence about the future. The reality of child loved…
ed the games and television entertainment programs not only viewed negatively, but rather as learning modalities. Provide educational type programs that can be done with a computer as a device supporting a new power of learning media. Children not only learn computer skills, but also utilize the computer as a means or medium for learning. To get optimum benefit Teachers can integrate the use of computers as a medium in the learning process and focus on high-order thingking skill. Fantasy Drafting module aims to develop the potential and effectiveness of learning in early childhood or playgroup, where the module is designed as an education module to read and write the material fauna and flora, coloring and coloring as well. Module proram also implemented into the Local Area Network networking technology to be applied easily and efficiently.
Keywords: education module application, tool, fantasy
Abstrak: Mengenalkan teknologi komputer sebagai media pembelajaran kepada anak sejak dini secara bijaksana berpotensi untuk meningkatkan kemampuan belajar pada anak dan mengembangkan rasa percaya diri anak akan masa depannya. Realitas anak sangat menyukai games dan program-program hiburan televisi tidak seharusya hanya dipandang negatif, namun lebih sebagai modalitas belajar. Menyediakan program sejenis yang edukatif bisa dilakukan dengan komputer sebagai perangkat pendukungnya menjadi kekuatan baru media pembelajaran. Anak bukan saja belajar ketrampilan komputer, namun juga memanfaatkan komputer sebagai sarana atau media untuk belajar. Guna mendapatkan manfaat optimal Guru bisa mengintegrasikan penggunaan komputer sebagai media di dalam proses pembelajaran dan fokus kepada high order thingking skill. Perancangan modul fantasy bertujuan untuk mengembangkan potensi dan keefektifan cara belajar pada anak usia dini atau playgroup, dimana modul dirancang sebagai education module dengan materi baca dan tulis fauna serta flora, mewarnai dan juga mewarnai. Modul proram diimplementasikan pula ke dalam teknologi jaringan Local Area Network agar dapat di aplikasikan dengan mudah dan efisien.
Kata Kunci : aplikasi education module, alat bantu, fantasy
Abstract:Abstract: Utilization of computer technology in data processing processing of Balai Pengelolaan Daerah Aliran Sungai in BPDAS Kota Padang still no. All still done manually so that in making the report requires precision…
and a long time. Therefore, the researcher builds a watershed management information system in BPDAS Kota Padang using Visual BasicNet 2012 programming language. By utilizing computerized system is expected to assist the processing of data management of watersheds in BPDAS Padang so that it can produce fast information , precise and accurate.
Keywords: information system, data processing, Balai Pengelolaan Daerah Aliran Sungai
Abstrak: Pemanfaatan teknologi komputer dalam proses pengolahan data balai pengelolaan daerah aliran sungai di BPDAS Kota Padang masih belum ada. Semua masih dilakukan secara manual sehingga dalam pembuatan laporan membutuhkan ketelitian dan waktu yang cukup lama. Oleh sebab itu, peneliti membangun suatu sistem informasi pengelolaan daerah aliran sungai di BPDAS Kota Padang dengan menggunakan bahasa pemrograman Visual Basic Net 2012. Dengan memanfaatkan sistem komputerisasi diharapkan dapat membantu proses pengolahan data pengelolaan daerah aliran sungai di BPDAS Kota Padang sehingga dapat menghasilkan informasi yang cepat, tepat dan akurat.
Kata kunci: sistem informasi, pengolahan data, Balai Pengelolaan Daerah Aliran Sungai
Abstract:Abstract: Enormous logistical needs on General Hospital Kartini range to facilitate treatment requires a system that can predict to meet those needs with the right so as not to result in advantages and disadvantages to the…
he amount of usage that is always changing every year. At this time the calculations have been carried out with the help of software that is on a high-speed computer such as Neural Networks. Neural networks are used to predict the projection Backpropogation logistics patients based on the type of drugs Analgesics, antiemetics, vitamins, Antiepileptic, Anesthesia, Anti-Parkinson, Psychotherapeutic, Corticosteroids. This logistical projection data processing using software of Matlab 6.1. After using Backpropogation finally found the best architectural pattern is 8-3-3-1 of 5 aritektur architecture that has been tested. Of the pattern is then predicted projection logistics at General Hospital Kartini range in 2014 will increase to 91 290 from 65 422 in 2013 for an increase of 25 868 (28.33%).
Keywords: neural networks, backpropagation algorithm, projection logistics, matlab
Abstrak: Kebutuhan logistik yang sangat besar pada Rumah Sakit Umum Ibu Kartini Kisaran untuk memperlancar pengobatan membutuhkan suatu sistem yang bisa memprediksi untuk memenuhi kebutuhan tersebut dengan tepat agar tidak mengakibatkan kelebihan dan kekurangan terhadap jumlah pemakaian yang selalu berubah setiap tahunnya. Pada saat ini proses perhitungan telah banyak dilakukan dengan bantuan software-software yang ada pada komputer yang berkecepatan tinggi seperti Jaringan Saraf Tiruan. Jaringan Saraf Tiruan Backpropogation digunakan untuk memprediksi proyeksi logistik pasien berdasarkan jenis obat Analgetik, Antiemetik, Vitamin, Antiepilepsi, Anestesi, Anti Parkinson, Psikofarmaka, Kortikosteroid. Pengolahan data proyeksi logistik ini menggunakan software Matlab 6.1. Setelah menggunakan Backpropogation akhirnya ditemukan pola arsitektur yang terbaik yaitu arsitektur 8-3-3-1 dari 5 arsitektur yang telah diujikan. Dari pola tersebut kemudian diprediksi proyeksi logistik di Rumah Sakit Umum Ibu Kartini Kisaran pada tahun 2014 akan meningkat menjadi 91290 dari tahun 2013 sebesar 65422 atau meningkat sebesar 25868 (28,33%).
Kata Kunci: jaringan saraf tiruan, algoritma backpropagation, proyeksi logistik, matlab
Abstract:Abstract: Fresh food from plants is a food that is high risk to chemical contamination that can disturb human health so it needs to be tested its quality. Decision Support System is an interactive system that supports decisions…
cisions in the process of decision making through the alternatives obtained from the data processing, information and model design. The Smart method is a multi-attribute decision-making method used to support the manufacturer in choosing between alternatives. Results on the determination of the quality of fresh food imports from plants. Keywords: expert system, smart method, food
Abstrak: Pangan segar asal tumbuhan merupakan pangan yang beresiko tinggi terhadap cemaran kimia yang dapat mengganggu kesehatan manusia sehingga perlu dilakukan uji kualitasnya. Sistem Pendukung Keputusan merupakan suatu sistem interaktif yang mendukung keputusan dalam proses pengambilan keputusan melalui alternatif-alternatif yang diperoleh dari hasil pengolahan data, informasi dan rancangan model. Metode Smart merupakan metode pengambilan keputusan multi atribut yang digunakan untuk mendukung pembuat dalam memilih antara beberapa alternatif. Hasil terhadap penentuan kualitas pemasukan pangan segar asal tumbuhan.
Kata kunci: sistem pakar, metode smart, pangan
Abstract:Abstract: Based on observations made in STMIK ROYAL Kisaran related to the manufacture of Student Identity Card, the campus is required to have a system that is really able to provide maximum service to students, because…
se bothered in serving students for the process of making Student Identity Card, with this system will be expected students even more troublesome in making the application of Student Identity Card, which if initially students have to queue to fill out student data form next officer who input data and print and distributed to student, with student system enough to do data verification online which can be done anytime and anywhere then the operator will check through the website as admin then print the results of student data to be made Student ID Card.
Keywords: information system, student
Abstrak: Berdasarkan pengamatan yang dilakukan di STMIK ROYAL Kisaran terkait pembuatan Kartu Tanda Mahasiswa, kampus dituntut memiliki sistem yang benar-benar mampu memberikan pelayanan yang maksimal terhadap mahasiswa, karena repotnya dalam melayani mahasiswa untuk proses pembuatan Kartu Tanda Mahasiswa, dengan adanya sistem ini nantinya diharapkan mahasiswa tidak repot lagi dalam membuat permohonan pembuatan Kartu Tanda Mahasiswa, yang mana jika awalnya mahasiswa harus antre untuk mengisi formulir data mahasiswa selanjutnya petugas yang menginput data dan mencetak dan di distribusikan ke mahasiswa, dengan sistem mahasiswa cukup melakukan verifikasi data secara online yang dapat dilakukan kapanpun dan dimanapun lalu operator akan cek melalui website sebagai admin selanjutnya mencetak hasil data mahasiswa untuk di jadikan Kartu Tanda Mahasiswa.
Kata kunci: sistem informasi, mahasiswa
Abstract:Abstract: An interface design for learning application is designed based on the user need. User Centered Design (UCD) purposed for help the design process match with the user need which is user usability oriented. After…
arranging based on that need, so the application is modelled using Unified Modelling Language (UML) to describe the systematic and how the application works from the designed application. The use of UCD can be used in designing an application for cultural diversity learning in Asahan with the Web-based. The element in the information system explained graphically and expose the close relationship of each element. So by the detail design dan user need oriented, the youth attracted and willing to learn their culture by the comprehensive information system.
Keywords: User Centered Design, Unified Modelling Language, culture diversity of Asahan
Abstrak: Sebuah perancangan antarmuka aplikasi pembelajaran disusun dan dibuat berdasarkan kebutuhan penggunanya. User Centered Design (UCD) bertujuan untuk membantu perancangan sesuai dengan kebutuhan yang berorientasi pada usability pengguna. Setelah disusun sesuai kebutuhan tersebut, maka aplikasi dimodelkan dengan menggunakan Unified Modelling Language (UML) sehingga terlihat jelas seperti apa sistematika dan operasi penggunaan dari aplikasi yang dirancang. Penggunaan UCD dapat digunakan dalam merancang suatu aplikasi pembelajaran keragaman budaya di Asahan berbasis Web. Elemen yang ada pada aplikasi ini digambarkan secara grafis dan dapat memperlihatkan hubungan yang erat antar elemennya. Sehingga melalui perancangan yang detail dan berorientasi pada kebutuhan pengguna, generasi muda tertarik dan mau mempelajari kebudayaannya sendiri melalui sistem informasi yang komprehensif.
Kata kunci: User Centered Design, Unified Modelling Language, keberagaman budaya Asahan.
Abstract:This research was undertaken to analyze the influence of the Wordwall application on the speaking skills of eleventh-grade students at SMAN 1 Ciruas. Consequently, Wordwalluantitative methodology and a quasi-experimental…
design involving 82 participants, organized into two equally sized groups, namely the experimental and control groups. Data collection was conducted through speaking assessments administered prior to and following the treatment. The findings showed that students who received the treatment achieved better improvement in speaking skills than those in the control group. The average score achieved by the experimental group increased from 63.90 to 83.12, whereas the control group’s mean score rose from 66.15 to 74.34. The hypothesis test results revealed a significance value below 0.05 (p < 0.001), providing evidence of a statistically significant difference between the groups. The results point to the fact that the Wordwall application was effective in enhancing students’ speaking skills.. Consequently, Wordwall can be considered an effective technology-based learning tool for promoting speaking skill development in English language learning.
Abstract:This study investigates the communicative practices of youth volunteers involved in Surabaya’s Kelurahan Bersinar anti-drug initiative, highlighting the role of grassroots messaging in shaping public health discourse. Grounded…
Grounded in framing theory, narrative theory, and social capital theory, the research explores how volunteers construct persuasive anti-drug messages through culturally rooted storytelling, emotional framing, and symbolic communication. Using a qualitative case study approach, data were gathered through interviews, focus groups, observations, and campaign materials with 18 youth volunteers. The findings reveal that volunteers effectively used personal experiences and local narratives to foster trust and collective identity, transforming individual challenges into shared stories of hope and resistance. Emotional strategies, such as gain-framed and fear-based appeals, were deliberately crafted to trigger empathy and promote behavioral change. Volunteers also capitalized on their deep integration within community networks to enhance message credibility and reach, cultivating both bonding and bridging social capital. The study challenges top-down approaches in health campaigns, illustrating the power of peer-led, culturally resonant communication. It contributes a layered communication model for grassroots health advocacy and underscores the transformative impact of narrative-driven volunteer engagement. The study recommends integrating cultural framing in training programs and exploring digital channels to scale grassroots messaging in future research.
Abstract:Handling diseases in children under five years is very important in public health because they are vulnerable to serious diseases such as pneumonia, diarrhea, malaria and malnutrition. Integrated Management of Childhood…
Illness (IMCI) by WHO and UNICEF is a strategy that combines prevention, treatment and health promotion, including impact counseling to provide education to parents about the importance of disease management and access to health facilities. This research uses a systematic literature review to assess the influence of impact counseling in IMCI on parents' attitudes in bringing children to health facilities. Data was collected from databases such as PubMed, Scopus, and Google Scholar using relevant keywords. Articles that met the inclusion criteria were analyzed quantitatively and qualitatively to measure the effect of counseling on parental attitudes and behavior. The results of the analysis show that impact counseling significantly increases parents' understanding and involvement in children's health care. Counseling reduces anxiety and increases parents' confidence in caring for their child. The use of information technology in counseling makes it easier to access information and support. Counseling also improves access and utilization of health facilities by providing important information about available services. In conclusion, counseling in IMCI has a significant influence on parents' attitudes and behavior in bringing children to health facilities. Counseling helps increase understanding of a child's health, reduces anxiety, and promotes better health practices at home. Ongoing counseling programs are expected to improve child health outcomes and support the overall well-being of the family.
Abstract:This study aims to explore the implementation of digital media and sales strategies that contribute to increasing the income of fried chicken MSMEs players in Sedong Village, Sedong District, Cirebon Regency. The research…
h method used is descriptive qualitative, with data collection through observation, interviews, and questionnaires. The respondents of the study consisted of fried chicken MSMEs players in Sedong Village. The results showed that the application of digital media, especially through WhatsApp and Facebook applications, had a positive effect on increasing the income of fried chicken MSMEs players. Sales activities that were originally word-of-mouth developed by utilizing digital media. The use of WhatsApp and Facebook not only expanded the range of product information, but also increased sales volume from 30-50 chickens per day to 70-100 chickens per day. Daily net profit also increased significantly, increasing from Rp. 150,000 - Rp. 200,000 to Rp. 300,000 - Rp. 400,000. Although the application of digital media has a positive impact, MSMEs players have also experienced some negative impacts. Additional expenses to buy data packages or internet quotas are one of the obstacles. In addition, concerns about product imitation by competitors and the presence of fictitious purchases are also felt. The conclusion of this study is that the application of digital media, especially through WhatsApp and Facebook, can be an effective strategy in increasing the income of fried chicken fried chicken MSMEs. However, MSMEs players need to consider negative impacts, such as additional costs and more intensive competition, in utilizing digital media as a sales tool.